Exyle19 wrote...
I'm curious to hear if anyone shares my opinions for different reasons altogether, or disagrees with my opinions, citing my negatives as their positives.
Sure.
You found darkspawn scary. I thought they looked liked zombies and played the same role as goblins/orcs in every bad fantasy game (or book) I'm familiar with. A game isn't going to scare me with cannon-fodder.
Things that also suck any fear from the game:
Floating far above my character's head with a perfect view of the battlefield
Playing a hardened warrior/mage
Playing with a group of three other hardened warrior/mages
Perfect line of sight
The knowledge that everything I fight in the game can be killed
The fact that I have a massive amount of health, armor, healing potions, and healing spells.
Look at Silent Hill, Amnesia: The Dark Decent, or any other decent horror game and tell me how many of them have those elements.
What makes A Song of Ice and Fire 'dark' (I hate that word) is that the people are psychologically believable and VULNERABLE. BioWare games are all about making the player feel excited about combat, not scared. BioWare games are all about making you feel strong, powerful, and as though you're constantly succeeding and getting better. A PC in a BioWare game feels invulnerable.
The darkest part of the original game was the lead up to the broodmother. It had some enemies to fight, but those were just to slow you down. The player suddenly had someone they couldn't see and couldn't fight chanting creepy stuff at them. They didn't know what was going on, had no 'click to respond,' and the art design, music, and VA worked to create an atmosphere of unease.
Yes, the dragon age setting might be dark, the story might be dark, and the character might be well done, but when your gameplay is 'kill hordes of mooks without breaking a sweat' and 'have complex tactical battles that play out like chess games' then there will always be a large psychological gap between the darkness of the setting and the player's experience.
Modifié par Maria Caliban, 27 février 2011 - 02:06 .