Could Thedas ever have Mystical Monk type warriors?
#1
Posté 26 février 2011 - 12:28
Okay lets face it Dragon Age 2 is a little more open to extradordinary feats for non-mage characters. You have Rogue's disappearing and reappearing behind targets and stabbing them, throwing things that stun entire areas and so on. While Warriors and speed dashing into groups and knocking them all back, whirlwind is now devastating and cleaves entire mobs of targets in half, you can even strike the ground and causes tremors and quakes.
So why not having a supernatural martial artist type of build? I could see this type of specialization in the warrior tree if leaning toward even greater acts of extraordinary physical feats or if they choose to lean heavily on the magical aspect of the idea, a mage specialization. I know some of the more practical reasons to this is "They haven't introduced any asian like cultures yet or why would anyone in the known parts of thedas develope such a method when they have swords and steel?" So on and so forth.
However the fantasy genres shouldn't limit your imagination, they are supposed to allow it to run free, and the unarmed fighter is one of the most classic ideas in fantasy. Stories of warriors knocking out ogres with their bare hands are common place amongest most fantasy stories. So a warrior who wears little more than cloth and robes, yet can dodge dozens of arrows or that is only scratched by the ogres cleaving greatsword, or that runs at break neck speeds over long distances.. is just another creative tool used to make unique characters.
Does anyone miss this apparently slowly disappearing arch-type in fantasy? I've looked over some of the most recent rpgs to be released and yup just about none of them even resemble or embrace this honored archtype of hero/villain. So my question remains, is there room in Thedas more importantly the Dragon Age franchise for such a type of character?
#2
Posté 26 février 2011 - 12:33
And you're mixing up game mechanics with lore mechanics. Don't do that.
Also your name was a poor choice for these forums.
Modifié par Purgatious, 26 février 2011 - 12:34 .
#3
Posté 26 février 2011 - 12:33
#4
Posté 26 février 2011 - 12:33
#5
Posté 26 février 2011 - 12:35
#6
Posté 26 février 2011 - 12:37
#7
Posté 26 février 2011 - 12:37
LilyasAvalon wrote...
I thought templars WERE the monks.
Also this.
#8
Posté 26 février 2011 - 12:38
TripedWire wrote...
I've always disliked the martial arts monk type character because it's more to do with a stupid bald headed kung fu fighting chop socky archetype than a thoughtful imagining of a warrior-scholar.
how does that apply to a game where you customize your characters appearance, have a set background and aren't from our Earth?
#9
Posté 26 février 2011 - 12:38
#10
Posté 26 février 2011 - 12:38
#11
Guest_Kordaris_*
Posté 26 février 2011 - 12:39
Guest_Kordaris_*
#12
Posté 26 février 2011 - 12:41
Jwd wrote...
i recently read the david gaider novel the calling which is set in the dragon age universe and a prequel to the game. in the novel there is a character named utha who uses her fist for fighting. i might be mistaken but she seems to be featured in awakening at the side of the architect though she uses a weapon in the game.
I remember her from the game, i didn't finish reading the Calling though i some day intend to, when i get the free time or just have a craving for reading novels again, but in the game I don't recall fighting her. Though if what you say is true i would have liked to see it. I also seem to recall a dwarven fighter mentioned only by word of mouth, who I believe is the first silent sister who trained her body to be a weapon and won the proving bare handed and became a paragon or something... and thus the order of the silent sisters were created.
#13
Posté 26 février 2011 - 12:46
Skilled Seeker wrote...
OP doesn't mean actual warrior monks. He wants the cliched asian kongu fu master character that has no place in the DA universe.
I take offense to that slight, as I never said I wanted Asian kung fu fighter.. I only even mentioned there not as of yet being a asian like culture in Thedas (to my knowledge anyway) because I knew thats what most people thought of when they thought of martial arts.... and i don't recall use any descriptive text that signified anything that you said.. defeating ogres bare handed? nope nothing asian about that. Running at break neck speeds over long distance, heck elves in most fantasy do that from birth. Being scratched by overwhelming force, nothing DA2 or 1 didn't do already depending on how you spec the character.
Only thing I did mention was in the title "Mystical" and to the average person in Thedas who can't jump 10 ft into the air, someone utilizing these extraordinary physical feats probably is mystical to them.
#14
Posté 26 février 2011 - 12:47
animedreamer wrote...
TripedWire wrote...
I've always disliked the martial arts monk type character because it's more to do with a stupid bald headed kung fu fighting chop socky archetype than a thoughtful imagining of a warrior-scholar.
how does that apply to a game where you customize your characters appearance, have a set background and aren't from our Earth?
And what if there is no asian culture on thedas?
Modifié par Purgatious, 26 février 2011 - 12:48 .
#15
Posté 26 février 2011 - 12:55
#16
Posté 26 février 2011 - 01:01
Purgatious wrote...
animedreamer wrote...
TripedWire wrote...
I've always disliked the martial arts monk type character because it's more to do with a stupid bald headed kung fu fighting chop socky archetype than a thoughtful imagining of a warrior-scholar.
how does that apply to a game where you customize your characters appearance, have a set background and aren't from our Earth?
