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Dragon Age II Feels Like a Video Game To Me, Not Immersion Into a Fantasy World


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#76
XBenotto18

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Anathemic wrote...

Darkeus wrote...

Oh my favorite troll is back. Never gets old huh....

Anyway, it is a video game. Why do people think that a video game needs to be immersive? A game has the visual and audio aspects laid out to you. What is there to be immersed in? You enjoy the game story, you enjoy the gameplay. I don't think a video game based in a Fantasy land with dragons and magic is looking to worry about your "suspension of belief"

People really may take games a bit too seriously....


Maybe, in a RPG  (Roleplaying Game) I'd like the option to immerse myself into the character I'm playing, hence the roleplaying part.


You can, theirs 3 personalities to choose from. You can change the appearance too. But you can be picky and say I want a box for dialogue options

#77
Anathemic

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Riona45 wrote...

Anathemic wrote...

'Course. If you liked strawberry cupcakes and somebody says strawberry cupcakes sucks and he/she prefers chocolate cupcakes, wouldn't you want to know why that person detests your preference?


Not necessarily.  It would likely depend on how close I was with the other person.


I guess it depends on how a person interacts with people?

You may not care and take an apathetic approach. I , on the other hand, would like to figure out why and possible change the other's opinion or atleast understand it more.

#78
BeardedNinja

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Lennonkun wrote...

BDF sure is in full force I see.

The opening of DA2 is frankly horrible. There is no hook. Period. Don't say "It's just the demo!" because that IS the opening of the game. Nothing about that will change. That IS the opening 15 min of the game and it is horrible.

A demo is supposed to make the player want more, to show off some of the best parts of the game to encourage the player to want more, and what did we get? Some horrible opening on a horribly done linear corridor of a martian badly textured and ugly mountain, and then an equally simple side quest with the hook of... sleeping with Isabella...

That was supposed to make us want to continue? Seriously?

Hey, sorry you didnt like it, really I am. But do you really have to come on here and bash people who did have fun w/ it and feel the need to defend their opinion?

#79
Anathemic

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XBenotto18 wrote...

Anathemic wrote...

Darkeus wrote...

Oh my favorite troll is back. Never gets old huh....

Anyway, it is a video game. Why do people think that a video game needs to be immersive? A game has the visual and audio aspects laid out to you. What is there to be immersed in? You enjoy the game story, you enjoy the gameplay. I don't think a video game based in a Fantasy land with dragons and magic is looking to worry about your "suspension of belief"

People really may take games a bit too seriously....


Maybe, in a RPG  (Roleplaying Game) I'd like the option to immerse myself into the character I'm playing, hence the roleplaying part.


You can, theirs 3 personalities to choose from. You can change the appearance too. But you can be picky and say I want a box for dialogue options


I know, I was commenting on his post of "people taking video games a bit too seriously"

#80
magicwins

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marshalleck wrote...

Dragon Age1103 wrote...

i love that most ppl on these forums now are a bunch of douche bags


Now? Most people have always been douchebags. 

Yes! Me! Iwannabeatroll! CanIbeatroll?? Pleeeease??

*rolls some beats*

#81
Anathemic

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Darkeus wrote...

Anathemic wrote...

Darkeus wrote...

Oh my favorite troll is back. Never gets old huh....

Anyway, it is a video game. Why do people think that a video game needs to be immersive? A game has the visual and audio aspects laid out to you. What is there to be immersed in? You enjoy the game story, you enjoy the gameplay. I don't think a video game based in a Fantasy land with dragons and magic is looking to worry about your "suspension of belief"

People really may take games a bit too seriously....


Maybe, in a RPG  (Roleplaying Game) I'd like the option to immerse myself into the character I'm playing, hence the roleplaying part.


It is still a video game.  Anyway you slice it, it really isn't you.  It is an avatar, with a background already defined.  In DA:O, this was done with the Origins part.  You may want to immerse yourself into the game, but that is your preference, not a requirement the game company must provide for you.

