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The things that irritate you in BG?


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#26
Bhryaen

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Son of Imoen wrote...

Flamedance wrote...
- the annoying ambushes between areas in BG1. Thank God for Control+Y....

Even more horrible in modded BG1 though, with the enhanced World Map installed in a mega-mod-installation (BWP or hand-picked) you can run into wyverns or ettercaps when journeying south to Nashkel from Beregost in chapter 1.

Wow, I guessed it right off the bat. Is that a confirmed result of World Map? I got ankhegs + ogre berserkers at level 1 & 2 going between Beregost and the Beregost Temple, and three giant spiders revved up with SCS web-tosses going between Nashkell and the Nashkell Carnival... On a no-reload game that's a bit of a rough bug to steer around, but it's also just an absurdity. Who's going to attend the Carnival or Temple (and survive)?

#27
Flamedance

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Don't get me started on the subject of mods that 'improve' encounters. Some are great, but usually the modder thinks 'tedious' equals 'challenging'. To me BG Spawns has always been the absolute pits in that regard. How much fun are orc mages you run into at lvl 1 that SPAM Confusion, have better defenses than Jon Irenicus and are worth a glorious 500 xp when killed? Even at lvl 6 you're basically dead meat if you don't have an Inquisitor in your party. Even if you have, you'll probably lose half your party. And it's not just incidentally you run into those either. (end of rant)

#28
Gyrannon

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Irritating things in Baldur's Gate....Hmmmmm.....

- I have a 3.40Ghz Pentium D, ATI Radeon HD 3600 series, Socket 775 Biostar MB, 2Gbs of Crucial Ballistix  
  RAM, and EVERY single time I run EITHER of the BG games, it uses 50% of the CPU (Both cores) and causes  
  my computer to shut itself off! It's a really old game for crying out loud & Mass Effect 2 doesn't pull that crap on  
  me. That's currently Number 1 on my list.
- Original BG or Sword Coast is unable to change it's resolution (til I found a mod that fixes that)
- Xzar & Montaron constantly complaining about a quest they wanna complete, even though I'm on my way there!
- Kobolds, enough said.
- Reputation system tied together with an annoying group of very high level righteuos pricks that sound like 
  ELVIS! "(something) The Flaming Fist!" then ambush, then you are dead in seconds. Thx FF, you just helped a
  Chaotic Evil character.
- The first Ogre or Giant you come across while on the road to Beregost can kill your entire party easily. I even
  cheated an he STILL killed my entire party with a darn club! The creature that says "Die Pipsqueak!"
- Playing any kind of mage? Don't sleep outside or else you'll get ambushed by wolves that will overwhelm your
  mage (and Imoen) easily an then it's game over.
- Easy Difficulty is NOT easy, more like Easier for the game to kill you quicker while you gain exp at a much
  slower rate, yeah thats awesome.
- NPCs can be total pricks to you, start a fight with you an the law does NOTHING! But in reverse, THEN they'll
  attack you an help the pricks that provoked you! WTF? No it doesn't matter if you have a reputation of 19, the law 
  will still attack you an they won't help you. Yeah that's fair.
- XP cap, enough said. Plan on Dual classing your character? Sorry it still adds up to the XP cap. Thank you to 
  whoever made the XP Cap Remover!

Modifié par Gyrannon, 04 mars 2011 - 09:40 .


#29
Guerulfus

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The major thing that bugs me is the "Line of Sight" shading. I like the explored area reveal system, but once i've explored.... give me a break, let me scroll over to the place I was just at and see what was there again. Anybody know how to edit or mod and get rid of this? I've never modded BG1, so any tips would be useful.

#30
aries1001

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The pathfinding has always bothered me in Bioware games; Bioware doesn't seem to be able to make decent pathfinding. And it began in with Baldur's Gate. NPCs will move all over the place; e.g. when you tell them to fo a certain spot, they will divide up in two, or even three groups....And maybe one of them, or even two of them, will run into a trap (that'll kill them) or maybe get attacked....the npcs, I mean.

