After reading the reviews...
#51
Posté 27 février 2011 - 10:24
#52
Posté 27 février 2011 - 10:25
Chunk of DLC is probably what is coming after DAII.
#53
Posté 27 février 2011 - 10:28
falconlord5 wrote...
Personally, I'm hoping for a cliffie, just to watch the forums explode.
EA wants our money. Bioware just wants our tears
#54
Posté 27 février 2011 - 10:29
DTKT wrote...
Expansion as we know them are dead.
Chunk of DLC is probably what is coming after DAII.
Starcraft II, Diablo III, Dawn of War II, Theater of War, beg to differ.
#55
Posté 27 février 2011 - 10:30
Saibh wrote...
I.leary wrote...
As cool as it was, DA:O's last battle was rather clichè. That ending cutscene when Teagan looks to the tower and the Darkspawn retreat made me think "wait, I saw this before". I don't mind a different resolution for the story, as long as it doesn't contain a very forced cliffhanger. (NWN2 made me kind of pissed off, even though there was an expansion)
Also, why is it always Teagan? I never get that.
Was it someone else? I could swear it was Teagan fighting with the Redcliffe soldiers there at the end.
#56
Posté 27 février 2011 - 10:30
BloodyMangus wrote...
falconlord5 wrote...
Personally, I'm hoping for a cliffie, just to watch the forums explode.
EA wants our money. Bioware just wants our tears
And I'm totally with BioWare on this one.
#57
Posté 27 février 2011 - 10:33
#58
Posté 27 février 2011 - 10:34
#59
Posté 27 février 2011 - 10:38
My Avatar is Batman wrote...
It's not that bad
Just no where near as epic as Origins.
Yeah, kinda like ME2's ending being nowhere near as epic as ME1's ending. But it was an OK ending. Not horrifically bad.
And Iike ME2 the game builds up to something that everyone is expecting to be epic. The suicide mission was so not a suicide mission (horizon was tougher and longer (heck, some recruitment missions were tougher and longer)) it disappointed many. Bioware says "world changing event that shapes the course of Thedas history", but it probably falls short of that. If you lower your hopes to a "Eh, some politic stuff but hardly a return to barbarism" you should be at the least, content with it.
Same could be said for Witch Hunt, although that was a horrible ending. Bioware does alot of false hyping these days so I assume the opposite of what they say and lower my expectations accordingly.
Modifié par Darkhour, 27 février 2011 - 10:44 .
#60
Guest_Rakia_Time_*
Posté 27 février 2011 - 10:41
Guest_Rakia_Time_*
Origins had a epic ending?My Avatar is Batman wrote...
It's not that bad
Just no where near as epic as Origins.
#61
Posté 27 février 2011 - 10:52
The epilogue didn't make things any better. I'd have preferred everything to be a long cut scene.
So unless we get news that DA2 actually ends before the final battle, which is the only scenario I can think of right now that would feel even more rushed and anti climatic, I won't worry.
I don't mind cliffhangers when they deliver a real jaw dropper. And that will be followed by a satisfying conclusion in a future game. No DLC rip off!
#62
Guest_Calin Pandurescu_*
Posté 27 février 2011 - 11:02
Guest_Calin Pandurescu_*
Rakia_Time wrote...
Origins had a epic ending?My Avatar is Batman wrote...
It's not that bad
Just no where near as epic as Origins.
Origins, was something epic in 2009. Was very story based, like a oscar movie with rpg elements, and graphics. I think everybody who played Origins without skipping the dialogues, and playing almost 6 hours/day, that player was linked to the game, that makes Origins something epic, and the ending as wel( in some sort), in one word, Origins = addicted ( or two words:lol: )
I hope that Dragon Age 2 will rise in addiction and that feeling like Origins, even the new title fron BioWare has a fast combat and logically the dialogues in the entire game will be less, because the main character talks, and there will be less dialogues to acces. The Warder in Origins didn't have a voice, and they put a large ammount of dialogues.
#63
Posté 27 février 2011 - 11:08
#64
Posté 27 février 2011 - 11:09
#65
Posté 27 février 2011 - 11:13
#66
Posté 27 février 2011 - 11:35
Rakia_Time wrote...
