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German PC Games - Review on Dragon Age 2 [Spoiler]


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#26
Saibh

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wowpwnslol wrote...

88% with THOSE cons? Rofl, yet another bought reviewer.


Don't you think, if they'd been bought off, they wouldn't list harsh criticisms at all? Or would that interfere with your desperation for DAII to bomb?

Also, haven't we seen this review before? Just in less detail?

#27
Maelora

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Koffeegirl wrote...
I am really not liking all this "unsatisfying ending" news.........I have a feeling this might mean DA2 ends in a cliffhanger and Hawke is played again in DA3 or......it ends in a cliffhanger and Hawke dies and you play another hero in DA3 :(
Edit: THe cliffhanger part is what the sad face is for


DAO and ME had epic endings.  Even the general crappiness of ME2 was redeemed by the suicide mission.

But I'm not surprised to hear the ending sucks.  BW have released VERY few details about the plot, beyond 'why is Hawke so awesome?'.   

#28
Sabresandiego

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SG60 wrote...

Sabresandiego wrote...

If we assume the game ends around level 20, and you get 1 talet point per level after level 1, you can only max out 2 trees with 19 points to spend. If that is the truth, then the review is correct that the game has very limited character development, especially considering you don't even see the majority of the second tree until the end of the game.

Mass Effect 2 had somewhat of a similar problem, but the New Game+ feature allowed you to start again at the beginning with all your abilities. Unfortunately DA2 does not have something similar, which means you basically play all game to learn 19 talents, only to have the game end.


There can be points from other places than leveling up, mind you. Tomes, special events, etc.


Yes there could be, and I REALLY hope there is. Finishing the game with 2 trees maxed ist just underwhelming.

#29
yummysoap

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I've been so fine with most of the things that have caused this community to riot like savage beasts, but this recurring news about level recycling has me quite worried. I really couldn't take Witch Hunt seriously, knowing that Morrigan's mirror is now sitting exactly where I slew the broodmother back in Awakening, or that Shale's personal quest all of a sudden has these "beacons of light" strewn across the landscape.



If it's a case of Hawke being in a city and the city being a setting that changes over times I can handle that recurrence. If they try to pass recycled levels off as new areas I'll be terribly disappointed. Terribly, terribly disappointed.

#30
Saibh

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Shandyr wrote...

- They say, the game is only about 7 years, not 10 - and they counted each year carefully


First, I'd say that the big "spoiler" thing was what you listed in it being like ME2.

Second, they said it takes place over ten years, not that you'd experience each year.

#31
Satyricon331

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Shandyr wrote...
*snip* 


Thanks for the post.

I wonder if the ending is unsatisfying b/c it's abrupt, and if so if it's supposed to push people into buying the expansion pack?

#32
The Elder King

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Sabresandiego wrote...

If we assume the game ends around level 20, that only gives 19 points to develop your character. Thats barely 2 trees. When Peter said he heavily invested in 4 trees, he could have meant 6 points in each tree times 4 trees. Thats level 24 or level 25, which might be reachable by doing all side content. Its a shame that the amount of ability points are so limited.


Well, in DAO with the mage was the same. It has only 28 points, and 78 abilities considering the two specs.

#33
The Elder King

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Maelora wrote...

Koffeegirl wrote...
I am really not liking all this "unsatisfying ending" news.........I have a feeling this might mean DA2 ends in a cliffhanger and Hawke is played again in DA3 or......it ends in a cliffhanger and Hawke dies and you play another hero in DA3 :(
Edit: THe cliffhanger part is what the sad face is for


DAO and ME had epic endings.  Even the general crappiness of ME2 was redeemed by the suicide mission.

But I'm not surprised to hear the ending sucks.  BW have released VERY few details about the plot, beyond 'why is Hawke so awesome?'.   


What do you mean  with DAO endings? The post-coronation? Because this for me wasn't very good.

Modifié par hhh89, 26 février 2011 - 09:12 .


#34
Demx

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Covi wrote...

wowpwnslol wrote...

88% with THOSE cons? Rofl, yet another bought reviewer.


did you skip the positive remarks?

