Aller au contenu

Photo

Rachni: ME3 and beyond


  • Veuillez vous connecter pour répondre
118 réponses à ce sujet

#76
Kakistos_

Kakistos_
  • Members
  • 748 messages
It has been recently confirmed that choices from ME1 and ME2 will have major effects in ME3. Choices like hmmm say saving or murdering the Rachni queen. How do you think ME3 will change depending on that choice?

#77
Kakistos_

Kakistos_
  • Members
  • 748 messages
It has been revealed that there will be various types of Husk under the control of the reapers. One of them will be Rachni Husk. So were do you think that these husk came from? It makes sense they are the results of failed clashes with the Reapers but in the case of the Rachni could it be something else? I suppose we will have to wait and find out if these Rachni Husk only appear if The Rachni Queen on Noveria was saved.

#78
AngelicMachinery

AngelicMachinery
  • Members
  • 4 300 messages

Almostfaceman wrote...

Semantics?.  I don't know what's going to happen, but it'd be nice if a Rachni fleet shows up to help.  That's content.  And it's a consequence.  If you must go out of your way to call them both things.  I hope if we kill the queen - no Rachni fleet.  You miss out on some content 'cause there's no scene with the Rachni appearing/you giving the Rachni queen a high-five, etc.

Then later...

No Rachni fleet - squadmate on a different planet helping a colony evacuate dies because our forces are spread too thin.

Rachni fleet - squadmate lives and gets colony evacuated.

But you know yeah that's just my two cents. 


Yea, I can pretty much guarantee it won't happen like that.

#79
Lvl20DM

Lvl20DM
  • Members
  • 610 messages
I think it would be interesting if the Rachni appeared regardless. We know that Cerberus is going to play an antagonistic role - what if they continued their Rachni experiments? That would certainly add a complication to fighting Cerberus soldiers. This would also prevent wasted assets - as it would be strange for the devs to model and animate an entire species, and then exclude them from games where the Queen had been killed.

If you saved the Queen, then maybe that gives Shep an additional ally for the final clash.

#80
Sphynx118

Sphynx118
  • Members
  • 938 messages
They will breed and breed untill they are strong enough to try to take over the galaxy a second time. 

And this time the krogan wont be there to save you GG

Modifié par Sphynx118, 19 avril 2011 - 08:26 .


#81
Zimary

Zimary
  • Members
  • 177 messages

Kakistos_ wrote...

nevar00 wrote...

I expect she'll show up at some point and try and help you. No idea how though. Also I can't imagine her being much use against the Reapers... and same with the Krogan. Both species seem more like ground force units, so I guess they can fight the Heretics and whatever else the Reapers have, but that isn't going to be much help really.

I think that the Rachni Queen will be of much more help than we may yet realize. It has been suggested that the Rachni were all Indoctrinated at some point. What if the Queens mother and by extention herself know something about Indoctrination that others don't? How did they escape when the rest of their race were bent towards the Reapers will? Perhaps the Rachni will provide the answer for which the galaxy can fight the Reapers greatest weapon. Just a theory.

Exactly. The Rachni, with their hive mentality, are basically telepathic/sound based insects (explains why they get along so well with Asari).  Furthermore, this queen survived indoctrination. If you look at all the information available, Reaper indoctrination seems similar to Rachni communication, which explains how they were all so easilly indoctrinated. But with this surviving queen, maybe she figured out a way to counteract indoctrination. Maybe not undo it, but make is so troops could fight against the Reapers without being indoctrinated. That way, even if they dont have a huge fleet, they would still be valuable in preventing mass casualties.

#82
Thargorichiban

Thargorichiban
  • Members
  • 2 540 messages

Kakistos_ wrote...

It has been revealed that there will be various types of Husk under the control of the reapers. One of them will be Rachni Husk. So were do you think that these husk came from? It makes sense they are the results of failed clashes with the Reapers but in the case of the Rachni could it be something else? I suppose we will have to wait and find out if these Rachni Husk only appear if The Rachni Queen on Noveria was saved.


I didn't see any confirmation that the husk in question was a Rachni husk or a Keeper husk. Both have similar models and I think it could be a toss-up.

