ClaytonPetree wrote...
I have played the demo game a few times as a male mage, then as a female rogue. I wanted the dual weapon rouge to remind me of Drizzt (you too, right???). The thing is with the new "flip it up, smack it down" graphics for melee in DAII take it to the video game level. I am really disappointed with the changes.
When I play a D&D themed game, I am NOT looking for an action game. If I wanted an action game, I would play Dungeon Siege, Gauntlet, Diablo, or maybe Dragon Slayer (heh, remember the video disc games!).
DAO was awesome. There were issues to be sure, but making it an action game was not one of them.
I feel really, really, really bad complaining because after all these guys put their hearts into the game and it's been so long coming. But c'mon - it looks a bit cartoonish. Is Fereldin a desert now? Are dark spawn comic book characters now instead of evil mean dead things? They look almost cute...
MAYBE that is what the market wants. Perhaps DAO didn't sell enough copies for the marketeers? WTF is going on here. I don't like it.
If you were worried about people playing for an hour then dropping it... that's gonna be me. I played through both DAO and the add on Awakening, and I rarely finish a game. I cannot see me investing in DA:II or pre-ordering it either unless a lot of things change and it's probably too late for that.
The only parts you can see extensively enough to make a judgement are the blightlands of Lothering, which is, as I just mentioned, blighted. Of course it is going to look dead and somewhat like a desert.
Everything looks better IMO and the darkspawn look like that because maybe that is how Varric imagines Darkspawn. Hell, maybe that is why Flemeth looks way different than she did in Origins if it isn't because she just changed forms. It is all told through Varric, and thus things we think are set in stone are subject to his imagination.