If there will be no breakthrough, next-gen game soon after DA2 and ME3...
#1
Posté 26 février 2011 - 12:07
In other words, if there's no game that can match BG2 in amount of content(i'm not even hoping for the same quality of it, just the amount will do) soon, Bioware is finished as a major developer, imho. Simply good games, like DAO and ME2 were, and DA2 could be(although I doubt it after the demo, but alright, I'll wait for final product) - are no longer enough. Its really not OK to sit around for years baking roughly same cakes, even if they're based on good-old recipe.
Totally new level of interaction is needed, like it was back then in 2000. Come on Bioware, we know you can do it!
#2
Posté 26 février 2011 - 12:09

#3
Posté 26 février 2011 - 12:10
#4
Posté 26 février 2011 - 12:11
#5
Posté 26 février 2011 - 12:12
It WILL happen, mark my words, and I will laugh.
http://2.bp.blogspot...s400/evil laugh
#6
Posté 26 février 2011 - 12:12
I will always buy Bioware games because they are unique and the industry standard in storytelling and party based gaming. The other companies you mentioned do not offer the same experience, its like comparing apples to oranges. Also one can buy DA2, TW2 and ES5. Why restrict yourself to one?
Not to mention ME2 is the most acclaimed game Bioware has ever made regardless of your minority opinion on it. Bioware are on the rise not the other way around.
Stupid, stupid thread.
Modifié par Skilled Seeker, 26 février 2011 - 12:14 .
#7
Posté 26 février 2011 - 12:14
This statement is so far from reality that it literally boggles my mind. You are aware that ME2 and DAO were Bioware's best-selling games, right?Passionaticus wrote...
In other words, if there's no game that can match BG2 in amount of content(i'm not even hoping for the same quality of it, just the amount will do) soon, Bioware is finished as a major developer, imho.
#8
Posté 26 février 2011 - 12:16
Noviere wrote...
This statement is so far from reality that it literally boggles my mind. You are aware that ME2 and DAO were Bioware's best-selling games, right?Passionaticus wrote...
In other words, if there's no game that can match BG2 in amount of content(i'm not even hoping for the same quality of it, just the amount will do) soon, Bioware is finished as a major developer, imho.
For gamers, the more popular something is, the worse of it is.
Using that logic, bioware is slowly dying.
#9
Posté 26 février 2011 - 12:16
Passionaticus wrote...
If there will be no breakthrough, next-gen game soon after DA2 and ME3 then I suppose even old-timers will switch to Bethesda, CD-Project, whatever.
If only it were possible to buy games from more than one company.
I have three RPGs on my computer. All from different developers and none of them from BioWare. Yet, I still look forward to DA II and am an 'old-timer' as far as their games go.
If I don't like DA II? I'll play Witcher II, DX: HR, Diablo 3, Dungeon Siege 3, and Drakensang until ME 3 comes out. What I wont do is /ragequit because BioWare dared to make a game I didn't like.
#10
Posté 26 février 2011 - 12:17
Purgatious wrote...
Noviere wrote...
This statement is so far from reality that it literally boggles my mind. You are aware that ME2 and DAO were Bioware's best-selling games, right?Passionaticus wrote...
In other words, if there's no game that can match BG2 in amount of content(i'm not even hoping for the same quality of it, just the amount will do) soon, Bioware is finished as a major developer, imho.
For gamers, the more popular something is, the worse of it is.
Using that logic, bioware is slowly dying.
lol this is absolutely ridiculous 'logic'. The more popular something is, the more units are sold, the more profit is made, the better the next installments can be.
#11
Posté 26 février 2011 - 12:18
also, judging DA 2 as a whole from a 15 minute demo meant to show off the new combat system and almost nothing else is a stupid, stupid thing to do, OP.
Modifié par demin8891, 26 février 2011 - 12:19 .
#12
Posté 26 février 2011 - 12:19
I mean Mass Effect had sex scenes too but come on that story meant something although ME2 was still wonderful but one can clearly see the direction they've chosen... I myself hated the ME 2 battles
and the stupid thing they did to the planet explorations .... seems like majority of gamers these days are stupid kids who just want to blow things up
#13
Posté 26 février 2011 - 12:21
Skilled Seeker wrote...
lol this is absolutely ridiculous 'logic'. The more popular something is, the more units are sold, the more profit is made, the better the next installments can be.
Depends entirely if the makers "sell out" or stay true to their vision of gaming.
Look at Killzone, 3 games all improved from the last adding new features but maintaning the core gameplay.
Bioware have admitted the goal with DA2 is to sell more games by making DA simpler. If your goal is mass market your unlikely to make a classic even if it sells like hot cakes. Unless you also stay true to the original as well. It can happen, it's just not as common.
I see where you are coming from but the real logic is.
If cheap and shiny sell more , why bother with deep and interesting..
Modifié par BobSmith101, 26 février 2011 - 12:22 .
