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German PC Games - Review on Dragon Age 2 [Spoiler]


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#1
Shandyr

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Hey guys,

I've just got the brandnew PC Games and I want to share with you what they say about Dragon Age 2:

88%

pro:
 + very good story
 + very well developed and balanced characters (followers)
 + great dialogues with epic choices concerning morality
 + thrilling boss-fights

contra:
- limited possibility of developing your class
- very weak level design
- and an absolute unsatisfying ending


en detail about the leveldesign:
As I said, very weak. It seems entire levels have just been copy-pasted and only the labels were changed.
Besides the PC Games criticises that there's no open world, no open maps.
Most of the Maps resemble the one from the demo-version, which means, narrow paths.

Kirkwall, a city which should be full of live and chaos (because of the arrival of so many refugees), has a rather calm if not boring appearance. I think this is like Denerim - the capital city of Ferelden, you absolutely don't get the feeling of being in a metropolis when visiting Denerim Market District.


extra notes:
- The Game seems to have been mass-effected, in a positive and in a negative way.
(For example you cannot equip your followers, they wear their own equipment, which can be improved once by
solving their personal quest. Another example would be the ending: You've to choose which one of your followers has to do certain tasks - just like in Mass Effect 2)

- So far the game only crashed once during the test. Furthermore PC Game hasn't made out any bugs related to quests yet.

- They say, the game is only about 7 years, not 10 - and they counted each year carefully

Conclusion:
They say to fully enjoy Dragon Age 2, you have to accept that the time of old-fashioned RPGs is over.

SPOILER:

There's a screenshot showing Hawke fighting a...

 harvester :blink:



UPDATE:

I noticed that there are TWO awards the PC Games delivers to successful computer games.
The first one is called "PC Games Award" which is delivered to games with a ranking of 85% and higher, thus Dragon Age 2 got that one of course.

Then there's another award called the "Editors' Choice Award" which is for games that can be recommended without restriction. Eight out of Eight editors decided to NOT deliver  this one to Dragon Age 2.
And this is what shocked me a lil bit. The reason for this is that according to the editors, compared to DA:O Dragon Age 2 is too little of a classical RPG. Additionally Dragon Age 2 lacks a strong atmosphere (concerning the level and map-design).

Now what I find curious is that - the points that are criticised by the editors about Dragon Age 2 sound to me like the mass-effect-syndrome. Yet Mass Effect 2 had received the "Editors Choice Award"
Maybe because the leveldesign isnt that bad in Mass Effect 2. (my guess)

Modifié par Shandyr, 26 février 2011 - 07:42 .


#2
SG60

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The Harvester thing is wayyyyyyyyyyyyy old news.

#3
Sabresandiego

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Limited possibility of developing your class? I was worried about this, is the game too short and there are not enough ability points to spend?

#4
woods26

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That's too bad about the level design.

#5
SG60

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Sabresandiego wrote...

Limited possibility of developing your class? I was worried about this, is the game too short and there are not enough ability points to spend?


It sounds more like "Wahh I can't use every ability on a single character in one playthrough" to me. Assuming you could get to lv20, you could either totally max 2 trees or pick and choose things from different trees. So you'd have to replay the game more than once to use different builds.

#6
Shandyr

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"limited possibility of developing your class" means less options when leveling up. People who like long, compilcated talent-trees will be disappointed.

#7
SG60

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Shandyr wrote...

"limited possibility of developing your class" means less options when leveling up. People who like long, compilcated talent-trees will be disappointed.


I don't see how it's that much different from origins' four squares in a straight line deal.

#8
Sabresandiego

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SG60 wrote...

Sabresandiego wrote...

Limited possibility of developing your class? I was worried about this, is the game too short and there are not enough ability points to spend?


It sounds more like "Wahh I can't use every ability on a single character in one playthrough" to me. Assuming you could get to lv20, you could either totally max 2 trees or pick and choose things from different trees. So you'd have to replay the game more than once to use different builds.


Only being able to develop 2 trees is admittedly a bit underwhelming. Think about it, what that really means is that you only have 1 tree for the majority of the game, and by the time the game ends you have finished another tree. I really doubt the game is that limited in ability to develop your character.

#9
wowpwnslol

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88% with THOSE cons? Rofl, yet another bought reviewer.

#10
raziel3080

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SG60 wrote...

Shandyr wrote...

"limited possibility of developing your class" means less options when leveling up. People who like long, compilcated talent-trees will be disappointed.


I don't see how it's that much different from origins' four squares in a straight line deal.


It's not...LOL. I wonder if the took 'Sebastin's DLC quests' into account of their leveling when playing through the game...because that should give you atleast another level or 2...

#11
Covi

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wowpwnslol wrote...

88% with THOSE cons? Rofl, yet another bought reviewer.


did you skip the positive remarks?

Anyway , now I expect the ending to be:

Varric: "And this concludes my story about the champion"

Cassandra: "kthxbai"

#12
BloodyMangus

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One of the developers mentioned that he was almost able max out 4 trees at the end of his playthrough.

