Every real RPG which takes only like 10-15 hours should automaticly not go over 80%AlexXIV wrote...
Maelora wrote...
88 seems waaay too high considering what flaws he pointed out.
If only BW put as much effort into the games as in their marketing.
The 'suicide mission' sounds interesting though.
Is it? Maybe the flaws are just not that huge, and the good sides make up for it?
German PC Games - Review on Dragon Age 2 [Spoiler]
#176
Posté 28 février 2011 - 08:41
#177
Posté 28 février 2011 - 10:14
So, let's take the 24 - 30 hours hour for everything review as being gospel and let's totally ignore the other review. Also ignore that a dev has said he took around the same time as Origins and let's also ignore that Origins can reportedly be finished in 12 - 15 hours. And let's also ignore that playtime is subjective.
God, I love people.
Good day.
Modifié par rob_k, 28 février 2011 - 10:18 .
#178
Posté 28 février 2011 - 10:23
DarthSliver wrote...
DA:O has flaws too people but i dont see people pointing them out.
Because, as a sequel, DA2 is supposed to expand on what made Origins great while at the same time smoothing over Origins' many, many flaws.
BioWare taking a game in a completely different direction--for a sequel, not a spin-off--to the point where it becomes a totally different genre is what pissed off people about ME2.
Honestly, though, there'll be no one to blame but BioWare in all this if the game turns out awful. Or even mediocre.
#179
Posté 28 février 2011 - 10:35
Wivvix wrote...
You can't manage your parties equipment? What the !@#$?
This can hardly be called an RPG. They've removed so much of what constitutes an RPG that it is now more action game with talent points than anything.
This game becomes worse with each day that passes.
Since when did loot = rpg?
Not saying I don't love loot but this seems like a week reason to not call a game an rpg.
Modifié par Roseking, 28 février 2011 - 10:36 .
#180
Posté 28 février 2011 - 10:43
[
Peter Thomas said he was able to near-fully invest in two skill trees and two specializations, so I'm wary of anyone saying there's limited class development.
He didn't say "near fully".
#181
Posté 28 février 2011 - 10:44
Modifié par Oloos, 28 février 2011 - 10:45 .
#182
Posté 28 février 2011 - 05:15
#183
Posté 28 février 2011 - 05:30
Shandyr wrote...
Additionally Dragon Age 2 lacks a strong atmosphere (concerning the level and map-design).
Now what I find curious is that - the points that are criticised by the editors about Dragon Age 2 sound to me like the mass-effect-syndrome. Yet Mass Effect 2 had received the "Editors Choice Award"
Maybe because the leveldesign isnt that bad in Mass Effect 2. (my guess)
Mass Effect 2 == Atmosphere. This was why it was such a great game, despite the abhorant amount of streamlining. I haven't played an RPG that felt so dark and gritty since Torment.
#184
Posté 28 février 2011 - 08:06
#185
Posté 06 mars 2011 - 06:23





Retour en haut






