Gamestar review: "Main quest takes 12-15 hours".
#176
Posté 26 février 2011 - 08:39
#177
Posté 26 février 2011 - 08:39
Thats your opinion. Mine is that the game not to mention the original are both a pile of unmitigated doodoo.Demo-Mike wrote...
Amioran wrote...
Demo-Mike wrote...
Two worlds 2 took me 50 hours with side-quests.
Again, it doesn't really matters if what you do is all the same.Demo-Mike wrote...
It's a pretty world, full of life, and not bored because i was mage and warrior at same time. I think Two WOrlds 2 underrated people should try.
I tried it but I cannot see how one should really think that game "full of life". The fact that you can both be a warrior and a mage at the same time doesn't change content. Quests are all the same; you do one you know all the rest.
Then weren't you complaining about DA2 being too "actiony"? TW2 has combos! Now, this is funny.Demo-Mike wrote...
but I'm saying it looks better visually and it's longer (crap story but thats writting department), why is DA II look like less effor game when it's made by RPG masters, big budget stuff.
Better graphics? TW2? Sometimes I'm amazed at the taste of people. Without entering on this, however, you cannot paragonate the technical design of DA2 to the one of TW2. The models seems drawn from a 5 years old child. I think I can do better models with just my left hand, seriously. I don't know your knowledge on the matter, but, just to be sure, look on an anatomical book, see a drawing made by a child and compare the two. You will immediately notice what's wrong on the technical design of models in TW2.
Oh, well...
how can you comment that's it all the same if you haven't played it? How do you comment at all?
Two worlds 2 is colorfull and it looks better. It just does, arrtstyle has nothing to do with it.
Its also a matter of taste from the demo, I've played both 360 and PC now I've realised I'm going to enjoy the game when it comes out.
Different people = different tastes.
#178
Posté 26 février 2011 - 08:40
It certainly doesn't look like constructive criticism to me, anyway. Just bad taste
#179
Guest_iOnlySignIn_*
Posté 26 février 2011 - 08:40
Guest_iOnlySignIn_*
I think we can safely conclude that 12~15 hours is considered a "long campaign" for the reviewers. So aWittand25 wrote...
Content:8/10
long campaign
+high replaybility
many main and side quests
-few areas
-restricted on beeing human
Story/Quests:9/10
+very thrilling, varied quests
+nice surprises
+often different solutions
-story lacks epicness
-open ended
"short compaign" for them would be 5~6 hours at most.
#180
Guest_SilverMoonDragon_*
Posté 26 février 2011 - 08:41
Guest_SilverMoonDragon_*
#181
Posté 26 février 2011 - 08:41
#182
Posté 26 février 2011 - 08:42
Upsettingshorts wrote...
How long did it take them to play DAO's mainquest? All the content?
How about ME1-2?
Self-reported playthrough hours need context as they are highly subjective and reliant on a number of factors. In isolation they are so wildly inconsistent as to be useless.
This.
#183
Posté 26 février 2011 - 08:43
I doubt the Reviewer skipped dialog for DA2 - since it would be first play through. 30 hours or so for finishing the main quest and most of the side quests seems a low estimate for a Bioware game. We'll just have to see.
#184
Posté 26 février 2011 - 08:44
Rompa87 wrote...
It's obvious that some people here aren't going to buy DA2, based on the negativity from some posters and comparisons some make between DA2 and other games. That's perfectly fine in my book. What I cannot understand is the mission these people have taken upon themselves; to convince others not to buy the game by constantly nit-picking, bashing, ridiculing and using sarcastic quips.
It certainly doesn't look like constructive criticism to me, anyway. Just bad taste
$60 is a lot of cash for some people.
If they come back having played the game , then they can't really say they had no warning can they?
If you choose to ignore the negatives then get a game that sucks, totally down to you (in the wider sense not the poster).
JamesX wrote...
Vast majority of DAO is dialog. if you cut through that then you can cut your play time down by half easy.
I doubt the Reviewer skipped dialog for DA2 - since it would be first play through. 30 hours or so for finishing the main quest and most of the side quests seems a low estimate for a Bioware game. We'll just have to see.
Similiar to Jade Empire.
Modifié par BobSmith101, 26 février 2011 - 08:46 .
#185
Posté 26 février 2011 - 08:44
Rompa87 wrote...
It's obvious that some people here aren't going to buy DA2, based on the negativity from some posters and comparisons some make between DA2 and other games. That's perfectly fine in my book. What I cannot understand is the mission these people have taken upon themselves; to convince others not to buy the game by constantly nit-picking, bashing, ridiculing and using sarcastic quips.
It certainly doesn't look like constructive criticism to me, anyway. Just bad taste
no one is convincing no one. People have their minds set now i think.
They are either going to love it or hate it.
Someone who spends time here since the announcement, insulting everyone that displaed the smallest concern about the game, the rushed aspect of it, how they want Fable, COD, farmville audience, isn't suddenly going to play it and go "This sucks" they will love every minute of it.
It doesn't seem like it's going to be the best RPG of the year, or a worthy successor to DA:O but i think i will like it.
I hope it has more Bioware than EA in it.
#186
Posté 26 février 2011 - 08:44
Wittand25 wrote...
-restricted on being human
LOL, ok. Omg.
I wonder when we will have an unbiased review, seriously. What the hell does this have to do with a judgment of a game? You don't judge a game on theory, but on what it shows. More, this is a concept drawback, maybe, not a factual one.
#187
Posté 26 février 2011 - 08:44
Pauravi wrote...
