Aller au contenu

Photo

Targeting problems on the PC version regarding AoE spells.


  • Veuillez vous connecter pour répondre
10 réponses à ce sujet

#1
Vahe

Vahe
  • Members
  • 513 messages
It often doesn't register the first time I finalize the placement.  I've had to spam it several times for it to go through.  If you've experienced this issue, please post in this thread so that someone from BioWare can be made aware of this issue. 

#2
OpDDay2001

OpDDay2001
  • Members
  • 153 messages
I've had this same issue from time to time. Most of the time it was caused by the spell trying to target an enemy instead of an area, despite clicking on a relatively unoccupied area.

#3
darkzealot28

darkzealot28
  • Members
  • 4 messages
It is because you can’t target the mobs themselves with it, if you click on the ground it goes through but if you click on the mob it won’t. It’s really annoying. But I think its to prevent it from following the targeted mob itself in case it runs away.

This + potions queuing after auto-attacks really slows down combat and seems be counterproductive to the combat improvements they were trying to make. Hopefully it’s a demo only thing.

Modifié par darkzealot28, 26 février 2011 - 04:46 .


#4
OpDDay2001

OpDDay2001
  • Members
  • 153 messages
That's the thing. I was targeting unoccupied space, but it was close enough to an enemy, or the enemy moved to occupy the spot after I un-paused, canceling the spell. Basically, you have to pause to target AoE spells.

#5
Vahe

Vahe
  • Members
  • 513 messages

darkzealot28 wrote...

It is because you can’t target the mobs themselves with it, if you click on the ground it goes through but if you click on the mob it won’t. It’s really annoying. But I think its to prevent it from following the targeted mob itself in case it runs away.

This + potions queuing after auto-attacks really slows down combat and seems be counterproductive to the combat improvements they were trying to make. Hopefully it’s a demo only thing.


The problem happens even when clicking on the ground, from my experience.  I haven't tried to target an enemy with an AoE spell, only the ground.

Modifié par Vahe, 26 février 2011 - 04:52 .


#6
DTKT

DTKT
  • Members
  • 1 650 messages
Im trying to find the thread but it seems that dev commented on the issue saying "We are trying to fix it for the main version"



Not sure though, ill keep looking.

#7
RaenImrahl

RaenImrahl
  • Members
  • 5 386 messages

DTKT wrote...

Im trying to find the thread but it seems that dev commented on the issue saying "We are trying to fix it for the main version"

Not sure though, ill keep looking.


Yeah,  a dev was kind enough to (rather unexpectedly) update me on another issue I had posted in the forum, so I asked him about the AOE issue... here's what I wrote:

Hey... just another question, if I might... some of us online have been
discussing AOE spells, and the fact that you have to sometimes do some
pixel hunting to find a clear patch of ground to use it. I'm fine with
not being able to target enemies directly with, say, a fireball... but
is it possible to make it so that the AOE targeting icon doesn't
gray-out when you're trying to drop a fireball on a tight groups of
enemies?



And here's the response:

We identified that bug and are looking into it

Modifié par RaenImrahl, 26 février 2011 - 05:19 .


#8
Zy-El

Zy-El
  • Members
  • 1 614 messages
Rather disconcerting that they haven't fixed this bug so close to the release date . . . just saying . . .

#9
OpDDay2001

OpDDay2001
  • Members
  • 153 messages

Zy-El wrote...

Rather disconcerting that they haven't fixed this bug so close to the release date . . . just saying . . .


Day 1 patches/last minute improvements. Just saying.

#10
DTKT

DTKT
  • Members
  • 1 650 messages

Zy-El wrote...

Rather disconcerting that they haven't fixed this bug so close to the release date . . . just saying . . .


Ive worked in QA and unfortunately, issues get by all the time. That one is pretty glaring so its pretty weird. But hey, some stuff happens.

#11
TaHol

TaHol
  • Members
  • 412 messages
I noticed this too. Was hilarious when I was filming my gameplay and couldn't get the Cone of Cold to work. Now I'm just waiting when someone asks "what the hell have you edited there..."