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Swedish PC Gamer Review


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#51
upsettingshorts

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ninnisinni97 wrote...

Well, I'm not so sure about that. I read the article too, and I got the impression they meant that you visit three different caves, and all of them looks the same...


That could be irritating, but ME1 had the same issue and I played the heck out of that game.  Will have to see.

Modifié par Upsettingshorts, 25 février 2011 - 01:37 .


#52
Purple People Eater

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Im good with 20-40 hours. It'll be easier to play through it multiple times with all the different class combinations. As far as the plot goes, well to each their own. What one person finds to be great storytelling, others find to be boring, and meaningless. So im not worried to much about what an individual reviewer thinks of the story, ill formulate that opinion on my own. I do want to know about the combat, and diversity of Kirkwall over the 10 years. How much does it change, and what kind of impact do those changes have on the world.

#53
Dubya75

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ninnisinni97 wrote...


Upsettingshorts wrote...

The same cave, or three caves that look the same?  I'm only asking because I'd like to know if they made it clear, and the former wouldn't bug me - personally - as much as the latter.

The same cave.


Well, I'm not so sure about that. I read the article too, and I got the impression they meant that you visit three different caves, and all of them looks the same... :unsure:


As in, they're all carved out of stone? 

#54
Marionetten

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ninnisinni97 wrote...

Well, I'm not so sure about that. I read the article too, and I got the impression they meant that you visit three different caves, and all of them looks the same... :unsure:

Well, directly translated it's "When you've visited the same cave during three wildly different missions it's easy to think "WTF!". This isn't okay."

#55
Dubya75

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Marionetten wrote...

ninnisinni97 wrote...

Well, I'm not so sure about that. I read the article too, and I got the impression they meant that you visit three different caves, and all of them looks the same... :unsure:

Well, directly translated it's "When you've visited the same cave during three wildly different missions it's easy to think "WTF!". This isn't okay."


Ok so we're back to same cave.

#56
Covi

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20-30h would be disappointing. The last number I heard was about 50h for a full playthrough including side-quests. I know ME2 wasn't longer than 30h, but ME2 has higher production values than DA2, including better graphics and cinematics. Origins made up for its technical deficits by being long and epic. I hope this number refers to the main storyline only.

#57
astreqwerty

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Marionetten wrote...

Not sure if this has been posted but Swedish PC gamer reviewed Dragon Age II. They complimented the game on its story telling while criticizing the plot for feeling rushed and unfocused. Apparently the recycled areas are bad enough to elicit a giant WTF. Unfortunately, they didn't go too deep into gameplay but they seemed to like it well enough. They did however express fears about future DLC.

Oh yes, it got 85. Ten points lower than Dragon Age: Origins.


f a i l..

#58
PhrosniteAgainROFL

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Covi wrote...

20-30h would be disappointing. The last number I heard was about 50h for a full playthrough including side-quests. I know ME2 wasn't longer than 30h, but ME2 has higher production values than DA2, including better graphics and cinematics. Origins made up for its technical deficits by being long and epic. I hope this number refers to the main storyline only.


Many people finished ME2 in 16 hours but that doesn't mean the game is short. My 3 playthrough averaged at 30 hours. 

If you speed through the main quest you can finish DA:O in 20 hours. I have done it.

Modifié par PhrosniteAgainROFL, 25 février 2011 - 01:44 .


#59
Purple People Eater

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Covi wrote...

20-30h would be disappointing. The last number I heard was about 50h for a full playthrough including side-quests. I know ME2 wasn't longer than 30h, but ME2 has higher production values than DA2, including better graphics and cinematics. Origins made up for its technical deficits by being long and epic. I hope this number refers to the main storyline only.


Dont ask me how, but my final playthrough time for ME2 was 48 hours. I took my time, scanned every planet, did every side quest, and double checked everything humanly possible. I get paranoid about making sure im seeing, and doing everything thats possible. I should get at least 40 out of DA2 considering my OCD :D

#60
junte86

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Purple People Eater wrote...

Covi wrote...

20-30h would be disappointing. The last number I heard was about 50h for a full playthrough including side-quests. I know ME2 wasn't longer than 30h, but ME2 has higher production values than DA2, including better graphics and cinematics. Origins made up for its technical deficits by being long and epic. I hope this number refers to the main storyline only.


Dont ask me how, but my final playthrough time for ME2 was 48 hours. I took my time, scanned every planet, did every side quest, and double checked everything humanly possible. I get paranoid about making sure im seeing, and doing everything thats possible. I should get at least 40 out of DA2 considering my OCD :D


scanning the planets...That really prolonged the playtime of ME2 but personally I hated that part.
just like the Fade part in Origin.
DA2 being shorter than Origin is fine by me, but if they have the same old boring fade part like origin....