Just saying...

#83
Someone With Mass

Someone With Mass
  • Members
  • 38 552 messages

Thargorichiban wrote...

I didn't see any confirmation that the husk in question was a Rachni husk or a Keeper husk. Both have similar models and I think it could be a toss-up.

Just saying...


The GI article mentions rachni husks, and the image looks nothing like a keeper. The head isn't as slim as a keeper's.

#84
Notanything

Notanything
  • Members
  • 211 messages
I really do love the Rachni. Acid that bypasses shields, tentacles that can impale people, what's not to like? I hope they become valuable allies in the third game. I'd hate to see them just be like fodder, they deserve better than that.

#85
Sphynx118

Sphynx118
  • Members
  • 938 messages

Kakistos_ wrote...


The Rachni breed extremely fast. As stated earlier in the thread the Rachni are known to have at the least a small fleet not to mention their high value as ground troops. The Rachni were never easily Indoctrinated. They were targeted by the Reapers, presumably Sovereign, because of their power and large numbers. Indoctrination takes a while and now that they know what to look for, no race will be Indioctrinated without a fight. You are probably right about the altered content but the Rachni are a significant part of Mass Effect. They challenged the whole of citidel space and nearly won. The impact they could have in ME3 could be massive. Not choosing to save the Queen will hurt.

No you dont know that it will hurt to kill her. Thats bias. Just because you saved her.

The rachni have been used before with great success so by going on facts the probably will be used by reapers again. 

Just because they know about indoctrination doesnt mean they are any safer than before.

And just for fun: Saving the queen will hurt. You will have given the reapers their biggest weapon. They will burn the citadel to the ground and feed on your squads corpses. I killed her so i KNOW it will play out like that LULZ!111

Modifié par Sphynx118, 19 avril 2011 - 10:21 .


#86
Kakistos_

Kakistos_
  • Members
  • 748 messages

Sphynx118 wrote...

Kakistos_ wrote...


The Rachni breed extremely fast. As stated earlier in the thread the Rachni are known to have at the least a small fleet not to mention their high value as ground troops. The Rachni were never easily Indoctrinated. They were targeted by the Reapers, presumably Sovereign, because of their power and large numbers. Indoctrination takes a while and now that they know what to look for, no race will be Indioctrinated without a fight. You are probably right about the altered content but the Rachni are a significant part of Mass Effect. They challenged the whole of citidel space and nearly won. The impact they could have in ME3 could be massive. Not choosing to save the Queen will hurt.

No you dont know that it will hurt to kill her. Thats bias. Just because you saved her.

The rachni have been used before with great success so by going on facts the probably will be used by reapers again. 

Just because they know about indoctrination doesnt mean they are any safer than before.

And just for fun: Saving the queen will hurt. You will have given the reapers their biggest weapon. They will burn the citadel to the ground and feed on your squads corpses. I killed her so i KNOW it will play out like that LULZ!111

It is possible that the Rachni want to try and take over the galaxy again but I doubt it. If this is the sitch then we will not know about it until the Reaper threat is dealt with. They don't want to be wiped out by the Reapers anymore than any other race does. The Rachni are not going to let themselves become indoctrinated again or voluntarily work for the Reapers, they are going to help fend off the threat and then that is when they would try to conquer. And the Rachni single handedly threatened all of citidel space, having them on your side will make a difference.

#87
Raven1015

Raven1015
  • Members
  • 16 messages
The problem is that I don't see why it should be simplistic with the Paragon decision being favored (I'm not a hardcore Renegade by the way, I just want to see a complex unfolding of the consequences, not an easy one). Simply having the Rachni saving the day makes the original decision cheap, because then there clearly is a right and wrong decision in retrospect.

Instead, Bioware should definitely make those decisions count in a real way, by making both paragons and renegades deal with both positive and negative effects of their decisions. For example, maybe the Rachni do help you defeat the Reapers, but now you are left with a galaxy potentially on the brink of another war, while Renegades don't have that help, and lose more people/planets but ultimately have a galaxy that is free of the threat of a Rachni conflict.

