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Problems with triggers on triggers?


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6 réponses à ce sujet

#1
M. Rieder

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Has anyone encountered problems with placing two triggers overlapping on the same spot?

#2
Morbane

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No - I haven't - I have seen it in the OC many times - indeed, I have done it many times.

#3
Alupinu

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Morbane I believe is right, most of the time, there really is no problem. I have had, on rare occasions, triggers not fire because of overlapping. I can only conclude that this had something to do with the scripts themselves that are attached to the triggers. I’m thinking maybe some scripts, when fired simultaneously just don’t mesh.




#4
M. Rieder

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Thanks for the response. I have had problems with triggers in the past and thought it was overlap, but wasn't sure. Probably was the script.

#5
dunniteowl

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Is there a SetDelay Function that can be used in overlapping triggers? In this way, you should be able allow an orderly firing of multiple triggers in the same spot by effecting a static delay between each "layer" in the Trigger Field. I would think as little as .1s or 10ms should allow each event to fire without getting "tangled up" in the previous trigger fire event.
Am I making sense?
dno

#6
Guest_Chaos Wielder_*

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If you can space them a little bit, that'd be preferred. Or, better yet, have one of the triggers call the others enter script via the ExecuteScript function.

#7
Alupinu

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You could take out all the scripts from your multiple triggers and combined them into one script with a logical firing order and attach that script to just one trigger? But… then again that would be work.
alupinu