Aller au contenu

Photo

Swedish PC Gamer Review


  • Veuillez vous connecter pour répondre
259 réponses à ce sujet

#1
Marionetten

Marionetten
  • Members
  • 1 769 messages
Not sure if this has been posted but Swedish PC gamer reviewed Dragon Age II. They complimented the game on its story telling while criticizing the plot for feeling rushed and unfocused. Apparently the recycled areas are bad enough to elicit a giant WTF. Unfortunately, they didn't go too deep into gameplay but they seemed to like it well enough. They did however express fears about future DLC.

Oh yes, it got 85. Ten points lower than Dragon Age: Origins.

#2
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages
Recycled areas like Mass Effect 1, or recycled in the sense that "oh, another quest leading to the Chantry..." ?

#3
AkiKishi

AkiKishi
  • Members
  • 10 898 messages
I think the big reviewers will rate it high simply because they know that ratings are linked to their hands on "exclusives" It's all very corrupt at the top.

I gave the demo 7/10 4/10 if you hate the wheel a lot.

Modifié par BobSmith101, 25 février 2011 - 01:10 .


#4
Sir Edric

Sir Edric
  • Members
  • 566 messages
can you "button smash" like in DA 2 in DA:O on the Xbox?

#5
Skilled Seeker

Skilled Seeker
  • Members
  • 4 433 messages
I'm not surprised. I said Bioware were going to recycle stuff to speed up the development process and I got shouted down.

#6
rob_k

rob_k
  • Members
  • 334 messages
Thanks for sharing this, Marion.

#7
Marionetten

Marionetten
  • Members
  • 1 769 messages

Upsettingshorts wrote...

Recycled areas like Mass Effect 1, or recycled in the sense that "oh, another quest leading to the Chantry..." ?

They used a cave which you visit three times throughout the game as an example. They were not happy about it.

#8
Herr Uhl

Herr Uhl
  • Members
  • 13 465 messages
Any more details you could glean from it?

#9
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

Marionetten wrote...

They used a cave which you visit three times throughout the game as an example.


The same cave, or three caves that look the same?  I'm only asking because I'd like to know if they made it clear, and the former wouldn't bug me - personally - as much as the latter.

Modifié par Upsettingshorts, 25 février 2011 - 01:14 .


#10
Envor44

Envor44
  • Members
  • 444 messages
Ouch, I also remember some review said plot and story wasn't that great(though not criticizing as this review), perhaps another things expected to be flammed is gameplay whic not suitable for old school RPG player.

#11
PhrosniteAgainROFL

PhrosniteAgainROFL
  • Members
  • 453 messages
Man, I can't wait to see what's so recycled about the areas. Also I don't want to insult anyone but I don't trust the european press even though I'M for Europe. I will be able to buy the game on the 14th so there will at least 50 reviews by then so...

#12
Marionetten

Marionetten
  • Members
  • 1 769 messages

Herr Uhl wrote...

Any more details you could glean from it?

As said, they didn't go too deep into gameplay. They did however seem very pleased with the story telling. Pleased enough to compare it to Planescape: Torment's. Most of their issues lied with the plot itself. Apparently the game lacks a major antagonist until the very end. They said that most of the game was spent in Kirkwall running errands for the three factions. Qunari, Circle and Chantry. Yes, apparently we can side with the Qunari.

Upsettingshorts wrote...

The same cave, or three caves that look the same?  I'm only asking because I'd like to know if they made it clear, and the former wouldn't bug me - personally - as much as the latter.

The same cave.

Modifié par Marionetten, 25 février 2011 - 01:16 .


#13
Mr. Gerbz

Mr. Gerbz
  • Members
  • 311 messages

BobSmith101 wrote...

I think the big reviewers will rate it high simply because they know that ratings are linked to their hands on "exclusives" It's all very corrupt at the top.


While very true, sometimes the ratings are well-earned.

#14
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

Marionetten wrote...

Yes, apparently we can side with the Qunari.


The game could take place entirely in a cave and I'd say I'm so pleased about this option being available that I'm not sure I'd care.

Marionetten wrote...

The same cave.


Thanks for clarifying.  Yeah that's not really a huge deal for me, I mean it ain't perfect but it's better than having the same cave or same building or same whatever existing multiple times in different areas.  

Modifié par Upsettingshorts, 25 février 2011 - 01:17 .


#15
nightcobra

nightcobra
  • Members
  • 6 206 messages

Marionetten wrote...

Herr Uhl wrote...

Any more details you could glean from it?

