It's a game with a set narrative, and you are allowed some freedom. You have to remember you are assuming a role, not making one. Mass Effect is nice in that already gives you a great amount of ability to shape that role to your liking. I think asking more is just being greedy, and frankly games aren't advanced enough and probably never will reach a point of "complete freedom".
I don't want to end up like Harbinger where I "ASSUME DIRECT CONTROL" and literally just use my avatar as a tool.
Now I'm also not saying I like or agree with everything in-game, but it's just a game. You gotta play by the rules to a certain extent. Yeah somethimes Shepard says things or does things that seem kind of stupid. But another person might disagree.
Rather then making Shepard more defined or emotional, I'd rather just have more options sometimes to express my Shepard's feelings. But really Bioware already does a pretty good job of this and frankly there's only so many options you can have in a game.
Frankly if I'm playing a self-made protagonist I feel they should be a relatively emotionally neutral character. I don't want my Shepard in ME3 to start crying all the time or laughing all the time, or whatever. I mean give those options sometimes when they areappropriate, but I don't want to see Shepard degenerate into a whiney JRPG teenager or an overly-macho slur spitting Western gunslinger.
And Shepard's a former military officer besides. Most military officers are pretty serious people. They are trained to be disciplined and remain calm. I don't get why people want Shepard to be otherwise it wouldn't make sense.
It's like how people complain about Shepard's reaction to death. Seems fine to me. By Shepard's description they blacked-out suffocating and then woke up again at the Cerberus facilty. That's generally what happens when you're revived. I mean yes sometimes a few people talk about seeing a light etc., but do you want Shepard to explain how he played ping-pong with Jesus for 2 years? But most people who die and get revived don't remember diddly squat, except what happens before or after. So really the only other thing is for Shepard to start freaking out about it. But Shepard's suppose to be a tough individual and it would be unbecoming if Shepard went into his cabin and hugged a teddy bear for hours on end.
It's like Shepard says he/she "Got better" and Shepard still has got a job to do so they're going to do it. Shepard can get post traumatic stress later if you want or maybe deals with it off-screen. And like I've said Shepard is trained soldier. That means they are a lot better at dealing with and handling death typically. Shepard kills people all the time. Most of those deaths don't disturb them greatly, why would his/her own be any different?
Modifié par Bluko, 26 février 2011 - 12:16 .