Some personal fears about ME3 that you may have.
#1
Posté 27 février 2011 - 12:53
- 40+ hours of gameplay.
- A strong non-linear open-ended story.
- No Multiplayer. (or a strictly optional MP)
The last one maybe pushing it. Especially with EA's (Namely Frank Gibeau) opinion on the future of single player gaming. Now I'm not an EA basher, but some recent comments that the individual has made in conjunction with DICE canceling Mirror's Edge 2 (one of the reasons being mentioned was no multiplayer) has shook my assurance that ME3 will be a quality single player experience.
Now I am unsure about the relationship that Bioware has with EA and I tend to think that EA had virtually no say in ME2's development so but rumors of a MP element being added on to ME3 troubles me. I hope that someone from Bioware shoots this rumor down in the coming months. (much like Rocksteady did with Arkham City)
Now I'm not going to go overboard and claim that the sky is falling based on conjecture nor do I want any posts here that presumes too much. I'm just curious about what are some plausible and impluasible fears that you personally have. (implausible is more "tongue in cheek" but not too over the top)
I'll break down my fear into two categories:
Reasonable:
Story- The game begins with the Reaper assault. It's only been alluded to in speculation and assumptions based on the reveal but I am concerned a bit that many people are assuming that ME3 will begin with a Reaper assault. It's worrisome because I feel that it may force the game to be too action oriented when ME3 should probably be more character/story driven from the beginning and work it's way to the Assault later in the narrative. To me, "The Arrival" DLC speculation clearly elevated this assumption. It's my opinion the "Arrival" DLC may provide a clue as to how the Reapers may get to the Milky Way and might Clue Shepard and Crew that they may be coming sooner than expected. (and their tactics they might use)
Singleplayer/Multiplayer- Probably one of the most talked about and divisive speculation mentioned. Just in case nobody already knows I am very anti-multiplayer and even more anti-MP in ME3. It doesn't really take much effort to find out that most developers and publishers are pushing for MP and are sacrificing SP development and innovation in the process. (there are exceptions and some have even balanced the two very well) This trend worries me greatly. I can explain my issues with MP integration later since it has a lot to do with my last point.
Length- If there is a MP there is a possibility that could affect the length and overall dynamics of the campaign. If there was a MP element in ME3 I doubt that it would lower the gameplay hours to an unreasonable (5-8 hours) time but that is relative. Anything below 35-40 hours is unreasonable.
Unreasonable:
Length- ME3 will be a 5-8 hour game.
Incredibly Linear gameplay
Unfortunately that's all I can come up with now.
#2
Posté 27 février 2011 - 12:55
#3
Guest_iCanHearTheScreaming_*
Posté 27 février 2011 - 01:08
Guest_iCanHearTheScreaming_*
#4
Posté 27 février 2011 - 01:11
#5
Posté 27 février 2011 - 01:26
The most multiplayer at cost of single player is from the first and third person shooter which, too be perfectly honest, never have been sprawling epics in my opinion. I don't think we have to worry about the Multi player "ruining" Mass Effect 3, but I know if there is even a 'chat with your friends feature' someone will light up the social forum screaming about it ruined the single player experience.
#6
Posté 27 février 2011 - 01:30
Play as Tali with a sniper rifle. That would be aweasome.
#7
Posté 27 février 2011 - 01:36
Or... the missions wouldn't be talking orientated. If it was online (Since developers tend to see multiplayer on one console and say "lol") then the other squad could just go on.Pwener2313 wrote...
Single Player Co-op wouldn't work. What would happen in conversations? Im hoping for something like Gears of War. Two teams with skins that we can choose.
Play as Tali with a sniper rifle. That would be aweasome.
#8
Posté 27 février 2011 - 01:39
Collectors & Husks (and who knows what else) vs Alliance vs Mercs vs Alien races vs Geth vs ect....
#9
Posté 27 février 2011 - 01:43
Aside from that, I have no real fears. Bioware knows their stuff.
#10
Posté 27 février 2011 - 01:50
what about Gears styled co-op? The two squads could stick together for parts and then split apart for other parts and provide each other with covering fire (like in the first level of Gears of War. Also on the final boss) The missions wouldn't be talking heavy since Shepard might just screw around asking questions.Pwener2313 wrote...
Two different single player Co-ops? I don't see that happening. A Gears of War kind of MP would be good.
Collectors & Husks (and who knows what else) vs Alliance vs Mercs vs Alien races vs Geth vs ect....
#11
Posté 27 février 2011 - 01:50
Really? You don't embrace the idea of taking the next step?
#12
Posté 27 février 2011 - 01:52
#13
Posté 27 février 2011 - 01:54
Sajuro wrote...
Shepard might just screw around asking questions.
shepard asking personal questions to an NPC while the other two are getting they're asses kicked. Hilarious.
#14
Posté 27 février 2011 - 01:55
Whoo71 wrote...
No multiplayer. At all. Doing so would divert efforts from the main game/plot, which is unnecessary
Weird, because AC:BH did it just fine. Great singleplayer, great multiplayer.
#15
Posté 27 février 2011 - 01:58
That's what the reapers want you to think, they would have a hard time with one shepard, imagine entire squads of shepards.Whoo71 wrote...
No multiplayer. At all. Doing so would divert efforts from the main game/plot, which is unnecessary, and Mass Effect was intended to be simply a single-player RPG.
Shepard1: Wrex
Shepard 2: Wrex
Shepard 3: Wrex
-skip-
Shepard 18: Wrex
Wrex: Shepards.