As said, they didn't go too deep into gameplay. They did however seem very pleased with the story telling. Pleased enough to compare it to Planescape: Torment's. Most of their issues lied with the plot itself. Apparently the game lacks a major antagonist until the very end. They said that most of the game was spent in Kirkwall running errands for the three factions. Qunari, Circle and Chantry. Yes, apparently we can side with the Qunari.


i actually like that there's no defined antagonist, i'm expecting DA2 to be centered around the triangle of opposing factions.

#16
Herr Uhl

Herr Uhl
  • Members
  • 13 465 messages

Marionetten wrote...

Herr Uhl wrote...

Any more details you could glean from it?

As said, they didn't go too deep into gameplay. They did however seem very pleased with the story telling. Pleased enough to compare it to Planescape: Torment's. Most of their issues lied with the plot itself. Apparently the game lacks a major antagonist until the very end. They said that most of the game was spent in Kirkwall running errands for the three factions. Qunari, Circle and Chantry. Yes, apparently we can side with the Qunari.


Well, I really don't mind the lack of a major antagonist. Seems well enough, thanks for the info.

#17
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

Mr. Gerbz wrote...

BobSmith101 wrote...

I think the big reviewers will rate it high simply because they know that ratings are linked to their hands on "exclusives" It's all very corrupt at the top.


While very true, sometimes the ratings are well-earned.


Sometimes but I'd always take anything they said with a very large pinch of salt.

#18
PhrosniteAgainROFL

PhrosniteAgainROFL
  • Members
  • 453 messages

Herr Uhl wrote...

Marionetten wrote...

Herr Uhl wrote...

Any more details you could glean from it?

As said, they didn't go too deep into gameplay. They did however seem very pleased with the story telling. Pleased enough to compare it to Planescape: Torment's. Most of their issues lied with the plot itself. Apparently the game lacks a major antagonist until the very end. They said that most of the game was spent in Kirkwall running errands for the three factions. Qunari, Circle and Chantry. Yes, apparently we can side with the Qunari.


Well, I really don't mind the lack of a major antagonist. Seems well enough, thanks for the info.


There is no BIG evil or some stupid final boss you have to kill. YOU HAVE TO MAKE A CHOICE at the end of the game. That's what Mike Laidlaw said and I like that.

Modifié par PhrosniteAgainROFL, 25 février 2011 - 01:19 .


#19
Envor44

Envor44
  • Members
  • 444 messages

Marionetten wrote...
They said that most of the game was spent in Kirkwall running errands for the three factions. Qunari, Circle and Chantry. Yes, apparently we can side with the Qunari.


That is some major plot twist, somehow it's felt like dream become true to me.

#20
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

Mr. Gerbz wrote...

BobSmith101 wrote...

I think the big reviewers will rate it high simply because they know that ratings are linked to their hands on "exclusives" It's all very corrupt at the top.


While very true, sometimes the ratings are well-earned.


Sometimes but I'd always take anything they said with a very large pinch of salt.

Plot should be easy with only one character ... Wondering what went wrong there.

#21
PhrosniteAgainROFL

PhrosniteAgainROFL
  • Members
  • 453 messages
Just wait for Dave Snider's review on giantbomb. If he likes it then the game is AWESOME!

#22
drahelvete

drahelvete
  • Members
  • 1 191 messages
The same cave? That's not recycling.

#23
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

BobSmith101 wrote...

Plot should be easy with only one character ... Wondering what went wrong there.


I'm always hesitant when I hear someone say that a story is good or bad.  What I mean is I automatically translate it to "Swedish PC Gamer didn't like the story" instead of "the story is bad because PC Gamer said so."

That's something I'd have to evaluate myself.  I am however interested in stuff like recycled areas, or variety or number of choices - things that can ultimately be quantified in some reliable way.

Modifié par Upsettingshorts, 25 février 2011 - 01:24 .


#24
Marionetten

Marionetten
  • Members
  • 1 769 messages
There's some huge spoilers involving a highly grisly subplot too. Sufficient to say, it sounds way darker than anything in Origins. I'd say more but I skipped over most of it as I didn't want the conclusion spoiled. Varric also has a Scarface moment somewhere in the game. Yep, that earned him a permanent spot in my party.

Expect 20-30 hours for your first playthrough. Way shorter than Origins but not too short according to the review.

Modifié par Marionetten, 25 février 2011 - 01:25 .


#25
Sir Edric

Sir Edric
  • Members
  • 566 messages
Does the combat work the same in DA:O as in DA 2?