Even in your favorite game, you play someone else with a very detailed background already.  How is that different than Hawke?


I know it's a video game. However in a RPG if I find it appealing enough, I have the desire to immerse myself in it, transcending the confines of "just a video game" to the plane of "an intriguing fantasy world/universe"

As for me liking voiceed PCs. I only like them if they have a standing lore/backstory behind them. Hawke doesn't have this (unless you count what Hawke becomes in the future a 'backstory').

#82
Riona45

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Anathemic wrote...
I guess it depends on how a person interacts with people?

You may not care and take an apathetic approach. I , on the other hand, would like to figure out why and possible change the other's opinion or atleast understand it more.


You seem to have missed my initial point--I was pointing out your hypocrisy at wondering why someone would respond to your post simply because you "had a different opinion" when you do the same thing to others (and you are defending this behavior to me right now).

Modifié par Riona45, 26 février 2011 - 06:22 .


#83
Darkeus

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Which that really is doing, taking it a bit seriously.



If we are talking about a book, I can understand. All you have is the text and you have to add the visualization yourself. Same with a tabletop RPG.



Mind you, some games are very good at this. Survival Horror games, Mass Effect 1 & 2, etc.



But even that small list is subjective. What may be immersive for some will not be for others.



It is all preference, but in the end it is still a video game. Games are meant to be played.

#84
ItsFreakinJesus

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Am I the only one who doesn't seek immersion out of video games and just plays to enjoy them?

#85
Lennonkun

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BeardedNinja wrote...
Hey, sorry you didnt like it, really I am. But do you really have to come on here and bash people who did have fun w/ it and feel the need to defend their opinion?


What fun is a world where there is no conflict or dissent? No fun.

Obviously these threads accomplish nothing but it allows others to vent as it is obvious Bioware won't change anything and has chosen to abandon their old fanbase.

#86
Darkeus

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Anathemic wrote...

Darkeus wrote...

Anathemic wrote...

Darkeus wrote...

Oh my favorite troll is back. Never gets old huh....

Anyway, it is a video game. Why do people think that a video game needs to be immersive? A game has the visual and audio aspects laid out to you. What is there to be immersed in? You enjoy the game story, you enjoy the gameplay. I don't think a video game based in a Fantasy land with dragons and magic is looking to worry about your "suspension of belief"

People really may take games a bit too seriously....


Maybe, in a RPG  (Roleplaying Game) I'd like the option to immerse myself into the character I'm playing, hence the roleplaying part.


It is still a video game.  Anyway you slice it, it really isn't you.  It is an avatar, with a background already defined.  In DA:O, this was done with the Origins part.  You may want to immerse yourself into the game, but that is your preference, not a requirement the game company must provide for you.

Even in your favorite game, you play someone else with a very detailed background already.  How is that different than Hawke?


I know it's a video game. However in a RPG if I find it appealing enough, I have the desire to immerse myself in it, transcending the confines of "just a video game" to the plane of "an intriguing fantasy world/universe"

As for me liking voiceed PCs. I only like them if they have a standing lore/backstory behind them. Hawke doesn't have this (unless you count what Hawke becomes in the future a 'backstory').


Again, that is your preference, not the responsibility of the video game.  A game needs a decent story and great gameplay.  These can be achieved without needing to provide some sort of immersive enviroment, since that is a subjective idea of the individual player anyway.

#87
XBenotto18

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Anathemic wrote...

Darkeus wrote...

Anathemic wrote...

Darkeus wrote...

Oh my favorite troll is back. Never gets old huh....

Anyway, it is a video game. Why do people think that a video game needs to be immersive? A game has the visual and audio aspects laid out to you. What is there to be immersed in? You enjoy the game story, you enjoy the gameplay. I don't think a video game based in a Fantasy land with dragons and magic is looking to worry about your "suspension of belief"

People really may take games a bit too seriously....


Maybe, in a RPG  (Roleplaying Game) I'd like the option to immerse myself into the character I'm playing, hence the roleplaying part.


