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Gamestar review: "Main quest takes 12-15 hours".


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#301
Fadook

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BobSmith101 wrote...

Fadook wrote...

You've seen 20 minutes of combat. And 5 of those were the exaggerated stuff that's not representative of normal gameplay.


Putting aside that PC players can use the console to "cheat" levels. What do you think will change in the full game that you cant see in the demo ?


Well we already know that the demo was from an earlier build of the game than a final version so there are changes. For one, Stanley Woo has said that 2-handers are more powerful in the full game than in the demo. There could well be other changes, I don't know. But the main thing is, I see no evidence from the demo to suggest that the combat in DA2 has been dumbed down from Origins. Is is faster-paced? Yes, and that's a good thing that seems to have come without sacrificing the tactical gameplay.

#302
Saibh

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Demo-Mike wrote...

I have a feeling this would be 7/10 if it was anyone but EA/Bioware 

Stop making developers get away with lazyness! I don't want the ending to be in DLC, i don't want repetetive ulgy enviroments in 9/10 games.

****** reviewers! Bioware is never going to put effort into games again .

This is encouraging other developers as well!


You couldn't stop to think that, maybe, in context it doesn't sound that bad? The OP pulled out the most negative things?

I mean, he clarified later, and the end result is...a game that sounds pretty good. But rather than focus on the "detailed character models" "difficult decisions" "multilayered companions" part, you focus entirely on the negative so you can justify disliking the game to yourself.

It's fine if you don't like it, really. But just because you don't like the combat doesn't mean that it's going to be a bad game.

Modifié par Saibh, 26 février 2011 - 11:20 .


#303
errant_knight

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We knew it was going to be short. Not only does it have a voiced protagonist, but we're getting PR about how people wanted it to be that way. Short was a given. I'm way more disappointed that the Alistair cameo is only 1 to 2 minutes long and inconsequential. I was really hopping for some significant interaction--maybe a short quest.

#304
AkiKishi

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Fadook wrote...

Well we already know that the demo was from an earlier build of the game than a final version so there are changes. For one, Stanley Woo has said that 2-handers are more powerful in the full game than in the demo. There could well be other changes, I don't know. But the main thing is, I see no evidence from the demo to suggest that the combat in DA2 has been dumbed down from Origins. Is is faster-paced? Yes, and that's a good thing that seems to have come without sacrificing the tactical gameplay.


The speed itself is ok. Lack of FF totally kills tactical gameplay. It's very easy so I just did the AI and left them to it. playing with the AI makes quite a difference. But thats more strategic than tactical.

The point was that you could see what combat was from that 15 minutes. If you hated it, nothing about it in the game is going to change your mind.

#305
da0Xeffect

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errant_knight wrote...

We knew it was going to be short. Not only does it have a voiced protagonist, but we're getting PR about how people wanted it to be that way. Short was a given. I'm way more disappointed that the Alistair cameo is only 1 to 2 minutes long and inconsequential. I was really hopping for some significant interaction--maybe a short quest.


I am also a little disappointed by Alistair's short cameo but I'm happy he is even in the game. I do understand why it isn't too long though. Alistair's connection with the warden is the reason, especially if he was married to her. 

#306
Night Prowler76

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Altima Darkspells wrote...

Night Prowler76 wrote...

Im not saying TW2 will be better than DA2, sales wise it wont, but Skyrim will be outsell DA2 probably 2 to 1, and the consumer will have spoken, and they will say that a RPG with a 5 year dev time is worth more than one with a 2 year dev time.


Yeah, but in those five years it took to develop Skyrim, EA can release 2.5 games rife with DLCs and cheap(er) production, with the possibility of an overpriced expansion or two, too.  So in the end, they'd win out.


Except if the games are crap and people quit buying them...

#307
PsychoWARD23

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I'm pretty sure it's possible to run through Origins in less than 15 hours and ME2 in less than 10 hours.



Although they took me about 50 and 30 respectively.