#61
Adhin

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I bet you anything that cave thing is different parts in time line. I doubt you goto the same cave, 3 times in the same time section. At which point if years or 2 has gone by, that cave being used by something else, or whatever wouldn't bug me in the slightest.

Kinda with Mr. Shorts on this, as long as each cave in the game isn't copy/paste of eachother (they do this a bit to often in past games) I'll be happy. 'Going' back to the same cave, totally cool with that.

#62
Johnny Shepard

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To be fair, Origins reused alot of places as new ones. All streets of Denerim looked the same, most random encounters took place on the same map aso. I rather have the same cave being the same cave then it being 3 different caves looking the same.

#63
TheCreeper

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Considering how rused areas where in Origins and awakening (remeber how many times we went to that farm?) I don't think it's a big deal

#64
aksoileau

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ME1 recycled heavily and it had zero effect on me. It sucks but I take story and character over environment.

#65
Adhin

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Yup its not a big deal but changing the 'reuse' to it literally being the same area in the world and not meant to be a new area would, in my opinion, be a huge leap forward. And really its just a silly believability thing. Regardless of any of that I'm going to play the game far to many times to be healthy. And then ill play it s'more.

#66
mellifera

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I'm here for the characters and lore. Frankly, I felt the DAO story was really boring on its own, but taking a formulaic story and adding wonderful and vibrant characters on top of a nicely developed world is what really made the game for me. As long as they manage to make me care about the characters one way or another and continue developing a setting I find interesting, then I'll be pleased.



Regarding recycled environments.... that's different from DAO how? Heh.

#67
Count Viceroy

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As said, they didn't go too deep into gameplay. They did however seem very pleased with the story telling. Pleased enough to compare it to Planescape: Torment's. Most of their issues lied with the plot itself. Apparently the game lacks a major antagonist until the very end.They said that most of the game was spent in Kirkwall running errands for the three factions. Qunari, Circle and Chantry. Yes, apparently we can side with the Qunari.


This is not a bad thing in my book. It's all good. Being compared to Planescape torment is amongst the highest praise a RPG can get if you ask me.

That covers the story, and I already know I like the gameplay.

Match made in heaven.

Modifié par Count Viceroy, 25 février 2011 - 02:17 .


#68
Shepard Lives

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yukidama wrote...

I'm here for the characters and lore. Frankly, I felt the DAO story was really boring on its own, but taking a formulaic story and adding wonderful and vibrant characters on top of a nicely developed world is what really made the game for me. As long as they manage to make me care about the characters one way or another and continue developing a setting I find interesting, then I'll be pleased.

Regarding recycled environments.... that's different from DAO how? Heh.


This sums up my thoughts just nicely.
Sadly, it seems like people just don't care about the writing. All they want is combat and graphics. Maybe they've been spoiled and think quality writing is a given in Bioware games.

#69
Mox Ruuga

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IIRC this isn't the first review that criticizes the recycled areas.

Could prove to be a problem... I know I'll be irritated if Hawke has to keep clearing the same damn cave all over again from bandits, kidnappers, maleficar, dark spawn, whatever else... Still, having different caves copy the same layout (ala those Mass Effect 1 bunkers and bases) would be even worse.

#70
Purple People Eater

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Are we allowed to post scans of reviews on this site?

#71
rob_k

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Count Viceroy wrote...

As said, they didn't go too deep into gameplay. They did however seem very pleased with the story telling. Pleased enough to compare it to Planescape: Torment's. Most of their issues lied with the plot itself. Apparently the game lacks a major antagonist until the very end.They said that most of the game was spent in Kirkwall running errands for the three factions. Qunari, Circle and Chantry. Yes, apparently we can side with the Qunari.


This is not a bad thing in my book. It's all good. Being compared to Planescape torment is amongst the highest praise a RPG can get if you ask me.

That covers the story, and I already know I like the gameplay.

Match made in heaven.


That matches up with the other PC Gamer review. Not a bad thing I think, especially if it's compared to Planescape.

#72
Count Viceroy

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Purple People Eater wrote...

Are we allowed to post scans of reviews on this site?



No

Modifié par Count Viceroy, 25 février 2011 - 02:20 .


#73
Shepard Lives

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Also, one thing: Qunari, Circle and Chantry? What.

I hope "Circle" is a mistranslation of whatever collective of mages Orsino seems to be leading, because my mage Hawke don't wanna side with no Qunari, Circle or Chantry.



Or maybe there'll be an option to attempt a solo grab for power, a la New Vegas. I would love that.

#74
upsettingshorts

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:ph34r:

Modifié par Upsettingshorts, 25 février 2011 - 02:21 .


#75
Purple People Eater

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Count Viceroy wrote...

Purple People Eater wrote...

Are we allowed to post scans of reviews on this site?



No

ok, well for those interested, I found the PCGamer review scans by searching for them. I dont know if this is old news, but I had never seen the actual article before, just summarizations of it.