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If there will be no breakthrough, next-gen game soon after DA2 and ME3...


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#26
wulfsturm

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Passionaticus wrote...


Totally new would be something, that no game had ever delivered up to NOW. BG2 delivered that in 2000.

In modern times that would be like GTA4 where every pedestrian is "talkable" and can give you some sort of quest. Or DAO, but where you can ask your OWN, not pre-written by developers but rather typed by user using keyboard, questions to npcs.  


Yeah, it's called an "MMORPG."

#27
demin8891

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SLPr0 wrote...

Passionaticus wrote...

... then I suppose even old-timers will switch to Bethesda, CD-Project, whatever. I mean if we cant have rich-detailed world, decent ruleset, convincing characters and deep plot like we used to in BG1-2 and KOTOR in newest Bio' titles, then at least we can get huge(albeit more barren, but who cares since there's no alternative) world and nice graphics in Skyrim, decent plot in Witcher 2.

In other words, if there's no game that can match BG2 in amount of content(i'm not even hoping for the same quality of it, just the amount will do) soon, Bioware is finished as a major developer, imho. Simply good games, like DAO and ME2 were, and DA2 could be(although I doubt it after the demo, but alright, I'll wait for final product) - are no longer enough. Its really not OK to sit around for years baking roughly same cakes, even if they're based on good-old recipe.

Totally new level of interaction is needed, like it was back then in 2000. Come on Bioware, we know you can do it!


Yeah cause Bethesda trotting out another bugged up Gamebyro engine RPG is going to really help them tell a better story than BioWare does.




Skyrim's not using the Gamebryo engine. Unless something's changed in the past couple of weeks, that is. 

#28
Maria Caliban

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Purgatious wrote...

For gamers, the more popular something is, the worse of it is.

Using that logic, bioware is slowly dying.

I feel as though people criticizing BioWare for attempting to appeal to the masses are like people who say Wrath of the Lich King was Blizzard selling out.

Making popular games has always been something BioWare has strived for. BG 1 had over 2 million sales. The original Diablo got 2.5 million. Those were both very impressive sales at the time.

#29
marshalleck

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Passionaticus wrote...

Or DAO, but where you can ask your OWN, not pre-written by developers but rather typed by user using keyboard, questions to npcs.  


Hah, good luck with that. Technology isn't quite there yet. At best you'll get a rather complex chat bot, and that would be neither new nor revolutionary.

#30
Skilled Seeker

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wulfsturm wrote...

Passionaticus wrote...


Totally new would be something, that no game had ever delivered up to NOW. BG2 delivered that in 2000.

In modern times that would be like GTA4 where every pedestrian is "talkable" and can give you some sort of quest. Or DAO, but where you can ask your OWN, not pre-written by developers but rather typed by user using keyboard, questions to npcs.  


Yeah, it's called an "MMORPG."

Indeed, SW:TOR is nothing if not revolutionary. Heck Bioware took ME2 and DA2 in a new different direction from their predecessors and you think they don't take risks and try new things?

#31
AkiKishi

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marshalleck wrote...

I think Bioware already achieved that, and the hardcore fanboy response is utterly unsurprising in that it largely mirrors the response we saw from Fallout fanboys on NMA. Which is to say they were out of their minds with rage and contempt for "betraying" the game and "selling out."

Although I do think this response was a bit more muted in the case of FNV.


I disagree I think Bioware have thrown the baby out with the bathwater with DA2. The original mission statement was "back to our roots" EA take over and now the mission statement is "simplify and sell".Watched the Silverman interview made me want to throw up.  

Well NV is not new so much as FO3 in another part of the country. It was never marketed as FO4.
NV was also more like like FO in spirit the crazy returned.

Link to interview although I expect most people will have seen it.
http://dualshockers....fect-interview/

Modifié par BobSmith101, 26 février 2011 - 12:39 .


#32
SLPr0

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marshalleck wrote...

SLPr0 wrote...

Yeah cause Bethesda trotting out another bugged up Gamebyro engine RPG is going to really help them tell a better story than BioWare does.

Only thing Bethesda's doing this year thats going to be any good at all is Rage, 


Err, Skyrim isn't using Gamebryo and ID is developing Rage, Bethesda is only publishing it. :?


Yeah cause Id Software needs a publisher. Seriously, its being developed in conjunction between Id and Bethesda. Its an epic meeting of the minds between the original masters of the FPS game engine, and one of the better RPG developers of the industry, frankly I think epic is not even close to a grand enough word to explain my feelings on that mix up.

And if Skyrim isn't using Gamebyro I'll eat my hat, they've been hugging that engine for years now. If they've switched up to something that isn't actually completely incapable of running in a stable fashion under Vista and Win 7 I'll be happily surprised.

#33
Maria Caliban

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AllThatJazz wrote...

Bears repeating, I think. Plus also, in my case, L.A. Noire.

How is LA Noire?

<- Is part of the glorious PC master race and so doesn't get it. :(

#34
demin8891

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Passionaticus wrote...

marshalleck wrote...

Passionaticus wrote...
Its really not OK to sit around for years baking roughly same cakes, even if they're based on good-old recipe. 

Totally new level of interaction is needed, like it was back then in 2000. Come on Bioware, we know you can do it!

So wait, you want something "totally new", and "just like it was back then in 2000"?




Totally new would be something, that no game had ever delivered up to NOW. BG2 delivered that in 2000.

In modern times that would be like GTA4 where every pedestrian is "talkable" and can give you some sort of quest. Or DAO, but where you can ask your OWN, not pre-written by developers but rather typed by user using keyboard, questions to npcs.  


The developers would till have to code in the answers to your questions, which they can only predict to a certain point. Have fun finding a game that does that well, you'll be looking for awhile. 