#308
gonzalovm

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everyone should wait and play it and shut the f**** up

#309
Night Prowler76

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Darkeus wrote...

And in all the years that they worked on Skyrim, it will still be buggy.

Just like Oblivion, just like Fallout 3.

Not a good analogy...


Oblivion and Fallout 3 also have more content  than any Bioware games, and they sell better, I agree that they can be buggy, also there is a new engine for Skyrim, Im sure you love Bioware and all, but you ahve to be able to accept that they arent perfect and they could possibly be making mistakes with this game.

#310
Huntress

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Origens take me 3 days to finish and I never do everything in it.. I have no clue how can people finish in 15 hours but hello, did you skip everything? you killed loghain at lvl 12?

If you skip so much why does it matter how long is a DLC or an expantion?

and then they want tactics play rofl.. A.D.D game is up and soon to be helded Dragon age 2.

#311
Guest_mrsph_*

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15 hours was around how long it took me to beat Origins according to my latest save (I skipped 99% of the sidequests and the fade)

#312
Night Prowler76

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Darkeus wrote...

Dr. Nexas wrote...

Night Prowler76 wrote...

There is alot less content in this game, I dont see why anyone would be surprised by this, youc ant make a game in 2 years be as good as a game that took you 5 years to make unless you have twice as many employees or something.
Its still amazes me how many Bioware fanboys are in denial about the state of the DA series, GOOD RPGS take more than 2 years to make, and I dont care how good a studio is, they are not going to replicate the amount of content in DAO in less than half the time for DA2.

Think about this for a second, Bethesda has been working on Skyrim since 2006, when Oblivion was released, this is what its like when a company actually cares about their product, they take their time with it, and the longer time between games makes for more anticipation, and its funny DA2 comes out in 2 weeks, but there is more buzz for Skyrim lol

I really want to like DA2, but everything I see is disappointing, the graphics are not on par with TW2 or Skyrim, and then people say oh the story will be better blah blah we have to sacrifice one for the other, which is just not true, the writers are not the ones programming the games, they just write the script lol

Im not saying TW2 will be better than DA2, sales wise it wont, but Skyrim will be outsell DA2 probably 2 to 1, and the consumer will have spoken, and they will say that a RPG with a 5 year dev time is worth more than one with a 2 year dev time.


Baldur's Gate 2 came out 2 years after the original. 


Bam!!!:whistle:


Yes, and it was a PC only title, meaning it had to be developed for ONE platform, which would be a single core processor and very limited configuratoins, when you are making games for PC/360/PS3 all at once its a bit different, I figured saying anything in here would cause the loyals to get in an uproar *facepalm*

#313
Elessen

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Ok then, it's fine by me, I don't want to loose too much time grinding in the Deep Roads anyway

#314
Ploppy

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BG2 also recycled or straight up reused many animations and art assets from BG1. 2 years is not a lot of time to make a game.

#315
FieryDove

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Night Prowler76 wrote...

Yes, and it was a PC only title, meaning it had to be developed for ONE platform, which would be a single core processor and very limited configuratoins, when you are making games for PC/360/PS3 all at once its a bit different, I figured saying anything in here would cause the loyals to get in an uproar *facepalm*


I vote for moar uproar...why not.

#316
v_ware

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Machines Are Us wrote...

I no longer take game magazine reviews particularly seriously, not after GTA4 was given 10/10.


Exactly.

Modifié par v_ware, 27 février 2011 - 12:24 .


#317
Darth Death

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"story lacks epicness"



That line alone worries me...

#318
borelocin

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My first DA:O runthrough took about 30hours. My 12th took less than 20 hours to complete doing the same number of quests. Even the Fade got quicker and smoother with practice (didn't use Skip the Fade).

#319
AkiKishi

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Darth Death wrote...

"story lacks epicness"

That line alone worries me...


Ditto. A story that spans 10 years should be epic.

#320
rob_k

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Darth Death wrote...

"story lacks epicness"

That line alone worries me...


