Dragon Age II Feels Like a Video Game To Me, Not Immersion Into a Fantasy World
#1
Posté 26 février 2011 - 05:25
When I play a D&D themed game, I am NOT looking for an action game. If I wanted an action game, I would play Dungeon Siege, Gauntlet, Diablo, or maybe Dragon Slayer (heh, remember the video disc games!).
DAO was awesome. There were issues to be sure, but making it an action game was not one of them.
I feel really, really, really bad complaining because after all these guys put their hearts into the game and it's been so long coming. But c'mon - it looks a bit cartoonish. Is Fereldin a desert now? Are dark spawn comic book characters now instead of evil mean dead things? They look almost cute...
MAYBE that is what the market wants. Perhaps DAO didn't sell enough copies for the marketeers? WTF is going on here. I don't like it.
If you were worried about people playing for an hour then dropping it... that's gonna be me. I played through both DAO and the add on Awakening, and I rarely finish a game. I cannot see me investing in DA:II or pre-ordering it either unless a lot of things change and it's probably too late for that.
#2
Posté 26 février 2011 - 05:26
#3
Posté 26 février 2011 - 05:26
#4
Posté 26 février 2011 - 05:27
#5
Posté 26 février 2011 - 05:27
#6
Posté 26 février 2011 - 05:28
yogolol wrote...
Let me ask you one thing, other than how the fighting looks what changed? It plays EXACTLY the same as you origins, the only thing that`s different is how you guy looks when he does it.
He already said he couldn't even finish origins. I'm doubting the validity of his statements.
#7
Posté 26 février 2011 - 05:28
#8
Posté 26 février 2011 - 05:28
ClaytonPetree wrote...
I have played the demo game a few times as a male mage, then as a female rogue. I wanted the dual weapon rouge to remind me of Drizzt (you too, right???). The thing is with the new "flip it up, smack it down" graphics for melee in DAII take it to the video game level. I am really disappointed with the changes.
When I play a D&D themed game, I am NOT looking for an action game. If I wanted an action game, I would play Dungeon Siege, Gauntlet, Diablo, or maybe Dragon Slayer (heh, remember the video disc games!).
DAO was awesome. There were issues to be sure, but making it an action game was not one of them.
I feel really, really, really bad complaining because after all these guys put their hearts into the game and it's been so long coming. But c'mon - it looks a bit cartoonish. Is Fereldin a desert now? Are dark spawn comic book characters now instead of evil mean dead things? They look almost cute...
MAYBE that is what the market wants. Perhaps DAO didn't sell enough copies for the marketeers? WTF is going on here. I don't like it.
If you were worried about people playing for an hour then dropping it... that's gonna be me. I played through both DAO and the add on Awakening, and I rarely finish a game. I cannot see me investing in DA:II or pre-ordering it either unless a lot of things change and it's probably too late for that.
DA:O was a video game, not a book. Go read a book if you want an "immersion into a fantasy world".
#9
Posté 26 février 2011 - 05:30
If you don't like the game, don't buy the game. It's that simple. If you want to complain about the demo, then go to the demo feed back thread.
#10
Posté 26 février 2011 - 05:30
ClaytonPetree wrote...
I have played the demo game a few times as a male mage, then as a female rogue. I wanted the dual weapon rouge to remind me of Drizzt (you too, right???). The thing is with the new "flip it up, smack it down" graphics for melee in DAII take it to the video game level. I am really disappointed with the changes.
When I play a D&D themed game, I am NOT looking for an action game. If I wanted an action game, I would play Dungeon Siege, Gauntlet, Diablo, or maybe Dragon Slayer (heh, remember the video disc games!).
DAO was awesome. There were issues to be sure, but making it an action game was not one of them.
I feel really, really, really bad complaining because after all these guys put their hearts into the game and it's been so long coming. But c'mon - it looks a bit cartoonish. Is Fereldin a desert now? Are dark spawn comic book characters now instead of evil mean dead things? They look almost cute...
MAYBE that is what the market wants. Perhaps DAO didn't sell enough copies for the marketeers? WTF is going on here. I don't like it.
If you were worried about people playing for an hour then dropping it... that's gonna be me. I played through both DAO and the add on Awakening, and I rarely finish a game. I cannot see me investing in DA:II or pre-ordering it either unless a lot of things change and it's probably too late for that.
I completely agree with you but I'm trying to force myself to stay positive & focus on the few things I do like. Console games are going to kill all great series that are not owned by Blizzard or MMO based. I really wanna like it but I agree the game does not look dark or evil at all anymore & the darkspawn especially look completely ridiculous.
#11
Posté 26 février 2011 - 05:30
Sharn wrote...