#14
Guest_Kordaris_*
Posté 26 février 2011 - 12:21
Guest_Kordaris_*
#15
Posté 26 février 2011 - 12:22
Noviere wrote...
This statement is so far from reality that it literally boggles my mind. You are aware that ME2 and DAO were Bioware's best-selling games, right?Passionaticus wrote...
In other words, if there's no game that can match BG2 in amount of content(i'm not even hoping for the same quality of it, just the amount will do) soon, Bioware is finished as a major developer, imho.
Right. If they continue to "develop" this way, it wouldnt be the same Bioware we knew when BG2 and KOTOR games came out. These 2 revolutionary games introduced totally new levels in CRPG gaming, while the both titles you mentioned are just re-imaginings of KOTOR in new settings. Bioware wanted to create two new universes they could own copyrights to - sci-fi and fantasy one, they did it, and did it quite OK(for ME part, at least). But they're not evolving in terms of gameplay.
Bioware used to be revolutionary studio, not the reformist one.
#16
Posté 26 février 2011 - 12:23
Maria Caliban wrote...
Passionaticus wrote...
If there will be no breakthrough, next-gen game soon after DA2 and ME3 then I suppose even old-timers will switch to Bethesda, CD-Project, whatever.
If only it were possible to buy games from more than one company.
I have three RPGs on my computer. All from different developers and none of them from BioWare. Yet, I still look forward to DA II and am an 'old-timer' as far as their games go.
If I don't like DA II? I'll play Witcher II, DX: HR, Diablo 3, Dungeon Siege 3, and Drakensang until ME 3 comes out. What I wont do is /ragequit because BioWare dared to make a game I didn't like.
Bears repeating, I think. Plus also, in my case, L.A. Noire.
#17
Posté 26 février 2011 - 12:24
Passionaticus wrote...
Right. If they continue to "develop" this way, it wouldnt be the same Bioware we knew when BG2 and KOTOR games came out. These 2 revolutionary games introduced totally new levels in CRPG gaming, while the both titles you mentioned are just re-imaginings of KOTOR in new settings. Bioware wanted to create two new universes they could own copyrights to - sci-fi and fantasy one, they did it, and did it quite OK(for ME part, at least). But they're not evolving in terms of gameplay.
Bioware used to be revolutionary studio, not the reformist one.
What universe are you from? BG2 and KOTOR were never revolutionary. They were excellent RPGs, yes - but far from "revolutionary."
Modifié par wulfsturm, 26 février 2011 - 12:27 .
#18
Posté 26 février 2011 - 12:24
So wait, you want something "totally new", and "just like it was back then in 2000"?Passionaticus wrote...
Its really not OK to sit around for years baking roughly same cakes, even if they're based on good-old recipe.
Totally new level of interaction is needed, like it was back then in 2000. Come on Bioware, we know you can do it!
#19
Posté 26 février 2011 - 12:25
marshalleck wrote...
So wait, you want something "totally new", and "just like it was back then in 2000"?Passionaticus wrote...
Its really not OK to sit around for years baking roughly same cakes, even if they're based on good-old recipe.
Totally new level of interaction is needed, like it was back then in 2000. Come on Bioware, we know you can do it!
Maybe he's looking for the same "leap" from FO/2 to FO3/NV.
#20
Posté 26 février 2011 - 12:28
Passionaticus wrote...
... then I suppose even old-timers will switch to Bethesda, CD-Project, whatever. I mean if we cant have rich-detailed world, decent ruleset, convincing characters and deep plot like we used to in BG1-2 and KOTOR in newest Bio' titles, then at least we can get huge(albeit more barren, but who cares since there's no alternative) world and nice graphics in Skyrim, decent plot in Witcher 2.
In other words, if there's no game that can match BG2 in amount of content(i'm not even hoping for the same quality of it, just the amount will do) soon, Bioware is finished as a major developer, imho. Simply good games, like DAO and ME2 were, and DA2 could be(although I doubt it after the demo, but alright, I'll wait for final product) - are no longer enough. Its really not OK to sit around for years baking roughly same cakes, even if they're based on good-old recipe.
Totally new level of interaction is needed, like it was back then in 2000. Come on Bioware, we know you can do it!
Yeah cause Bethesda trotting out another bugged up Gamebyro engine RPG is going to really help them tell a better story than BioWare does.
Only thing Bethesda's doing this year thats going to be any good at all is Rage, and given your tone, you're exactly the kind of player that will -hate- Rage, but I'm sorry its going to be a lot better than Skyrim. And I love how you reference The Witcher 2, cause we all know how great the Witcher was....I mean seriously the point of playing The Witcher was more or less to see which girl you were gonna score with in the next chapter, thats about it. It wasn't a bad game but apparently risque collectors cards warrant selling, then reselling the same game twice and calling the second version an "enhanced" edition.
Oh and cut and pasted areas? Yeah Geralt of Rivia didn't have to spend any time in any of those...oh wait nevermind like 8 different parts of the game occur in the streets of the same city, over and over.