Or...maybe saving the Rachni does earn you their help, but alienates other potential allies. Maybe it gets you both Rachni allies and indoctrinated Rachni enemies, while Renegades don't have either, making their life both easier and harder. Whatever the case may be, simply having the Rachni save the day is a pretty disappointing way of playing out the scenario.

#88
Merchant2006

Merchant2006
  • Members
  • 2 538 messages

JKoopman wrote...

I'm sure the Rachni Queen will send you a nice email or something in ME3. I wouldn't get your hopes up for much in the way of plot influence though. Fool me once, BioWare, shame on you. Fool me twice, shame on me.


Lmao, Rachni email.

"We sing the songs, they are enjoyable, but we cannot come to see the saviour of our children.

From,

Rachni Queen"

Alliance Fleet: FFFFFFFFFFFFFFFFFFFFFFFFFFFF SHEPARRRRD! 

Or something to that effect.

#89
Destroy Raiden_

Destroy Raiden_
  • Members
  • 3 408 messages
We already know they do ship repair so they could speed that up if they work with the geth and Quarian engineers to get damaged ships back online asap. They may be able to produce ships from scratch as well sense according to the only witness of their capabilities is the woman working with them though Iam worried about their indoctrination abilities now...

The woman seems out of it and when asked about where the queen is specifically she responds she has no active memory of it but knows that when she needs it she will remember it. Very similar to how one of the Asari consort girls said she was simply called to come back to work. The only difference I think between the consort and the queen are the queen will indoctrinate forces for shep and more or less good and the consort will indoctrinate for the reapers bad group.

Though having indoctrination at all in play on sheps side is questionable at best is it good if the ends turn out good?

I think for a physical space force and ground force they could work well too. We know they can ambush fairly well but sense both the reapers are kind of bug like will they pick up on rachni movement?

#90
Kakistos_

Kakistos_
  • Members
  • 748 messages

Raven1015 wrote...

The problem is that I don't see why it should be simplistic with the Paragon decision being favored (I'm not a hardcore Renegade by the way, I just want to see a complex unfolding of the consequences, not an easy one). Simply having the Rachni saving the day makes the original decision cheap, because then there clearly is a right and wrong decision in retrospect.

Instead, Bioware should definitely make those decisions count in a real way, by making both paragons and renegades deal with both positive and negative effects of their decisions. For example, maybe the Rachni do help you defeat the Reapers, but now you are left with a galaxy potentially on the brink of another war, while Renegades don't have that help, and lose more people/planets but ultimately have a galaxy that is free of the threat of a Rachni conflict.

Or...maybe saving the Rachni does earn you their help, but alienates other potential allies. Maybe it gets you both Rachni allies and indoctrinated Rachni enemies, while Renegades don't have either, making their life both easier and harder. Whatever the case may be, simply having the Rachni save the day is a pretty disappointing way of playing out the scenario.

First of all, the Rachni are not going to 'save the day'. They are a definite boon to the galaxies fight against the Reapers but they are in no way an insta-win. I agree that some decisions should have consequences whether they be paragon or renegade but it's cheap to have EVERY decision carry a double edge. In retrospect, now that we know the Rachni are on our side, sparing the Queen was a good decision and there may be backlash but it won't come to war.

#91
MFleeties

MFleeties
  • Members
  • 9 messages

Kakistos_ wrote...

It has been revealed that there will be various types of Husk under the control of the reapers. One of them will be Rachni Husk. So were do you think that these husk came from? It makes sense they are the results of failed clashes with the Reapers but in the case of the Rachni could it be something else? I suppose we will have to wait and find out if these Rachni Husk only appear if The Rachni Queen on Noveria was saved.


This is my theory on the Batarian husks too - they became a target for Reaper indoctrination.

#92
Black Raptor

Black Raptor
  • Members
  • 1 114 messages
My theory is that while you're going around finding cannon fodder for the reapers, certain groups will not play nice as long as certain other groups are part of your meatshield.
Ultimately there will be a limit on how many factions you can ally with. This is how they'll balance out paragon(everybody lives and lots of potential fodder) and renegade (kill kill kill)

#93
Black Raptor

Black Raptor
  • Members
  • 1 114 messages
I'd also like to put my 2 cents out there as to why the Rachni were "so easily" indoctrinated.
While they breed extremely fast and fight well, you only need to indoctrinate the queens to gain control over the entire species. For other organic races, you'd have to indoctrinate a lot more for a lot less gain.
Hence why the reapers chose the rachni to attempt to do whatever they were supposed to do during the rachni wars.