Anyway , now I expect the ending to be:

Varric: "And this concludes my story about the champion"

Cassandra: "kthxbai"


I was thinking that Cassandra finds Hawke and asks for his help. Then you choose to help her or not, then the credits roll.

#35
Maelora

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Satyricon331 wrote...

Shandyr wrote...
*snip* 

Thanks for the post.
I wonder if the ending is unsatisfying b/c it's abrupt, and if so if it's supposed to push people into buying the expansion pack?


Heh, as much as I loved 'Broken Steel', some people disliked having to pay extra for the REAL ending of the game...

#36
krogan warlord83

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well if guys thought that you get max out trees just for kicks thats a bit naive.. but im sure someone will find a xp bug and that will fill the void be able to be level 30 at the start of the game

#37
Maelora

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hhh89 wrote...
What do you menad with DAO endings? The post-coronation? Becaut this for me wasn't very good.


Whether you liked it or not, the choice on how to handle the Archdemon (3 possible characters plus the Ritual) was quite involved.  And the post-coronation allowed you to speak to your friends and family and select your desired ending for your character.

How would have you improved on that?

#38
wowpwnslol

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Saibh wrote...

wowpwnslol wrote...

88% with THOSE cons? Rofl, yet another bought reviewer.


Don't you think, if they'd been bought off, they wouldn't list harsh criticisms at all? Or would that interfere with your desperation for DAII to bomb?

Also, haven't we seen this review before? Just in less detail?


To quote a poster before me: "88 seems waaay too high considering what flaws he pointed out. "

88% is an excellent game. Looking at the cons listed, the game looks about ~70-75% range. Good, not great.

#39
SG60

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krogan warlord83 wrote...

well if guys thought that you get max out trees just for kicks thats a bit naive.. but im sure someone will find a xp bug and that will fill the void be able to be level 30 at the start of the game


If the developer console still works, PC players can do that from Day 1.

#40
Crocodiles

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Isn't the level cap 50?

#41
SG60

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Crocodiles wrote...

Isn't the level cap 50?


It is but you can't possibly reach it without cheating. That's to allow for expansions, dlc and whatnot.

#42
Sierra Crysis

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AlexXIV wrote...

Actually in DA:O every 2h warrior picked the same 12 or 16 weapon skills. In DA2 people can have quite different builds even if the are the same class, so I don't know either what this limited developing of your class is about. Anyone?


This.. ^

To me, there seems to be alot more options, and I actually like the fact that you can't max everything avalible to your character, or even your specific weapon type. So, I can't see how this is a con, when it wasn't a con for DA:O
I also don't mind somewhat linear instances/dungeons because... They were linear in ME and DA:O as well, with the exception of like, the Deep Roads, which completely blew in my opinion. I wished there could be more hub cities for quests and npcs to talk to and the like, but I'll reserve final judgement for when I play the game.
I think in the end, I'm more worried about knowing when they'll be a time skip or not... As I'll constantly feel like I'm missing something when it skips a year and there's always that option of missing quests, which might become full blown quest chains later.
Reused locations is just going to happen when you have a game located in the same area; it could be great or not, it just depends on how they handle it.

#43
A_Grey_Warden

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The level design thing really bothers me.

#44
Shandyr

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Saibh wrote...

Shandyr wrote...

- They say, the game is only about 7 years, not 10 - and they counted each year carefully


First, I'd say that the big "spoiler" thing was what you listed in it being like ME2.

Second, they said it takes place over ten years, not that you'd experience each year.


Hmm okay, as far as I understand what PC Games says, they really count each year, whether you experience it personally or not - so the game spans 7 years, not over ten.

Might be they cannot count or might be I misunderstand what they say

#45
krogan warlord83

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SG60 wrote...

krogan warlord83 wrote...

well if guys thought that you get max out trees just for kicks thats a bit naive.. but im sure someone will find a xp bug and that will fill the void be able to be level 30 at the start of the game


If the developer console still works, PC players can do that from Day 1.


correct which why i dont see being a huge issue for me becuase i looked at some of the demo's upgrades for skiils and there were a few that  didn't  say "OMGWTFBBQ you have to spec into that " so i think i will be fine

#46
Sabresandiego

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SG60 wrote...

krogan warlord83 wrote...

well if guys thought that you get max out trees just for kicks thats a bit naive.. but im sure someone will find a xp bug and that will fill the void be able to be level 30 at the start of the game


If the developer console still works, PC players can do that from Day 1.