#16
Posté 27 février 2011 - 02:01
Let's break it down.
This is not a gears-of-war style game; Gears was a primarily action-oriented game with a story tacked on. The main focus of ME is story, exploration, and role-playing. Yes, there is action, yes, there is shooting... But the bulk of the game takes place in conversation, in exploration, in doing things that are manifestly unsuited for co-op. Bioware has always marketed its games to people like me, who prefer rich, detailed worlds we can explore at our leisure rather than have to run-and-gun through them with some other idiot on the next controller.
As for GOW-style non-plot multiplayer... I see no need for it. It would cheapen the characters we've come to know and love (Seriously? Tali fighting against Shepard?), at least at this point in the franchise. Later on maybe, when they've completed their epic storyline and are just looking to cash in on their success, they might make a game like that, but not now. Multiplayer would destroy any sense of immersion in the game. And, let's be honest, ME's combat system isn't suited for multiplayer right now.
#17
Posté 27 février 2011 - 02:02
Pwener2313 wrote...
Oh no, someone mentioned MP, run!
Really? You don't embrace the idea of taking the next step?
I am completely baffled as to why someone hasn't muted you from the forum yet..
Anyway as for the Mass Effect Multiplayer I am not against but not for this idea.
I'd be more inclined to a cooperative journey that followed the single player story where the "host" makes more of the decisions but has "time" to talk it over with the other members of the squad first - thus making conversations more lengthy and it gives more of a realistic feel. So coop - would work for me.
Run and gun death match blah blah blah crap that CoD is oh-so-famous for; that had best stay away from the Mass Effect universe. Multiplayer 90% of the time ruins the games length or playability - Halo is a very prime example of a great starter game that went down hill. Most companies want to apeal to the younger / more rushy generation of players who want more "KILL TEH NUBZ LUL" over "That story blew my fricking mind!".
I for one say do one of the following.
Either...
A.) Make ME3 Cooperative; where everything is COOPERATIVE...
B.) Make a "Mulitplayer Knock Off" that has nothing at all to do with the ME universe and make it like Bad Company (no death match garbage, make the players have an objective for gods sake).
C.) Bugger all with the multiplayer - burn the idea - and beat anyone silly if they bring it up again.
#18
Posté 27 février 2011 - 02:05
One irrational fear is that the DLC will be required for ME3. ME1 isn't even required to play ME2, and I expect the same will be true of ME2 and ME3. I just worry about it when things important to the plot start happening in DLC.
I couldn't care less about multiplayer. As far as I know, it's always optional. So it's just an option that I'll never use.
#19
Posté 27 février 2011 - 02:07
Pwener2313 wrote...
Weird, because AC:BH did it just fine. Great singleplayer, great multiplayer.
Haven't played it so I can't say. I'm not going to play anytime soon though because I've heard friends talk about the plot, and it sound very weak. The DRM is also a turnoff. Unless BioWare/EA totally abandons it's fanbase, multiplayer will never be added; too many people favor single-player only rather than both sp and mp modes.
#20
Posté 27 février 2011 - 02:08
#21
Posté 27 février 2011 - 02:11
Whoo71 wrote...
Pwener2313 wrote...
Weird, because AC:BH did it just fine. Great singleplayer, great multiplayer.
Haven't played it so I can't say. I'm not going to play anytime soon though because I've heard friends talk about the plot, and it sound very weak.
Oh no. I thought the same thing after AC2's ending, but I played it and it's amazing. Ezio has never been better. the twist ending was also unexpected, but very well done.
I recommend checking it out.
#22
Posté 27 février 2011 - 02:11
I wouldn't call yours 'the best' after all you didn't suggest Boo's sacrifice.Pwener2313 wrote...
Mute the person who came up with the best "Ultimate Sacrifice" possibility so far? I don't think so. Just because you disagree with me, doesn't give you the right to shut me up.
#23
Posté 27 février 2011 - 02:15
Pwener2313 wrote...
Mute the person who came up with the best "Ultimate Sacrifice" possibility so far? I don't think so. Just because you disagree with me, doesn't give you the right to shut me up.
It's not that I want you muted for a disagreement (thats immature) - I want people like you muted because it seems like your soul purpose is to invade a forum and spam it (look above at your multiple posts that are...clearly just un-needed).
As for the AC:BH comment...I played the first Creed game - it was too much of the same thing over and over and over and over....
Kill that guy - done.
Kill this guy - more guards - done.
Kill these guys (plural!!! =D!) - more guards - one is black - uh...done?
Kill that WOMAN (oh crap!) - no guards - ITS A TRAP - done.
And Gears of War style coop would kind of make some sense but not really. Playing Garrus as a coop member would kind of feel weird...
But an idea I thought about had been - your Shepard and another Shepard (with a dif name dur) played together and each controlled ONE squad mate that the host unlocked xD!
#24
Posté 27 février 2011 - 02:15
Sajuro wrote...
I wouldn't call yours 'the best' after all you didn't suggest Boo's sacrifice.Pwener2313 wrote...
Mute the person who came up with the best "Ultimate Sacrifice" possibility so far? I don't think so. Just because you disagree with me, doesn't give you the right to shut me up.
Everyone knows Boo is the one who created the Reapers *cough* final boss *cough*.
#25
Guest_iCanHearTheScreaming_*
Posté 27 février 2011 - 02:15
Guest_iCanHearTheScreaming_*
The DRM is also a turnoff.
I heard somewhere that they actually abandoned it for this game, after doing it for AC2.





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