General Malor wrote...
Why don't we get a spear/lance option for a weapon.
Each class has some signature weapons and we wanted to keep it simple yet awesome. Having many more weapon styles would have made things more awesome, sure, but much more complex, since weapons are also tied to classes and abilities this time around. And we QA guys don't like complex nearly as much as you think we do.
Will we get to be half naked Spartans in any Dragon Age title!?!
No, Spartans don't exist in the world of Dragon Age.
MasterSamson88 wrote...
Is Merrill a fun party member?
Yes, very fun. Not only is she a useful mage with a useful ability tree, she's also adorable and has a really cute voice.
drahelvete wrote...
Speaking of which, will there be any kæstur hákarl in the game?
I don't know what that is.
stujlaird wrote...
And is it just me, or is Mr. Woo in jugular vein tonight/today/whatever time of day it is for him?
It's not just you.
Schmoodla wrote...
What hair dye does Cassandra use?
Oil of Orlais Black #23 - "Claudia"
-Skorpious- wrote...
Is there any chance I could get a serious question answered?
There's always a chance.
You know, one that doesn't involve my being ridiculed? =p
Oh... well... maybe not... but I'll try.
There
have been comments from many reviewers that environments (i.e specific
locations) have been recycled frequently in the story - is this a case
of L4D2 recycled items (minor weapon textures/models) or a case of
FO3:NV (immense recycling of just about everything)?
It's a case of Dragon Age II (some areas are pretty large and can be rotated to look/feel different, and some are smaller areas that are generic-looking enough to be repurposed. Kirkwall areas have the same layout between daytime and nighttime, but look, feel, and play somewhat differently. and technically, the Kirkwall areas at different points of the game may also be "recycled" since the city's not going to look exactly the same over 10 years.)
RaynarBrusk wrote...
Will it be possible to pause dialogue scenes in the final game?
No, sorry.