It is still a video game.  Anyway you slice it, it really isn't you.  It is an avatar, with a background already defined.  In DA:O, this was done with the Origins part.  You may want to immerse yourself into the game, but that is your preference, not a requirement the game company must provide for you.

Even in your favorite game, you play someone else with a very detailed background already.  How is that different than Hawke?


I know it's a video game. However in a RPG if I find it appealing enough, I have the desire to immerse myself in it, transcending the confines of "just a video game" to the plane of "an intriguing fantasy world/universe"

As for me liking voiceed PCs. I only like them if they have a standing lore/backstory behind them. Hawke doesn't have this (unless you count what Hawke becomes in the future a 'backstory').


So their has to be a story(lore) already to like them?. Know matter what, the character sucks without a backstory, instead of just moving forward and making one? Just because hes voiced?

Modifié par XBenotto18, 26 février 2011 - 06:30 .


#88
Darkeus

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ItsFreakinJesus wrote...

Am I the only one who doesn't seek immersion out of video games and just plays to enjoy them?


Nope, I too just play games to enjoy them... I guess I am not trying to escape from my life so much....

I love video games, but I guess I understand that what goes on in them is not supposed to model reality.  

#89
Anathemic

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Riona45 wrote...

Anathemic wrote...
I guess it depends on how a person interacts with people?

You may not care and take an apathetic approach. I , on the other hand, would like to figure out why and possible change the other's opinion or atleast understand it more.


You seem to have missed my initial point--I was pointing out your hypocrisy at wondering why someone would respond to your post simply because you "had a different opinion" when you do the same thing to others (and you are defending this behavior to me right now).


I see no hypocrisy.

Said poster I quoted stated why I felt "the need to put people down on opinions" which I really don't just curious. So I responded with rhetoric question (though executed badly as I gave the answer) which point was that the opinion is contradicting mine, again for the sake of my own curiosity.

How is it hypocritical again?

#90
Melness

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Anathemic wrote...

Hawke doesn't have this (unless you count what Hawke becomes in the future a 'backstory').


The premise is defining who your character is.

Isn't that one of the sacred cows of western RPG?

Besides, Immersion is a 2 party process and most of the work is done by the player.

Modifié par Melness, 26 février 2011 - 06:28 .


#91
ObserverStatus

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Posted Image

Anyone want to guess how many more pages this one will go on for?

#92
Anathemic

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XBenotto18 wrote...
So their has to be a story(lore) already to like them?


For me? Yes.

#93
BeardedNinja

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Lennonkun wrote...

BeardedNinja wrote...
Hey, sorry you didnt like it, really I am. But do you really have to come on here and bash people who did have fun w/ it and feel the need to defend their opinion?


What fun is a world where there is no conflict or dissent? No fun.

Obviously these threads accomplish nothing but it allows others to vent as it is obvious Bioware won't change anything and has chosen to abandon their old fanbase.

hey whatever you believe and if that makes you happy then have at it.

#94
White_Buffalo94

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ClaytonPetree wrote...

I have played the demo game a few times as a male mage, then as a female rogue.  I wanted the dual weapon rouge to remind me of Drizzt (you too, right???).  The thing is with the new "flip it up, smack it down" graphics for melee in DAII take it to the video game level.  I am really disappointed with the changes.

When I play a D&D themed game, I am NOT looking for an action game.  If I wanted an action game, I would play Dungeon Siege, Gauntlet, Diablo, or maybe Dragon Slayer (heh, remember the video disc games!).

DAO was awesome.  There were issues to be sure, but making it an action game was not one of them.

I feel really, really, really bad complaining because after all these guys put their hearts into the game and it's been so long coming.  But c'mon - it looks a bit cartoonish.  Is Fereldin a desert now?  Are dark spawn comic book characters now instead of evil mean dead things?  They look almost cute...

MAYBE that is what the market wants.  Perhaps DAO didn't sell enough copies for the marketeers?  WTF is going on here.  I don't like it.

