Yeah,I did it all by myself,but I had trouble with it on my first playthrough.
Did anyone actually go to the bother of figuring ou the AI core puzzle at Peak 15
Débuté par
NirvanaRain
, févr. 26 2011 11:54
#76
Posté 03 avril 2011 - 08:15
#77
Posté 03 avril 2011 - 08:42
Did it 20 seconde or so in my first playthrough.
Not glory, this puzzle is used in serval games, so it was... "oh, that again ?, here we go...."
Not glory, this puzzle is used in serval games, so it was... "oh, that again ?, here we go...."
#78
Posté 03 avril 2011 - 09:06
I know the first 2/3rds of it but then I just fidget it around for the final piece to go in.
Because of my heavy use of omni-gel, I had no choice but to do it my first time.
Because of my heavy use of omni-gel, I had no choice but to do it my first time.
#79
Posté 03 avril 2011 - 09:08
I knew the puzzl - its a very basic puzzle, but generally speaking, I just spent the 100 omni gel unless that was the first location I went to in the game. If it was anything other then the first stop, I was swimming in omnigel/money by the time I got to that puzzle.
#80
Guest_Tigerblood and MilkShakes_*
Posté 03 avril 2011 - 09:26
Guest_Tigerblood and MilkShakes_*
four years ago when i played it i got..but recently when i busted me1 out again.i had trouble and gave in and looked it up on youtube after an hour of trying.cant believe i forgot how to do it
#81
Posté 05 avril 2011 - 07:28
It was pretty easy for me. I can't specifically remember which one but one of my grandparents had a version of this(except with few more pieces to it.) I spent pretty much all my time with that when we went over there. So it took me all of 15-20 seconds to do it. I don't think I ever spent any my omnigels.
#82
Posté 05 avril 2011 - 08:55
I'm not usually one to shy away from puzzles; I've played all the Professor Layton games and adore the series, but I just wanted to get back to stopping Benezia in ME1 and slapped some omni-gel on it.
#83
Posté 06 avril 2011 - 02:46
I did it myself. I like puzzles like those haha. It didn't take long once I realized how it worked.
#84
Posté 06 avril 2011 - 03:50
Did it myself~ any excuse to play Towers of Hanoi is good by me!
#85
Posté 06 avril 2011 - 10:10
I like such puzzles--probably why I'm a fan of the Wild ARMs games. So it didn't take long, and I really like to save my omni-gel for Mako repairs, anyway.
#86
Posté 07 avril 2011 - 07:48
I saw that thing and my brain died. When it resurrected, I looked up the answer on the Wiki. XD
#87
Posté 07 avril 2011 - 09:00
I did...I hate puzzles in Games because I end up having to look on-line for the answer, but it looked familiar and I was able to figure it out.
I was so proud of myself...then I realized it wasn't that big a deal...
I was so proud of myself...then I realized it wasn't that big a deal...
#88
Posté 10 avril 2011 - 05:18
Never came across a puzzle like that so shuffled a few blocks with no idea what was required, got annoyed and impatient, said sc*w it and slapped 100 omni-gel down to be done with it.
#89
Posté 10 avril 2011 - 05:35
I know the Tower of Hanoi algorithm so I literally did it in 20 seconds.
#90
Posté 12 avril 2011 - 07:58
I had no idea what I was doing, since it was a bit vague but after I figured out the structure, it was easy.
If people complained about this puzzle being too hard or something, I'd just have to laugh (same to those who fail the God of war 3 music puzzle)
If people complained about this puzzle being too hard or something, I'd just have to laugh (same to those who fail the God of war 3 music puzzle)
Modifié par Alpr, 12 avril 2011 - 07:59 .
#91
Posté 12 avril 2011 - 10:16
I did it the first time then used omni on other runs since I was overflowing with the stuff.
#92
Posté 13 avril 2011 - 08:04
I did it myself. After all it is the exact same as the one in KotOR 2.
#93
Posté 17 avril 2011 - 09:43
Most of my playthroughs I use the omnigel but one playthrough I just randomly tried it out and got it without using a guide (I think...)
#94
Posté 17 avril 2011 - 12:01
i did it. quite easy plus 100 omni gel is to much to lose on 1 thing
#95
Posté 17 avril 2011 - 05:10
Solving a 3-peg Towers of Hanoi is easy. Programming it in C++, however, is not as easy. Freakin' Data Structures class...
#96
Posté 31 mai 2011 - 06:39
It's basic Tower of Hanoi.
I breeze through 7-layer versions of that ****
Only 4 layers?
YOU ARE DEALING WITH AN ASIAN-AMERICAN MATHLETE
YOU ARE NOT PREPARED.
I breeze through 7-layer versions of that ****
Only 4 layers?
YOU ARE DEALING WITH AN ASIAN-AMERICAN MATHLETE
YOU ARE NOT PREPARED.
#97
Posté 31 mai 2011 - 06:55
I know how to do four-layer ToH pretty easily, but I always blow 100 omni-gel on it just to get rid of some omni-gel.
#98
Posté 03 juin 2011 - 02:39
Yes, I adore puzzles. My first love was adventure games; I have about 120 of them.
#99
Posté 03 juin 2011 - 03:51
Ok, I know I'm going to come across as a jerk when I say this, but I'm kind of surprised people have trouble with this puzzle. I remember doing these puzzles when I was a wee little child and they were easy then. Out of all the logic puzzles I have seen in games, this one is the most straight forward... something someone can do without even knowing how to do basic arithmetic.
#100
Posté 03 juin 2011 - 03:09
ehh i dont see how this puzzle came so easy to everyone. i was re-arranging the pieces for a looong time, before i eventually gave up and googled the combo. it very easy to get the pieces set up all but one, then they dont let me move the last piece, its like you have to randomly move everything around, i dont see any pattern to the puzzle, even after getting the combo and watching it unlock. still makes NO sense, and i dont see how the puzzle uses logic at all





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