I would be fine if human wasn't able to kill dragon the normal ways. How ever, I try to explain my point.Joy Divison wrote...
Well here's the thing. Using the physical laws I'm familiar with (i,e, earth), a 5' 9" human weighing 170 pounds with a sword and shield wouldn't be able to kill a 60 foot dragon weighing 50 tons; the human would not be able to even reach any of the dragon's vital areas, to say nothing of having the strength necessary to inflict anything more than a superficial wound. Even a glancing blow from the 50 ton dragon would have enough kineic force to instantly incapacitate the human's ability to fight and would most likely kill him. Humanoids need to be able to break physical laws in order to live up to the deeds the bards sing of and RPGs simulate.
In Demo:
The warriors and rogues jump very high. This could be explain just by magic or low gravity. Two handed warrrior hits enemies around and cut multible enmies like they where paper. Can also be explain many ways, materials, magic and so on.. Rogue keeps teleporting or move very fast, but where all those "smoke bombs" come? Is rogue carrying 200 of them or are they "just" magic?
Now if you have looked tv-serie 24, you know how in one day really amazing can happen to one person. Thats' my problem with stuff, when there is one or two amazing thing, I'm still fine. How ever, when there is alot of those moments and stuff what happen to one person or breaks reality, then it starts to lose credibility. It's not anymore realistic.
So, having magic isn't problem at all or doing stuff what can't be done, but everyting has to make some sense how it's done. Have sertain amount of "realism" as logical reason how it's done, does make it better. Just say, it's magic, isn't good enough for me, when the situation isn't magical. If you walk in ground I gonna assume it's because gravity, not by some magical force.
Little like you dragon case.





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