Well you would have the stage for the conversation but that shouldn't have anything to do with the cutscene no? Play cutscene with any spoken lines and al animations you want to use. At the end of the cutscene jump the players and start the staged conversation.
What you see is not what you get...?
Débuté par
Beerfish
, févr. 27 2011 03:41
#26
Posté 19 mars 2011 - 10:03





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