#13
woods26

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wowpwnslol wrote...

88% with THOSE cons? Rofl, yet another bought reviewer.


Here we go.

#14
mesmerizedish

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Sabresandiego wrote...

SG60 wrote...

Sabresandiego wrote...

Limited possibility of developing your class? I was worried about this, is the game too short and there are not enough ability points to spend?


It sounds more like "Wahh I can't use every ability on a single character in one playthrough" to me. Assuming you could get to lv20, you could either totally max 2 trees or pick and choose things from different trees. So you'd have to replay the game more than once to use different builds.


Only being able to develop 2 trees is admittedly a bit underwhelming. Think about it, what that really means is that you only have 1 tree for the majority of the game, and by the time the game ends you have finished another tree. I really doubt the game is that limited in ability to develop your character.


Peter Thomas said he was able to near-fully invest in two skill trees and two specializations, so I'm wary of anyone saying there's limited class development.

#15
Shandyr

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Covi wrote...

wowpwnslol wrote...

88% with THOSE cons? Rofl, yet another bought reviewer.


did you skip the positive remarks?

Anyway , now I expect the ending to be:

Varric: "And this concludes my story about the champion"

Cassandra: "kthxbai"


Yes, thats what I imagine, too.

#16
Sabresandiego

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If we assume the game ends around level 20, and you get 1 talet point per level after level 1, you can only max out 2 trees with 19 points to spend. If that is the truth, then the review is correct that the game has very limited character development, especially considering you don't even see the majority of the second tree until the end of the game.

Mass Effect 2 had somewhat of a similar problem, but the New Game+ feature allowed you to start again at the beginning with all your abilities. Unfortunately DA2 does not have something similar, which means you basically play all game to learn 19 talents, only to have the game end.

Peter made the comment that he had heavily invested into 4 trees at the end of his playthrough, but he also commented that it took him 100 hours and he did all the side quests he could find. Heavily invested is also a very vague statement considering 6 points per tree could be considered heavily invested, and 6x4 = 24 points = level 25.

Modifié par Sabresandiego, 26 février 2011 - 08:59 .


#17
Lacan2

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Good story but unsatisfying ending??? Hmm...

Good story part is good to hear.

#18
SG60

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Sabresandiego wrote...

If we assume the game ends around level 20, and you get 1 talet point per level after level 1, you can only max out 2 trees with 19 points to spend. If that is the truth, then the review is correct that the game has very limited character development, especially considering you don't even see the majority of the second tree until the end of the game.

Mass Effect 2 had somewhat of a similar problem, but the New Game+ feature allowed you to start again at the beginning with all your abilities. Unfortunately DA2 does not have something similar, which means you basically play all game to learn 19 talents, only to have the game end.


There can be points from other places than leveling up, mind you. Tomes, special events, etc.

#19
Maelora

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88 seems waaay too high considering what flaws he pointed out.



If only BW put as much effort into the games as in their marketing.



The 'suicide mission' sounds interesting though.

#20
Koffeegirl

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I am really not liking all this "unsatisfying ending" news.........I have a feeling this might mean DA2 ends in a cliffhanger and Hawke is played again in DA3 or......it ends in a cliffhanger and Hawke dies and you play another hero in DA3 :(

Edit: THe cliffhanger part is what the sad face is for

Modifié par Koffeegirl, 26 février 2011 - 09:00 .


#21
AlexXIV

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raziel3080 wrote...

SG60 wrote...

Shandyr wrote...

"limited possibility of developing your class" means less options when leveling up. People who like long, compilcated talent-trees will be disappointed.


I don't see how it's that much different from origins' four squares in a straight line deal.


It's not...LOL. I wonder if the took 'Sebastin's DLC quests' into account of their leveling when playing through the game...because that should give you atleast another level or 2...


Actually in DA:O every 2h warrior picked the same 12 or 16 weapon skills. In DA2 people can have quite different builds even if the are the same class, so I don't know either what this limited developing of your class is about. Anyone?

Modifié par AlexXIV, 26 février 2011 - 09:00 .


#22
Crocodiles

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Augh it looks like I'm gonna have to make sure I disarm every trap, open every chest, and equip the lion of orlais for extra xp

#23
Sabresandiego

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If we assume the game ends around level 20, that only gives 19 points to develop your character. Thats barely 2 trees. When Peter said he heavily invested in 4 trees, he could have meant 6 points in each tree times 4 trees. Thats level 24 or level 25, which might be reachable by doing all side content. Its a shame that the amount of ability points are so limited.

#24
Gibb_Shepard

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Unsatisfying ending. That's brilliant. No where near as hyped for this game now, all the reviews have said it's got a weak ending and storyline. It seems all BW did was make it so we can "fight like spartans!!".

#25
AlexXIV

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Maelora wrote...

88 seems waaay too high considering what flaws he pointed out.

If only BW put as much effort into the games as in their marketing.

The 'suicide mission' sounds interesting though.


Is it? Maybe the flaws are just not that huge, and the good sides make up for it?