And what if there is no asian culture on thedas?
I'm not sure if that was aimed at me or not so i'll treat it as a postive response. Right if there is no Asian culture then how is it looked upon as chop socky and like i pointed out The Dwarves of Orzammar had a champion who trained their physical body to peak levels and won unarmed in a proving.. so its not like the pretense for a order of examplary unarmed fighters can't exist.
I mean the Elves apparently already created the Arcane Warrior. The Quanri invented bombs and telescopes. In fact now that im thinking about it, in origins Sten at the end talks about his people a lot more and judging by some of the things he mentions they might make ideal unarmed fighters similar to this mystical unarmed warrior.
#17
Posté 26 février 2011 - 01:04
SandyWB wrote...
Just wait until they release the expansion pack to DA2 where we get to visit the other side of Thedas, Dragon Age 2: Jade Empire... wait what? Seriously though, I'm playing Jade Empire for the first time ever right now, and it's a great game, however, I really don't want to see supernatural/spirit-based monks in Thedas. It just doesn't fit. It works in Jade Empire because the setting is built around a fantasy Oriental kung-fu/wuxia setting, but Thedas is more of a medieval/Tolkien-esque Europe. The two fantasy worlds types just don't mix well.
While I haven't played Jade Empire, so long as there is a line that need not be crossed when desiging a class, nothing should be impossible or not fit. No one is asking for Dragon Ball Z Thedas version, with dudes in small clothes flying around throwing energy balls blowing up moutains. In fact if Neverwinter Nights could do it what exactly is preventing Dragon Age from doing it on a similar albeit prettier level.
#18
Posté 26 février 2011 - 01:07
#19
Posté 26 février 2011 - 01:07
#20
Posté 26 février 2011 - 01:09
animedreamer wrote...
SandyWB wrote...
Just wait until they release the expansion pack to DA2 where we get to visit the other side of Thedas, Dragon Age 2: Jade Empire... wait what? Seriously though, I'm playing Jade Empire for the first time ever right now, and it's a great game, however, I really don't want to see supernatural/spirit-based monks in Thedas. It just doesn't fit. It works in Jade Empire because the setting is built around a fantasy Oriental kung-fu/wuxia setting, but Thedas is more of a medieval/Tolkien-esque Europe. The two fantasy worlds types just don't mix well.
While I haven't played Jade Empire, so long as there is a line that need not be crossed when desiging a class, nothing should be impossible or not fit. No one is asking for Dragon Ball Z Thedas version, with dudes in small clothes flying around throwing energy balls blowing up moutains. In fact if Neverwinter Nights could do it what exactly is preventing Dragon Age from doing it on a similar albeit prettier level.
It clashes with the RPG system, barehanded people can't upgrade their weapon because they don't one.
#21
Posté 26 février 2011 - 01:09
I don't care how many black belts you have, you come up against somebody armed and you're going down good style.
#22
Posté 26 février 2011 - 01:31
TripedWire wrote...
Overall I think the unarmed fighter is dumb, even in a fantastical RPG. There's a common misconception about martial arts that it is far more effective and powerful than it actually is.
I don't care how many black belts you have, you come up against somebody armed and you're going down good style.
You do realize that the very nature of many martial arts styles is to indeed be able to defend ones self against armed/armored opponents? Jujutsu was created especially to fend against armed samurai if i recall correctly...
Also before this goes on any furthere, lets not forget martial arts styles also employee their own forms of traditional weapons, ranging from simple staves, to bladed weapons and throwing weapons. So its not just a (we don't want to see unarmed monks) thing, because obviously it could transcend that.
#23
Posté 26 février 2011 - 01:40
Just to clarify: Thibbledorf Pwent is a so called "Battlerager", pretty much a mix between a Berserker and the Legion of the Dead. Thibbledorf's special quirk is that he doesn't use weapons. He's clad in a suit of plate armour with spikes on it. He's got a spike on his helmet that's half his own height.
So, while you wouldn't neccessarily have to wear spikes all over you, I believe that a "brawler/monk" could work as long as he wears a ****load of armour, especially if, as stated, there is some kind of "Dwarven martial arts".
Combine that with long spikes on your gauntlets, shoulders, elbows, knees... Ouch.
A weapon is generally more effective for the reach and damaging capabilities it offers, though. Still, it would've been fun to have Oghren (or another Dwarven berserker), just charge into a pile of darkspawn, punching the living hell out of them.
#24
Posté 26 février 2011 - 01:41
If Dragon Age was the approach that, it would be much better to completely ditch the "monk" label entirely and just make a fist combat specialization for rogues or something.
If I'm in Thedas and I see the word "monk" I want to think "Chantry".
Modifié par Red Templar, 26 février 2011 - 01:50 .
#25
Posté 26 février 2011 - 01:49
I think they had to cut it from the game because it was to hard to do.
Modifié par Johnny Shepard, 26 février 2011 - 01:52 .





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