DA:O was a video game, not a book. Go read a book if you want an "immersion into a fantasy world".
I think DA:O was a good example of both, an example that DA2 could follow, if it chooses to. I haven't seen enough of DA2 to know if it has or has not, but I really loved how immersive the world in DA:O felt and played.
#12
Posté 26 février 2011 - 05:31
#13
Posté 26 février 2011 - 05:31
ClaytonPetree wrote...
I have played the demo game a few times as a male mage, then as a female rogue. I wanted the dual weapon rouge to remind me of Drizzt (you too, right???). The thing is with the new "flip it up, smack it down" graphics for melee in DAII take it to the video game level. I am really disappointed with the changes.
When I play a D&D themed game, I am NOT looking for an action game. If I wanted an action game, I would play Dungeon Siege, Gauntlet, Diablo, or maybe Dragon Slayer (heh, remember the video disc games!).
DAO was awesome. There were issues to be sure, but making it an action game was not one of them.
I feel really, really, really bad complaining because after all these guys put their hearts into the game and it's been so long coming. But c'mon - it looks a bit cartoonish. Is Fereldin a desert now? Are dark spawn comic book characters now instead of evil mean dead things? They look almost cute...
MAYBE that is what the market wants. Perhaps DAO didn't sell enough copies for the marketeers? WTF is going on here. I don't like it.
If you were worried about people playing for an hour then dropping it... that's gonna be me. I played through both DAO and the add on Awakening, and I rarely finish a game. I cannot see me investing in DA:II or pre-ordering it either unless a lot of things change and it's probably too late for that.
I completely agree with you but I'm trying to force myself to stay positive & focus on the few things I do like. Console games are going to kill all great series that are not owned by Blizzard or MMO based. I really wanna like it but I agree the game does not look dark or evil at all anymore & the darkspawn especially look completely ridiculous.
#14
Posté 26 février 2011 - 05:32
/tries to comprehend this madness
/MIND EXPLODES
#15
Posté 26 février 2011 - 05:32
To be honest, I love Dragon Age: Origins (especially the world and all the choices), but I can't bring myself to play it more than two times (the second was extremely painful) because the combat is so dreadfully boring. Good combat with various paths and styles offers much more replay value.
#16
Posté 26 février 2011 - 05:32
#17
Posté 26 février 2011 - 05:32
#18
Posté 26 février 2011 - 05:33
It's a video game, the OP isn't denying that. If you would actually read it theough you would understand he meant the immersion factor of the RPG has dropped significantly enough lower than it's predecessor.
#19
Posté 26 février 2011 - 05:33
Modifié par Hellosanta, 26 février 2011 - 05:34 .
#20
Posté 26 février 2011 - 05:33
Alanosborn1991 wrote...
Youve only played the demo, wait till full game dude before you start making conclusions
that's kind of a stupid thing to say considering a demo is designed for you to test a game & see if you like it so you will decide to buy it or not. It wasn't a beta it was a demo. Sadly a very limited demo leading me to believe we don't have much to expect considering they locked everything which makes me assume the game is going to be very limited compared to Origins.
#21
Posté 26 février 2011 - 05:33
KawaiiKatie wrote...
Sharn wrote...
DA:O was a video game, not a book. Go read a book if you want an "immersion into a fantasy world".
I think DA:O was a good example of both, an example that DA2 could follow, if it chooses to. I haven't seen enough of DA2 to know if it has or has not, but I really loved how immersive the world in DA:O felt and played.
I agree, but no matter how deep and immersive it is, it will still be a video game, and of course parents and such will just keep hating and saying how they rot your brain and destroy imagination.
#22
Posté 26 février 2011 - 05:34
#23
Posté 26 février 2011 - 05:34
They have immersion, this suspends it.
#24
Posté 26 février 2011 - 05:34
Anathemic wrote...
Love the trolling here.
It's a video game, the OP isn't denying that. If you would actually read it theough you would understand he meant the immersion factor of the RPG has dropped significantly enough lower than it's predecessor.
Wow a troll trolling a troll to troll some more.
Whats that fireball spell again? oh hey wheres my hat? oh BOOM fireball at the troll.
#25
Posté 26 février 2011 - 05:36
AustinKain wrote...
Anathemic wrote...
Love the trolling here.
It's a video game, the OP isn't denying that. If you would actually read it theough you would understand he meant the immersion factor of the RPG has dropped significantly enough lower than it's predecessor.
Wow a troll trolling a troll to troll some more.
Whats that fireball spell again? oh hey wheres my hat? oh BOOM fireball at the troll.
Find a quote of me trolling.
Anyways, anything meaningful to add to my comment, or are you just going to be ignorant?




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