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DX11 render pathway working better than DX9 in demo?


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#1
CHaoS_06

CHaoS_06
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I know Bioware said DX11 doesn't work, but it seems to give me noticably better performance when I set it to DX11 and not DX9 with the same "medium" setting.. In DX9, the demo always pauses for a few seconds before cutscences and I actually get a message saying "loading" and there are also pauses in between dialogues. But I get none of this when running DX11. Completely smooth. The "high" setting gives me very unstable framerates though, so I guess that's not working as it should.

Anyone else experience this?

Oh.. My PC is a C2D E7500, 4GB RAM, GTX460 OC 1GB, Win 7 Pro 64bit

Modifié par CHaoS_06, 27 février 2011 - 05:54 .


#2
heretica

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I will try later. My DX11 made my game so laggy the first time.

#3
DTKT

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I had none of the pausing before cutscenes and during dialogue. It still seems that theres a fair share of users with issues with DX11.