Simple rule of thumb I guess, don't like it, don't play it, I play them all and I like them for what they have to offer.
And if you think BioWare is somehow "done" after DA2 and ME3, you really don't know BioWare all that well.
#21
Posté 26 février 2011 - 12:28
BobSmith101 wrote...
Skilled Seeker wrote...
lol this is absolutely ridiculous 'logic'. The more popular something is, the more units are sold, the more profit is made, the better the next installments can be.
Depends entirely if the makers "sell out" or stay true to their vision of gaming.
Look at Killzone, 3 games all improved from the last adding new features but maintaning the core gameplay.
Bioware have admitted the goal with DA2 is to sell more games by making DA simpler. If your goal is mass market your unlikely to make a classic even if it sells like hot cakes. Unless you also stay true to the original as well. It can happen, it's just not as common.
I see where you are coming from but the real logic is.
If cheap and shiny sell more , why bother with deep and interesting..
Regardless, that doesn't mean the company is dying. Profit is all that matters, it is the bottom line. If it sells, it sells.
#22
Posté 26 février 2011 - 12:29
Passionaticus wrote...
Noviere wrote...
This statement is so far from reality that it literally boggles my mind. You are aware that ME2 and DAO were Bioware's best-selling games, right?Passionaticus wrote...
In other words, if there's no game that can match BG2 in amount of content(i'm not even hoping for the same quality of it, just the amount will do) soon, Bioware is finished as a major developer, imho.
Right. If they continue to "develop" this way, it wouldnt be the same Bioware we knew when BG2 and KOTOR games came out. These 2 revolutionary games introduced totally new levels in CRPG gaming, while the both titles you mentioned are just re-imaginings of KOTOR in new settings. Bioware wanted to create two new universes they could own copyrights to - sci-fi and fantasy one, they did it, and did it quite OK(for ME part, at least). But they're not evolving in terms of gameplay.
Bioware used to be revolutionary studio, not the reformist one.
I love threads like this.
Tooly McToolbag says...
(Insert haughty voice)
What has happened to BioWare? I recently played the demo and upon doing so, I
was most discouraged. I was unable to keep up with the speed of the combat
which indubitably means that it has been dumbed down (have to insert key
phrases). Furthermore, while I have no experience in game production myself, my
30+ years of gaming have made me an obvious expert at making successful games
and it is quite obvious that this will not be a successful game. Not that it
should be mind you as high sales numbers invariably mean that the game has been
made for the lowest common denominator (remember key phrases) and would not be
worthy of my time.
In summation, I believe that this game is utter garbage based on my 30 minute
demo playthrough. I shall be canceling my pre-order post haste and surely, I
will be only one of the millions of betrayed RPG fans who will be doing the
same. My palette will only be reserved for the truly mature fare, such as the
Witcher. In the mean time, I will make the entirely reasonable request of
having BioWare refund my pre-order forthwith. What's that? They aren't selling
me the game? Oh you poor simpleton! When we intellectuals make our demands, we
get them without question!
Sincerely,
Tooly McToolbag
RIP RPG: 1970-2011
Modifié par Stardusk78, 26 février 2011 - 12:30 .
#23
Posté 26 février 2011 - 12:29
BobSmith101 wrote...
marshalleck wrote...
So wait, you want something "totally new", and "just like it was back then in 2000"?Passionaticus wrote...
Its really not OK to sit around for years baking roughly same cakes, even if they're based on good-old recipe.
Totally new level of interaction is needed, like it was back then in 2000. Come on Bioware, we know you can do it!
Maybe he's looking for the same "leap" from FO/2 to FO3/NV.
I think Bioware already achieved that, and the hardcore fanboy response is utterly unsurprising in that it largely mirrors the response we saw from Fallout fanboys on NMA. Which is to say they were out of their minds with rage and contempt for "betraying" the game and "selling out."
Although I do think this response was a bit more muted in the case of FNV.
#24
Posté 26 février 2011 - 12:30
marshalleck wrote...
So wait, you want something "totally new", and "just like it was back then in 2000"?Passionaticus wrote...
Its really not OK to sit around for years baking roughly same cakes, even if they're based on good-old recipe.
Totally new level of interaction is needed, like it was back then in 2000. Come on Bioware, we know you can do it!
Totally new would be something, that no game had ever delivered up to NOW. BG2 delivered that in 2000.
In modern times that would be like GTA4 where every pedestrian is "talkable" and can give you some sort of quest. Or DAO, but where you can ask your OWN, not pre-written by developers but rather typed by user using keyboard, questions to npcs.
#25
Posté 26 février 2011 - 12:31
SLPr0 wrote...
Yeah cause Bethesda trotting out another bugged up Gamebyro engine RPG is going to really help them tell a better story than BioWare does.
Only thing Bethesda's doing this year thats going to be any good at all is Rage,
Err, Skyrim isn't using Gamebryo and ID is developing Rage, Bethesda is only publishing it.





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