1. dialogue wheel has become way over-simplified with paraphrasing
2. friendly fire damage not being an option except for NM nor does it knock down party members
3. abilities seem to have been gimped
4. some abilities/talents that had impact on choices in DAO may or may not be in DA2
5. you can only play as a human, your choices have been reduced
6. shorter game length compared to DAO from what has been said
7. seems like armor penetration is no longer considered
8. lack of chat with companions in the field
9. weapon restrictions (ie dont think mage can use a bow)
10 removal of some skills
11. restrictive camera angles
again, we are only judging the demo. Im still going to get the game and make my final judgements then but for those RPG purists, you cannot deny that it seems Bioware is going away from its core/loyal audience and seems to be catering to to a more over-the-top, action oriented, hack and slash and arcade style of game.
Modifié par F4d3s, 26 février 2011 - 07:28 .





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