If you were worried about people playing for an hour then dropping it... that's gonna be me.  I played through both DAO and the add on Awakening, and I rarely finish a game.  I cannot see me investing in DA:II or pre-ordering it either unless a lot of things change and it's probably too late for that.

The only parts you can see extensively enough to make a judgement are the blightlands of Lothering, which is, as I just mentioned, blighted. Of course it is going to look dead and somewhat like a desert.
Everything looks better IMO and the darkspawn look like that because maybe that is how Varric imagines Darkspawn. Hell, maybe that is why Flemeth looks way different than she did in Origins if it isn't because she just changed forms. It is all told through Varric, and thus things we think are set in stone are subject to his imagination.

#95
Sora Shepherd

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OP, I don't understand. You say the game doesn't immerse you because of the combat system? Shouldn't you be pointing fingers at the conversation system? I can't possibly imagine how the tactical point and click combat system made you forget you were playing a videogame.

#96
XBenotto18

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Anathemic wrote...

XBenotto18 wrote...
So their has to be a story(lore) already to like them?


For me? Yes.


Know matter what, the character sucks without a backstory, instead of just moving forward and making one? Just because hes voiced?

#97
Anathemic

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Darkeus wrote...

Anathemic wrote...

Darkeus wrote...

Anathemic wrote...

Darkeus wrote...

Oh my favorite troll is back. Never gets old huh....

Anyway, it is a video game. Why do people think that a video game needs to be immersive? A game has the visual and audio aspects laid out to you. What is there to be immersed in? You enjoy the game story, you enjoy the gameplay. I don't think a video game based in a Fantasy land with dragons and magic is looking to worry about your "suspension of belief"

People really may take games a bit too seriously....


Maybe, in a RPG  (Roleplaying Game) I'd like the option to immerse myself into the character I'm playing, hence the roleplaying part.


It is still a video game.  Anyway you slice it, it really isn't you.  It is an avatar, with a background already defined.  In DA:O, this was done with the Origins part.  You may want to immerse yourself into the game, but that is your preference, not a requirement the game company must provide for you.

Even in your favorite game, you play someone else with a very detailed background already.  How is that different than Hawke?


I know it's a video game. However in a RPG if I find it appealing enough, I have the desire to immerse myself in it, transcending the confines of "just a video game" to the plane of "an intriguing fantasy world/universe"

As for me liking voiceed PCs. I only like them if they have a standing lore/backstory behind them. Hawke doesn't have this (unless you count what Hawke becomes in the future a 'backstory').


Again, that is your preference, not the responsibility of the video game.  A game needs a decent story and great gameplay.  These can be achieved without needing to provide some sort of immersive enviroment, since that is a subjective idea of the individual player anyway.


And hence why I'm not completely sold on the game yet?

You do see that this is a two-way street? If a RPG game doesn't intrigue me in the immersion factor, I have a hard time wanting to get it. This is not the game's fault, but the direction it's currently taking doesn't appeal to me specifically.

#98
Anathemic

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Melness wrote...

Anathemic wrote...

Hawke doesn't have this (unless you count what Hawke becomes in the future a 'backstory').


The premise is defining who your character is.

Isn't that one of the sacred cows of western RPG?

Besides, Immersion is a 2 party process and most of the work is done by the player.


True, but aside from past experiences, there's also the aspect of the consumer to take into account. If the consumer finds the product unappealing, then why should consumer buy it?

#99
Dangerfoot

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I have never felt immersion in any video game. True story.

#100
Lennonkun

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White_Buffalo94 wrote...

the darkspawn look like that because maybe that is how Varric imagines Darkspawn. Hell, maybe that is why Flemeth looks way different than she did in Origins if it isn't because she just changed forms. It is all told through Varric, and thus things we think are set in stone are subject to his imagination.


I predict the game to flop horribly and soon the excuse will be "It's Varrics story telling that makes the bad gameplay!" and then "Varric said..." will become some retconning trope.

Seriously, using the excuse of "Varric" is 100% bull. I would prefer they just deux ex machinaed this crap, not actually tried to make sense of it, because clearly it doesn't.