ClaytonPetree wrote...
I have played the demo game a few times as a male mage, then as a female rogue. I wanted the dual weapon rouge to remind me of Drizzt (you too, right???). The thing is with the new "flip it up, smack it down" graphics for melee in DAII take it to the video game level. I am really disappointed with the changes.
Please explain to me how in Origins it didn't feel like a video game playing a rogue. You slashed, waited, slashed, waited, did some special move, waited, slashed again. All the combat in origins was too slow to be even remotely realistic, so I'm having trouble understanding how the immersion is there for slow combat when people PAUSED THE GAME, came up with a stradegy, then unpaused to continue playing. Pausing and slow combat seem more like immersion breakers to me, but okay...
When I play a D&D themed game, I am NOT looking for an action game. If I wanted an action game, I would play Dungeon Siege, Gauntlet, Diablo, or maybe Dragon Slayer (heh, remember the video disc games!).
DAO was awesome. There were issues to be sure, but making it an action game was not one of them.
True enough, but if you don't like the new direction of the game, just don't buy it/play it if the demo was enough to completely dissuade you from getting it.
I feel really, really, really bad complaining because after all these guys put their hearts into the game and it's been so long coming. But c'mon - it looks a bit cartoonish. Is Fereldin a desert now? Are dark spawn comic book characters now instead of evil mean dead things? They look almost cute...
It's a new art direction, some people like it and others don't. Fereldan isn't a desert, but the land that the Hawke family is a blighted land, everything has been destroyed because of the Blight. That was touched upon during origins when it said that the darkspawn were a plague upon the lands and killed everything. NOw we're just seeing the actual effects of this.
MAYBE that is what the market wants. Perhaps DAO didn't sell enough copies for the marketeers? WTF is going on here. I don't like it.
Even if that's the case, so what? Video games need to make money. I don't understand, are you just complaining because they're trying to market the game to other gamers and get a wider audience?
If you were worried about people playing for an hour then dropping it... that's gonna be me. I played through both DAO and the add on Awakening, and I rarely finish a game. I cannot see me investing in DA:II or pre-ordering it either unless a lot of things change and it's probably too late for that.
That's the point of a demo, to figure out if you're going to like the game. Aren't you glad that you don't have to waste your time now? And this should go in the demo feedback thread, not have your own.




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