Origins had a epic ending?
It ends with an explosion.
Therefore we can deduce that DA2 doesn't end with an explosion, since it's less epic.
Modifié par _Loc_N_lol_, 27 février 2011 - 11:36 .
#67
Posté 27 février 2011 - 11:41
#68
Posté 27 février 2011 - 11:52
expansions arent dead. you can easily do well made expansions as a large DLC. awakening is a good example of that. personally i'd rather have a large expansion DLC that i pay 20-30 bucks for than several bite sized ones every other month.DTKT wrote...
Expansion as we know them are dead.
Chunk of DLC is probably what is coming after DAII.
thats what happened to me after awakening, i didn't play any DLC after that because i had moved on to other games, i still absolutely loved DA:O but a small DLC isn't going to drag me back, its just going to annoy me that i wont get to see that because i dont want to replay the game just to see a bite sized piece of content.
i still don't know what golums and witch hunt are all about.
#69
Posté 27 février 2011 - 11:55
DJ0000 wrote...
Why does everyone hate cliffhangers so much. I unerstand they aren't necessarily satisfying but they do leave an excitement for the next installment. I think it depends on how well the story is told, not all cliffhangers are bad but some do suck.
Because games should be self contained even if they are part of a trilogy or whatever. See Baldurs Gate for an example.
#70
Posté 28 février 2011 - 12:01
because they're a cheap way to draw out that excitement.DJ0000 wrote...
Why does everyone hate cliffhangers so much. I unerstand they aren't necessarily satisfying but they do leave an excitement for the next installment. I think it depends on how well the story is told, not all cliffhangers are bad but some do suck.
i dont watch TV shows on their normal scheduel because i hate that "having to wait a week to find out what happens next then wait another week because they did another cliffhanger episode LOST did that ALOT.
eventually i decided to start waiting till the season of the show is over (avoid spoilers like the plague) and just watch the entire season over the course of a week or two. thats how i watch TV now lol. plus its easier to apperciate and notice details that spread across multiple episodes that way too.
i still remember the month i watched all of BSG, that was glorious.
but back onto the subject, the mere fact games take a long time to develop means a cliff hanger would be sitting there for a long time unanswered which would bug me alot
#71
Posté 28 février 2011 - 12:03
Clonedzero wrote...
because they're a cheap way to draw out that excitement.DJ0000 wrote...
Why does everyone hate cliffhangers so much. I unerstand they aren't necessarily satisfying but they do leave an excitement for the next installment. I think it depends on how well the story is told, not all cliffhangers are bad but some do suck.
i dont watch TV shows on their normal scheduel because i hate that "having to wait a week to find out what happens next then wait another week because they did another cliffhanger episode LOST did that ALOT.
eventually i decided to start waiting till the season of the show is over (avoid spoilers like the plague) and just watch the entire season over the course of a week or two. thats how i watch TV now lol. plus its easier to apperciate and notice details that spread across multiple episodes that way too.
i still remember the month i watched all of BSG, that was glorious.
but back onto the subject, the mere fact games take a long time to develop means a cliff hanger would be sitting there for a long time unanswered which would bug me alot
I don't really mind it week to week but I find with games by the time they finally get around to resolving it I've ceased to care.
#72
Posté 28 février 2011 - 12:11
I know my sister and brother sometimes watch tv like that but I've never really minded the wait.
#73
Posté 28 février 2011 - 07:21
Speaking of Assassin's Creed, I need to get on that. Been a while since I played.....Dragon Age takes me away from all my other games.DJ0000 wrote...
Fair enough. In my personal experiece I think the excitement can be good like in Assasin's Creed for example, but each to their own.
I know my sister and brother sometimes watch tv like that but I've never really minded the wait.
#74
Posté 28 février 2011 - 07:30
#75
Posté 28 février 2011 - 07:34
Demo-Mike wrote...
Kerethos_ wrote...
I don't mind and ending that leaves things open for DLC, it worked fine in Origins... even if you died.
Origins tied everyhing up.
It wasn't open.
In the event it flopped. That's generally how these things are done. Start it off with a self-contained story, and if it's good, give it a sequel regardless if it needs one or not.





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