While I can't say for definite, it seems the story has a political emphasis and all the backstabbing that entails, rather than a save the world plot.

Modifié par rob_k, 27 février 2011 - 12:30 .


#321
JrayM16

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rob_k wrote...

Darth Death wrote...

"story lacks epicness"

That line alone worries me...


While I can't say for definite, it seems the storiy's has a political emphasis and all the backstabbing that entails, rather than a save the world plot.


If that's true then I'd be super into that.

#322
Fadook

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BobSmith101 wrote...

Fadook wrote...

Well we already know that the demo was from an earlier build of the game than a final version so there are changes. For one, Stanley Woo has said that 2-handers are more powerful in the full game than in the demo. There could well be other changes, I don't know. But the main thing is, I see no evidence from the demo to suggest that the combat in DA2 has been dumbed down from Origins. Is is faster-paced? Yes, and that's a good thing that seems to have come without sacrificing the tactical gameplay.


The speed itself is ok. Lack of FF totally kills tactical gameplay. It's very easy so I just did the AI and left them to it. playing with the AI makes quite a difference. But thats more strategic than tactical.

The point was that you could see what combat was from that 15 minutes. If you hated it, nothing about it in the game is going to change your mind.


Well if you want friendly fire, play on Nightmare like I'm planning to. Making a judgment about combat in the entire game based on a fairly short demo that is not representative of the final product is silly.

#323
rob_k

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JrayM16 wrote...

rob_k wrote...

Darth Death wrote...

"story lacks epicness"

That line alone worries me...


While I can't say for definite, it seems the storiy's has a political emphasis and all the backstabbing that entails, rather than a save the world plot.


If that's true then I'd be super into that.


It's certainly something different. I'm not sure about the backstabbing, but it stands to reason that'll be the case if factions are vying for control.

A political plot can be good anyway because one only needs look at Martin's A Song of Ice and Fire.

#324
Guest_makalathbonagin_*

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oblivion "main quest" takes 3 h ... just sayin

haters gunna hate

#325
Ivolon

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Darkeus wrote...

BobSmith101 wrote...

Darkeus wrote...

Dr. Nexas wrote...

Night Prowler76 wrote...

There is alot less content in this game, I dont see why anyone would be surprised by this, youc ant make a game in 2 years be as good as a game that took you 5 years to make unless you have twice as many employees or something.
Its still amazes me how many Bioware fanboys are in denial about the state of the DA series, GOOD RPGS take more than 2 years to make, and I dont care how good a studio is, they are not going to replicate the amount of content in DAO in less than half the time for DA2.

Think about this for a second, Bethesda has been working on Skyrim since 2006, when Oblivion was released, this is what its like when a company actually cares about their product, they take their time with it, and the longer time between games makes for more anticipation, and its funny DA2 comes out in 2 weeks, but there is more buzz for Skyrim lol

I really want to like DA2, but everything I see is disappointing, the graphics are not on par with TW2 or Skyrim, and then people say oh the story will be better blah blah we have to sacrifice one for the other, which is just not true, the writers are not the ones programming the games, they just write the script lol

Im not saying TW2 will be better than DA2, sales wise it wont, but Skyrim will be outsell DA2 probably 2 to 1, and the consumer will have spoken, and they will say that a RPG with a 5 year dev time is worth more than one with a 2 year dev time.


Baldur's Gate 2 came out 2 years after the original. 


Bam!!!:whistle:


Not really a great example that was a different age of game making where things were quicker, especially once you had the engine.


Oh now come on.  I will concede and say that the prodcution values and such make dev time a bit longer these days but that is a cop out.  Baldur's Gate II came less than two years after Baldur's Gate.

You know, they could have been working on this game since before DA:O ws released.

And you know, the engine for DA2 is not really different from DA:O either (Art direction does not count since you can change art direction without changing engines.) so your explanation hold less water.


Baldurs Gate II used far more resources from it´s predecessor than DA2 does. It was essentialy a giant addon.