Questions you have always wanted to ask about RPGs...
#101
Posté 29 octobre 2009 - 03:16
#102
Posté 29 octobre 2009 - 03:20
There was a Jrpg that actually did something like this. It wasn't implemented very well but it was a neat concept.Servant of Nature wrote...
Naelven wrote...
Aside from Vampire the Masquerade: Bloodlines why doesn't your character ever acknowledge YOUR existence? Of all the impudence...
"Yes, O omnipresent authority figure?"
#103
Posté 29 octobre 2009 - 03:54
Lurklen wrote...
There was a Jrpg that actually did something like this. It wasn't implemented very well but it was a neat concept.Servant of Nature wrote...
Naelven wrote...
Aside from Vampire the Masquerade: Bloodlines why doesn't your character ever acknowledge YOUR existence? Of all the impudence...
"Yes, O omnipresent authority figure?"
Was that game Disgaea?
#104
Posté 29 octobre 2009 - 04:00
#105
Posté 29 octobre 2009 - 04:37
#106
Posté 29 octobre 2009 - 04:53
Infinite Insight wrote...
I once played a game a loooong time in the past. It was a digimon game. You had to take them to designated "restrooms", which were basically poor graphics urinals at ground level. If you didn't make it to the bathroom with them on time they would lay a steaming pile on the ground, and their stats would be knocked down (or something to that effect). Long story short, worst game mechanic EVER. That's why they don't include it in games.
I remember having that game! It was more of a chore than anything; having your digimon poop in a middle of a dungeon >
Back to the topic, how is it possible for a giant monster with fangs and claw manage to drop an epic weapon?
Modifié par throwmeaname, 29 octobre 2009 - 04:54 .
#107
Posté 29 octobre 2009 - 04:57
#108
Posté 29 octobre 2009 - 06:05
kaispan wrote...
I think the better question was why it took him so long to drop it.
I always took long spawn times as a simulation of how long it would actually take your character to find the mob, and find out how to kill it. I dunno what to say about this though. lol
#109
Posté 29 octobre 2009 - 06:39
Only morrowind and oblivion pleased me with there loot systeem
Seeming a person with an adorable AXE and good shoulderpads/top armor. KILL>.> and see a me walk around with the loot the npc was visible wearing
#110
Posté 29 octobre 2009 - 06:41
Boeresmurf wrote...
they thing i always found odd, was to get a ****load of items from wild monsters who are roaming the forests .out any visible pockets.or all of them carry soulbound portable holes we pc's dont know of.
Only morrowind and oblivion pleased me with there loot systeem.
Seeming a person with an adorable AXE and good shoulderpads/top armor. KILL>.> and see a me walk around with the loot the npc was visible wearing
Baldur's gate was true to it as well. Animals dropped no loot that they shouldn't. All mobs dropped everything they had on them (yes, even mundane stuff like normal leather armor).
#111
Posté 29 octobre 2009 - 07:51
#112
Posté 29 octobre 2009 - 07:54
RL: If at first you don't succeed, hope there are no witnesses.
#113
Posté 29 octobre 2009 - 08:35
Why are there legions of guards happily guarding the local pub (oblivion, fable) but studiously ignoring the gathering armies of dagnasty evil out there!
Why do enemies with decayed flesh always seem tougher?
How do skeletons manage to make noise other than bones clanking together?
EDIT: For that manner, htf do they manage to move without falling apart, dark magic or no?
These are the mysteries. Do not question them. The last gamer who tried woke up to find all his game discs replaced by Hannah Montana: The Game and commited suicide shortly after.
#114
Posté 29 octobre 2009 - 08:44
#115
Posté 29 octobre 2009 - 11:40
#116
Posté 29 octobre 2009 - 01:29
We all use the same Kryptonic method that Superman uses.Meteo63 wrote...
How can people change clothes whenever they want, in only a fraction of a second? Pause. Switch clothes. Unpause.
#117
Posté 29 octobre 2009 - 01:36
BluesMan1956 wrote...
We all use the same Kryptonic method that Superman uses.Meteo63 wrote...
How can people change clothes whenever they want, in only a fraction of a second? Pause. Switch clothes. Unpause.
and why can't we use this during battle?
#118
Posté 29 octobre 2009 - 04:13
"You want me to go over there and fetch something for you? I mean, is something wrong with your legs? IT'S RIGHT THERE! I CAN SEE IT FROM HERE!"Alexandus wrote...
#119
Posté 29 octobre 2009 - 04:23
End of line.




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