Playing through the game with cheats is just as bad. Id be happy with the game ending at around level 25 if I was able to get at least 5 ability points from non leveling. That would give me 30points to spend, which is 3 fully invested trees which seems alot more appealing then ending the game with only 2 trees.

#47
upsettingshorts

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Gibb_Shepard wrote...

Unsatisfying ending. That's brilliant. No where near as hyped for this game now, all the reviews have said it's got a weak ending and storyline.


Weak ending seems common, strong storyline seems common. 

Though one of the common pros is good companions and reactivity to choices with decisions that matter - which is a huge deal for me.  And one of the most common cons is recycled areas, which conceptually I dislike, but didn't mind - just thought it was kinda funny - in Mass Effect 1, so I don't care about that so much.

Still to each his own.

Edit: Marking down Bioware for not having an open world is like criticizing a racing game for not having a strategy map.

Modifié par Upsettingshorts, 26 février 2011 - 09:22 .


#48
Sabresandiego

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ishmaeltheforsaken wrote...

Sabresandiego wrote...

SG60 wrote...

Sabresandiego wrote...

Limited possibility of developing your class? I was worried about this, is the game too short and there are not enough ability points to spend?


It sounds more like "Wahh I can't use every ability on a single character in one playthrough" to me. Assuming you could get to lv20, you could either totally max 2 trees or pick and choose things from different trees. So you'd have to replay the game more than once to use different builds.


Only being able to develop 2 trees is admittedly a bit underwhelming. Think about it, what that really means is that you only have 1 tree for the majority of the game, and by the time the game ends you have finished another tree. I really doubt the game is that limited in ability to develop your character.


Peter Thomas said he was able to near-fully invest in two skill trees and two specializations, so I'm wary of anyone saying there's limited class development.


Heavily invested does not mean maxed out. To max out 4 trees at level 25 youd need to have 40 points. Thats 15 bonus talent points from non leveling, which is extremely unlikely. When he said heavily invested I think he meant 5 or more talents in 4 different trees.

#49
MortalEngines

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Shandyr wrote...
Conclusion:
They say to fully enjoy Dragon Age 2, you have to accept that the time of old-fashioned RPGs is over.


Well this makes me discredit the review start away, DA2 was never meant to be an old-fashioned RPG. That was DAO and even then, DAO was meant to be a throw back. It's old-fashioned for a reason, the review is obviously a fan of the older RPGs which back then didn't have to worry about graphics and such like games do now (after seeing all those threads moaning about DA2's graphics, most will know what I mean).

Shandyr wrote...
Besides the PC Games criticises that there's no open world, no open maps.


Since when has ANY bioware game being open world sans Baulder's gate? Were they expecting Oblivion or something? Most Bioware RPGs are linear, Dragon Age Origins was exactly the same. This also makes me wonder about the review, it seems like they were expecting DA2 to be something completely different than what some were expecting.

Otherwise 88% is a good score and I'm pretty sure this review has been posted before.

#50
SG60

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Sabresandiego wrote...

SG60 wrote...

krogan warlord83 wrote...

well if guys thought that you get max out trees just for kicks thats a bit naive.. but im sure someone will find a xp bug and that will fill the void be able to be level 30 at the start of the game


If the developer console still works, PC players can do that from Day 1.


Playing through the game with cheats is just as bad. Id be happy with the game ending at around level 25 if I was able to get at least 5 ability points from non leveling. That would give me 30points to spend, which is 3 fully invested trees which seems alot more appealing then ending the game with only 2 trees.


Lv25 plus a couple extra points is what I based my build off of after looking at the skills thread. That and them saying you would end at around DA:O level. Usually I'd finish that game around 23- 24, unless I seriously worked for that last level of exp.

EDIT: And I'm not saying the console commands are a good thing, or should be used, just stating that it would be possible. Personally I think using stuff like that just takes all the enjoyment out of the game.

Modifié par SG60, 26 février 2011 - 09:21 .