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Toolset or DLC which would you want more?


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#1
Edge2177

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I think it's rather an interesting question, but I think I'd rather a toolset then a DLC. I'm sure like Warden's Keep they'll be releasing one rather soon after DA2 comes out but honestly, I think I'd rather see a toolset sooner rather then later. I'm just curious what everyone else thinks.

#2
John Epler

John Epler
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Felfenix wrote...

DLC. I know some people think their little fan creations are anything on par with what Bioware does, but it's a joke to even think such things. If I just wanted the gaming equivalent of fan fiction, I'd still be playing with the other toolsets and not care for DA2.


In fact, a large reason for the disparity of quality between official content and mods has nothing to do with ability, but rather resources. The fact remains that we have numerous folks on staff who have fairly specialized skillsets that they hone at least 5 days a week. This is what we are paid to do, and so we already have a significant time advantage over folks who work on mods when they have a few hours during the week.

Add funding to that mix and we simply have access to more resources than modders. I don't think that makes us any more talented, just better supplied with what we need in the areas of personnel, time and financial resources. And there's a lot of high-quality fan-made content out there, both for our games and for the games of others. Dismissing it as 'fan fiction' is certainly your prerogative, but I believe you do them and yourself a disservice.

As for the arguments about the financials of releasing a toolset insofar as DLC is concerned, the idea that releasing a toolset eats into our DLC numbers is not true. If anything, it keeps people playing and using the game for a far longer time, which means that when DLC is released, DA2 has a larger mindshare and thus folks are more likely to purchase DLC.

#3
John Epler

John Epler
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ishmaeltheforsaken wrote...

JohnEpler wrote...

As for the arguments about the financials of releasing a toolset insofar as DLC is concerned, the idea that releasing a toolset eats into our DLC numbers is not true. If anything, it keeps people playing and using the game for a far longer time, which means that when DLC is released, DA2 has a larger mindshare and thus folks are more likely to purchase DLC.


So, what you're saying is that you used to want to give us a toolset, but now you really want to give us a toolset? :o


We've always wanted to do a toolset. The question becomes, of course, how much that's going to cost in terms of resources, and that's not something I can really speak to. I break out in a cold sweat when I have to debug script files to figure out why my scenes aren't working, nevermind coding in general. In the end, though, it'll come down to how difficult it is to package up the changes, as the way our database works internally is not something most folks would be able to make use of. At least, that's what I understand. I could be entirely, 100% wrong.