#94
eTheBlack

eTheBlack
  • Members
  • 43 messages
If you killed Rachni then they will not appear in ME3. If you let Queen go, then they will be. Is that to hard to understand?

#95
Kakistos_

Kakistos_
  • Members
  • 748 messages

Black Raptor wrote...

I'd also like to put my 2 cents out there as to why the Rachni were "so easily" indoctrinated.
While they breed extremely fast and fight well, you only need to indoctrinate the queens to gain control over the entire species. For other organic races, you'd have to indoctrinate a lot more for a lot less gain.
Hence why the reapers chose the rachni to attempt to do whatever they were supposed to do during the rachni wars.

I am not sure that I agree with your hypothesis. Indoctrinating the Queens is probably the best way to gain control over the Rachni but I believe that the Soildiers, Drones and Broodlords, while loyal to their respective Queens, are also sentient and capable of making their own decisions even if they are opposed to their mother's. Granted we don't know much about the Rachni, I can't imagine an Indoctrinated Queen saying "Smash all the eeeggssss!" and her children blindly following her directive. As to how the Rachni were Indoctrinated I infer that Sovereign presented himself to them as a deralic ship and subtly began to take control as the species turned their eye to the marvel. I think they were chosen simply because of the power they posses as a species for the purpose of taking over the Citadel.

#96
Kakistos_

Kakistos_
  • Members
  • 748 messages

eTheBlack wrote...

If you killed Rachni then they will not appear in ME3. If you let Queen go, then they will be. Is that to hard to understand?

I have expressed before that I do not believe the Queen on Noveria is the last hope for the Rachni race but in this case I agree with you. If the Queen was in fact murdered in ME1 then the Rachni should not appear in ME3. To have them show up regardless of the choice, even as an enemy, truly cheapens the impact.

#97
Kakistos_

Kakistos_
  • Members
  • 748 messages

MFleeties wrote...

Kakistos_ wrote...

It has been revealed that there will be various types of Husk under the control of the reapers. One of them will be Rachni Husk. So were do you think that these husk came from? It makes sense they are the results of failed clashes with the Reapers but in the case of the Rachni could it be something else? I suppose we will have to wait and find out if these Rachni Husk only appear if The Rachni Queen on Noveria was saved.


This is my theory on the Batarian husks too - they became a target for Reaper indoctrination.

I do not think that the Reapers will try to activley Indoctrinate anyone. Now that they have been revealed to the galaxy, Indoctrination would be too risky as it takes time and any race would retaliate knowing the source of the buzzing in their heads. Indoctrination worked with the Rachni because they had no idea what they were dealing with or the consequences. Now the tables have turned.

#98
Hatchetman77

Hatchetman77
  • Members
  • 706 messages
I'm hoping that you use allies much like companions for the suicide mission in ME2, where you can assign them to certain tasks and choosing approriate allies for appropriate tasks can alter which enemies you face, the strenth of the enemy force in the final battle and even the success of the battle.  The more allies you have the more options you have.

#99
Kakistos_

Kakistos_
  • Members
  • 748 messages

Hatchetman77 wrote...

I'm hoping that you use allies much like companions for the suicide mission in ME2, where you can assign them to certain tasks and choosing approriate allies for appropriate tasks can alter which enemies you face, the strenth of the enemy force in the final battle and even the success of the battle.  The more allies you have the more options you have.

It looks like this may end up being the case. The only issue I have is what happens to the races that Shepard can't convince to help? Do they just stand back and watch as death comes for them or do they do their own thing regardless of what Shepard N' friends are doing? Whatever the case it occurs to me that the Rachni will be the first allies to join those who chose to save the Queen on Noveria.

#100
Clonedzero

Clonedzero
  • Members
  • 3 153 messages
i hope it doesnt "reward" saving the rachni queen, because then saving it is the "right choice" and thats really really dumb.