Sabresandiego wrote...
I realize Im speaking with gamers who are so out of tune with reality that they think fantasy scenarios are real. Let me ask you something, whats more realistic, swinging a 7 pound 2 handed sword at 2 swings per second, or calling down a fireball from the sky and shooting lightning out of my fingers? We arent talking about absurd talking cans of mayo. Super human fighting ability is less absurd then magic and hitpoints...
I'm not talking about whats more realistic.. My comment was angled at your argument that because there are certain elements within the game that aren't realistic that means that suddenly making the main characters into ninjas is fine.
To you it is, but to others it isn't. After playing the demo it doesn't bother me personally, much. But I completely understand others who have invested time and energy immersing themselves in the Dragon Age world/lore being disappointed with the crazy, over the top moveset introduced in DA2.
Lets put it this way.. Say you read the first LOTRs book and come to understand the world and it's physical limitations. Now you read the Twin Towers and suddenly Tolkien replaced the original style of fighting with samurai move sets.. It would complettely shatter your perception and understanding of the world. It's still realistic even, but it doesn't matter, Aragorn doesn't use a katana and Legolas doesn't use a Yumi. Consistency is now out the door and your left trying to re-establish enjoyment.
As I said, rules are established, re-creating them in the blink of an eye has consequences, period, whether it effects your enjoyment or not.