#31
CoM Solaufein

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BG1 lacking the developed NPCs like BG2 has. BG1 NPCs are nothing more than pack mules.
BG1's limited screen resolution.

#32
CoM Solaufein

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BG1 lacking the developed NPCs like BG2 has. BG1 NPCs are nothing more than pack mules.
BG1's limited screen resolution.
 

#33
CoM Solaufein

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BG1 lacking the developed NPCs like BG2 has. BG1 NPCs are nothing more than pack mules.
BG1's limited screen resolution.

#34
Guest_ihatevests_*

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I've been trying to complete this game since its release--multiple tries, several years apart. I just failed another attempt because I was expected to carry a scroll of protection against petrification. None of my save files are far enough back to go get one. Its always something with this game...
Maybe I'll finally try BG II now.

#35
The Cow King

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ihatevests wrote...

I've been trying to complete this game since its release--multiple tries, several years apart. I just failed another attempt because I was expected to carry a scroll of protection against petrification. None of my save files are far enough back to go get one. Its always something with this game...
Maybe I'll finally try BG II now.


You know there's a spell... protection from petrification.

You can also buy one (potion or the spell) from multiple stores in the game, including High Hedge and Sorcerous Sundries.

Modifié par The Cow King, 14 mars 2011 - 04:34 .


#36
Fellanor

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Things that irritate me in Baldur's Gate?

Hmm.. None. When a game is as awesome as BG... The best single-player game EVER, in my opinion, you just embrace everything about it.

#37
LordAiden

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ihatevests wrote...

I've been trying to complete this game since its release--multiple tries, several years apart. I just failed another attempt because I was expected to carry a scroll of protection against petrification. None of my save files are far enough back to go get one. Its always something with this game...
Maybe I'll finally try BG II now.


I actually played BG2 before I even owned BG1... personally I think it's a much better game.   I would recommmend picking up a few "mirrored eyes" potions from high hedge.. immunity to petrification and gaze attacks.  IIRC they're cheaper than the scrolls.

#38
Guest_ihatevests_*

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Thanks guys, Ill keep that in mind when I go back to finally finish it. Reading my post now, I understand I was unclear. What I was commenting on was just the closed pathway that segment of the game is--in that you can't go back and get those protections once you've encountered the obstacle. All Bioware games since have adopted this practice--not including  'no turning back scenarios', and although I'll admit it was my fault for not having a save file right before I entered the chapter, I think the practice of designing those options straight into the game have made them better. I hope that makes more sense.

Modifié par ihatevests, 20 mars 2011 - 05:51 .


#39
ZenMonkey47

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The vest and miniskirt that most of the males wear as their default clothing. This is especially bad on classes that can't/don't wear armor.

#40
VigilPrime

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Do people honestly hate the DnD system? I understand it being out of date, and maybe the fact that mages can only cast such a limited number of spells, but hit rolls and the AC system and all that? Never understood why people disliked it so much. Gotta imagine you aren't just missing. You're being parried, you're hitting armor, they are blocking, dodging.

#41
Son of Imoen

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VigilPrime wrote...

Do people honestly hate the DnD system?


I don't see any hate for the DnD system. Only Humanoid_Typhoon, Seagloom and Snowbug comment on things that are DnD rules. More complaints in this topic have to do with engine limitations (like pathfinding) or the way the gameworld is build up (how easy you can get killed in some areas). Humanoid_Typhoon is often very critical and exact about things he doesn't like, but seeing how much passion he has for the game, I wouldn't say he hates DnD just because there are things he's critical about.

When I was young and played DnD at secondary school, things about AC and hit points got me wandering too. A system with lower hp, but higher chance to dodge (so getting smashed in Time Stop) seems more realistic to me, but I'm practically married to it. ADnD 2nd Edition is like a childhood love I discovered again when getting to know BG and just because it's so familiar, I guess, I love it the most of all systems. I find it more disturbing to have to get to know a new ruleset everytime I buy a new game (DAO, Drakensang, etc.). Gamewise, I'm an old conservative I guess.

#42
The Fred

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I'm gonna try making a mod where you all get half hp. Might make those kobold arrows yet more annoying, though.
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