#35
Fredvdp

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Passionaticus wrote...

... then I suppose even old-timers will switch to Bethesda, CD-Project, whatever.

You imply we can only buy games from one RPG developer. I bet most RPG fans have tried a Bethesda game.

#36
Guest_Kordaris_*

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wulfsturm wrote...

Yeah, it's called an "MMORPG."

Say no to crack.

#37
elirian_19

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I'm confused. What exactly is this thread about?

#38
Passionaticus

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wulfsturm wrote...

Passionaticus wrote...

Right. If they continue to "develop" this way, it wouldnt be the same Bioware we knew when BG2 and KOTOR games came out. These 2 revolutionary games introduced totally new levels in CRPG gaming, while the both titles you mentioned are just re-imaginings of KOTOR in new settings. Bioware wanted to create two new universes they could own copyrights to - sci-fi and fantasy one, they did it, and did it quite OK(for ME part, at least). But they're not evolving in terms of gameplay.

Bioware used to be revolutionary studio, not the reformist one.


What universe are you from? BG2 and KOTOR were never revolutionary. They were excellent RPGs, yes - but far from "revolutionary."


So, there were inter-party banters and romances before BG2? Or fully-voiced cinematic RPG game before KOTOR?

#39
marshalleck

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SLPr0 wrote...

Yeah cause Id Software needs a publisher. Seriously, its being developed in conjunction between Id and Bethesda. Its an epic meeting of the minds between the original masters of the FPS game engine, and one of the better RPG developers of the industry, frankly I think epic is not even close to a grand enough word to explain my feelings on that mix up.

And if Skyrim isn't using Gamebyro I'll eat my hat, they've been hugging that engine for years now. If they've switched up to something that isn't actually completely incapable of running in a stable fashion under Vista and Win 7 I'll be happily surprised. 

 Well they are definitely not using Gamebryo, it's confirmed. They are using a new internally developed engine they've dubbed the Creation Engine. How well it will perform is right now anyone's guess. And I won't speculate at the nature of the partnership between ID and Bethesda, but I will say ID have been independently chipping away at Rage for several years now, long before they had any publishing deal arranged with Bethesda SoftWorks--which is the publishing branch of Bethesda's operation, not their development studio.

Modifié par marshalleck, 26 février 2011 - 12:43 .


#40
Nic-V

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You are very, very wrong. Bioware is not going to be "finished as a major developer" if they continue the way they have. They are simply following what is required these days, and to all of you who want a new BG type game there's no chance. We can go back and play the games of old but they will never return to how the games were back then, because the market has changed. I loved BG but I don't mind the way the RPGs have evolved. And yes Skyrim will be epic xD

#41
SLPr0

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elirian_19 wrote...

I'm confused. What exactly is this thread about?


Angsty RPG gamers who think RPG's aren't RPG's any more.

#42
AkiKishi

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Maria Caliban wrote...

AllThatJazz wrote...

Bears repeating, I think. Plus also, in my case, L.A. Noire.

How is LA Noire?

<- Is part of the glorious PC master race and so doesn't get it. :(


I watched a 20 minute preview on a DvD. Looks really good although I'm not sure how it's all going to slot together yet. Got an excellent film noir/hardboiled detective vibe from it though.

#43
marshalleck

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elirian_19 wrote...

I'm confused. What exactly is this thread about?

Pick the post that most interests you. Choose your own adventure!

#44
wulfsturm

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SLPr0 wrote...

Yeah cause Id Software needs a publisher. Seriously, its being developed in conjunction between Id and Bethesda. Its an epic meeting of the minds between the original masters of the FPS game engine, and one of the better RPG developers of the industry, frankly I think epic is not even close to a grand enough word to explain my feelings on that mix up.

And if Skyrim isn't using Gamebyro I'll eat my hat, they've been hugging that engine for years now. If they've switched up to something that isn't actually completely incapable of running in a stable fashion under Vista and Win 7 I'll be happily surprised.


Rage is not being co-developed, id is developing while Bathesda is publishing. (Just like BioWare is developing DA2 while EA is publishing.)

And from Wikipedia:

Skyrim utilizes the Creation Engine, a game engine developed internally by Bethesda.[11]


You better start eating your hat.

Modifié par wulfsturm, 26 février 2011 - 12:41 .


#45
AkiKishi

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Passionaticus wrote...
So, there were inter-party banters and romances before BG2? Or fully-voiced cinematic RPG game before KOTOR?


Inside or outside of Japan ?

#46
AllThatJazz

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Maria Caliban wrote...

AllThatJazz wrote...

Bears repeating, I think. Plus also, in my case, L.A. Noire.

How is LA Noire?

<- Is part of the glorious PC master race and so doesn't get it. :(


Not out until May (at the moment). Looking glorious, though. I'm especially intrigued by the idea of having to tell whether someone's lying just by their facial expression and body language during an interrogation. If Rockstar can pull that off, 'twill be outrageously good.  Not to mention hopefully ported to the PC at some point. x

Modifié par AllThatJazz, 26 février 2011 - 12:52 .


#47
Purgatious

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You better start eating your hat.


I'll get him a fork and the salt.

#48
Spaghetti_Ninja

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I stopped reading after ''Bethesda''. ^_^

#49
marshalleck

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Spaghetti_Ninja wrote...

I stopped reading after ''Bethesda''. ^_^

That's nothing new for the typical BSN crowd. 

#50
wulfsturm

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Passionaticus wrote...

So, there were inter-party banters and romances before BG2? Or fully-voiced cinematic RPG game before KOTOR?


Off the top of my head:

1. BG1

2. KOTOR is not a "fully-voiced cnimatic RPG" ME1 for example is, though.

Keep trying though.