I'm meticulous about my play-throughs, and I always do almost every quest. I never rush through the main story. I generally add anywhere from 50-100% to reported completion times, so I'm not worried about the length.
In my first playthrough i never do everything.It's feel like metagaming ..
Exemple would be probing the area during a follow-me quest .
NPC - Follow me !! Quick
PC - Sure but i need to check and probe the area in case i miss 1 copper inside a hidden chest somewhere in that corner that i haven't discovered.
NPC - Sure take your time.
Modifié par Suprez30, 26 février 2011 - 08:46 .
#188
Posté 26 février 2011 - 08:45
Meh you've been around here long enough to see all this why do you think theres not an ME 3 board yet...Rompa87 wrote...
It's obvious that some people here aren't going to buy DA2, based on the negativity from some posters and comparisons some make between DA2 and other games. That's perfectly fine in my book. What I cannot understand is the mission these people have taken upon themselves; to convince others not to buy the game by constantly nit-picking, bashing, ridiculing and using sarcastic quips.
It certainly doesn't look like constructive criticism to me, anyway. Just bad taste
#189
Posté 26 février 2011 - 08:45
JamesX wrote...
Vast majority of DAO is dialog. if you cut through that then you can cut your play time down by half easy.
I doubt the Reviewer skipped dialog for DA2 - since it would be first play through. 30 hours or so for finishing the main quest and most of the side quests seems a low estimate for a Bioware game. We'll just have to see.
This is so true. My first playthrough of DAO took 40 hours but my second one took about 20 since I was skipping the the cutscenes.
I will be disappointed if it takes 12-15 hours with the sidequests.
#190
Posté 26 février 2011 - 08:46
Amioran wrote...
Wittand25 wrote...
-restricted on being human
LOL, ok. Omg.
I wonder when we will have an unbiased review, seriously. What the hell does this have to do with a judgment of a game? You don't judge a game on theory, but on what it shows. More, this is a concept drawback, maybe, not a factual one.
This is another feature they removed from the original, a feature that didn't want removing .
Either make it better or none at all.
#191
Posté 26 février 2011 - 08:47
DarthKaldriss wrote...
Different people = different tastes.
In fact I never talked about "tastes" (I either expressedly said I was leaving that part alone). I seldomly do, in fact.
#192
Posté 26 février 2011 - 08:47
I don't think that the length itself is anything to be concerned about; I get why people might be concerned about some of the other comments, but it seems clear the guy ran through the game doing only the bare minimum, which for me is kind of missing the point of an RPG. To get the most out of it, you have to do all the extra stuff, so this doesn't really bother me since I'm planning on doing it anyway.
ETA: And reading the breakdown of the review, it's like the write-up doesn't match the pros and cons the reviewer put in the list
Modifié par missnicolec, 26 février 2011 - 08:55 .
#193
Posté 26 février 2011 - 08:47
- Hawke has up to 9 companions, who
generally feel alive and responsive. However, they have consistently
less depth and weaker characterization than the cast in Origins. The
only exception is Varric, whose frequent banter with Cassandra provides
much of the game's tension and humour. He's described as "a d*mn cool
sock" (don't ask)
-The game does not feel long or epic, and the central conflict (mages
vs. chantry) is not as dramatic as the reviewer would have liked. But
although it doesn't have anything comparable to the Battle of Ostagar or
the final attack on Denerim, it still has some very tactical boss
fights.
- ugly ("texture mud") and low-polygon graphics, especially in the areas outside of Kirkwall.
Generally feeling of emptiness/lack of NPCs.
- The ending is described as open ended and unresolved .
We each look for different things in a game, these are mine and less than inspiring!
Modifié par DJBare, 26 février 2011 - 08:48 .
#194
Posté 26 février 2011 - 08:48
dragon age 2 is dragon age 2 not originsDemo-Mike wrote...
Amioran wrote...
Wittand25 wrote...
-restricted on being human
LOL, ok. Omg.
I wonder when we will have an unbiased review, seriously. What the hell does this have to do with a judgment of a game? You don't judge a game on theory, but on what it shows. More, this is a concept drawback, maybe, not a factual one.
This is another feature they removed from the original, a feature that didn't want removing .
Either make it better or none at all.
#195
Posté 26 février 2011 - 08:49
#196
Posté 26 février 2011 - 08:49
I agree, if you hit all the main hub points in Origins you could topple the game in a 10-15 hour span easily.JrayM16 wrote...
Emphasis on "Take your time and explore everything the game has to offer."
Without that, Even Origins could be completed in minimal time.
#197
Posté 26 février 2011 - 08:51
BobSmith101 wrote...
Seriously ?
I see a snowjob in the works.
And how the hell do you get an 87 from that review? Boggles the mind.
Because they really liked the pluses.
#198
Posté 26 février 2011 - 08:52
Anyway, 87 isn't really that bad of a score. However, I don't really buy games based on reviews anyway. *shrug*
#199
Posté 26 février 2011 - 08:52
Raraptor wrote...
I stopped taking reviewers seriously, because most of the time they make things personal instead of looking at it from a neutral point of view.
I dont know about you, but personnal is my definition of a review. Its impossible to have neutral point of view when playing a game. You can compare the game to an other in the same genre but true neutrality is impossible.
#200
Posté 26 février 2011 - 08:54
That list of things includes a lot of stuff the fans expressed worries about, though Gaider would come in and say that when 'fans' complain about EVERYTHING, they'll be bound to get a few things right.





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