Aller au contenu

Photo

After reading the reviews...


  • Veuillez vous connecter pour répondre
92 réponses à ce sujet

#76
Zigzaggy

Zigzaggy
  • Members
  • 191 messages

Poison Apple wrote...

At the end it's revealed that... Hawke was the sibling killed by the ogre! He/she was dead all along! :o 


made me Image IPB

#77
AlexXIV

AlexXIV
  • Members
  • 10 670 messages

ishmaeltheforsaken wrote...

Jedi Master of Orion wrote...

Didn't they say they weren't doing expansion packs for this game?


No. I remain hopeful.

Actually they did say that. There will be DLCs but no expansion of the magnitude of Awakenings.

#78
0x30A88

0x30A88
  • Members
  • 1 081 messages
By cliffhanger you mean like the ending of Inception? That would be rather pointless in a video game though.

#79
Aran Linvail

Aran Linvail
  • Members
  • 543 messages

sythsillis wrote...

The ending will involve the Champion suddenly finding himself stuck in a cage in a warren underneath the city of Athkatla.



Hehehehe , imagine that ... Amazing !!!

#80
Deadmac

Deadmac
  • Members
  • 773 messages

Remus Artega wrote...

Does anyone found it a bit outrageous that that they sell us half the game for the prize of full and the other half in DLCs

*cough* *cough*
No comment. No, I cannot comment on this issue. I just can't. Dammit!

Okay... Before we can consider the existence of such a dlc ending, (BioWare hasn't confirmed anything), buying a game in which does not end is a waste of money, time, and effort. Its like paying $22,000 for a car, but you need to spend another $10,000 for the car battery. Why the hell would you do that?

Now, if the last portion has to be purchased as a DLC component, (thus you have to pay extra), I would find that to be a very-very downright and greedy move by BioWare. Not only will I not buy "Dragon Age II", but I will no longer buy any of their future games.

See, it pays to be a patient consumer. Let all the pieces fall to the ground first, and then let the aftermath determine what you do with your money.

#81
Stevie 402

Stevie 402
  • Members
  • 193 messages
Endings can be overdone. I remember the 30+minute ending to metal Gear Solid 2 on PS2. A bit much. I liked and was satisfied with the ending of DAO. Long enough without being overdone. The option to have parting words with your party ( if you did morrigans ritual at the end ) was nice also.

#82
Deadmac

Deadmac
  • Members
  • 773 messages

Gisle Aune wrote...

By cliffhanger you mean like the ending of Inception? That would be rather pointless in a video game though.

You haven't played "Knights of the Old Republic II". You spend about 30 hours racing through the game, so that you find out your existence is meaningless. Not only that. Obbsidian didn't bother to finish the ending; thus, the real ending was left on the cutting room floor. Hahaha... It won 'Game of the Year'. I call it "Star Wars" brainwashing. You can literally create an Ewok rpg, and hardcore "Star Wars" fans will consume it like pizza. That is one of the reasons why I'm starting to hate "Star Wars". I mean... 'seriously hate' everything that embodies "Star Wars".

Modifié par Deadmac, 28 février 2011 - 08:06 .


#83
JulianoV

JulianoV
  • Members
  • 145 messages
If they come up with something like "in reality, he was dead all along" or "In trith, nothing like that really happened" or "Varric was lying all along" I'll be pretty pissed. It's a risky plot device in a movie in which you invest an hour and a half, it's just dumb when it happens in a multiple-entries series with important, series entry-transcending choices in which you invested 30-40 hours.

I'm terribly afraid of this "framed narrative" model, and it feels like something to let people do their thing while the canon remains intact and free from your input. Which is awful and goes against everything they've been advocating.

#84
r2dr

r2dr
  • Members
  • 166 messages

JulianoV wrote...

If they come up with something like "in reality, he was dead all along" or "In trith, nothing like that really happened" or "Varric was lying all along" I'll be pretty pissed. It's a risky plot device in a movie in which you invest an hour and a half, it's just dumb when it happens in a multiple-entries series with important, series entry-transcending choices in which you invested 30-40 hours.


My money is on "it was all a dream."

#85
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

Deadmac wrote...

You haven't played "Knights of the Old Republic II". You spend about 30 hours racing through the game, so that you find out your existence is meaningless. Not only that. Obbsidian didn't bother to finish the ending; thus, the real ending was left on the cutting room floor. Hahaha... It won 'Game of the Year'. I call it "Star Wars" brainwashing. You can literally create an Ewok rpg, and hardcore "Star Wars" fans will consume it like pizza. That is one of the reasons why I'm starting to hate "Star Wars". I mean... 'seriously hate' everything that embodies "Star Wars".


LA made them remove the ending because it was too dark in tone. By the time that happened it was too late to make anything new so they just cobbled an ending together.

#86
Altima Darkspells

Altima Darkspells
  • Members
  • 1 551 messages
Expansions are dead because they have a lower price margin than simply producing a sequel.

After all, many sequels today are what expansions used to be--same engine, same resources, usually following the same protagonist, etc.

Even when charging more for expansions (like EA did for Awakening), it's simply better--for them--to charge for a full game for basically the same amount of content.

The only exceptions are games developed exclusively for the PC.

#87
Aidunno

Aidunno
  • Members
  • 468 messages
My understanding that the ending effectively is one where Hawke makes a "choice". What this choice is I have no idea.

#88
Giantdeathrobot

Giantdeathrobot
  • Members
  • 2 942 messages
 As I read it, the reviews we had said the ending was 'dissapointing' but they (at least Gamestar and PC gamer) also said it was 'open ended'. As another poster said, they said the same thing about New Vegas and Alpha Protocol, and those were the 2 best RPGs I played since Origins. If the ending is something else than 'save the world', I can only vouch for it. Bioware might have a tried and true formula with the prologue-­>3 or 4 tasks->epic ending where you kill the evil big bad thing, but I am happy to see them do something else.

Also, hush with the ''it's a conspiracy for selling DLC!!!'' crap. No one knows the ending yet.

#89
AkiKishi

AkiKishi
  • Members
  • 10 898 messages
What's open ended about New Vegas ? The wandering off into the wasteland afterwards? That's a Fallout staple.

#90
Distilled

Distilled
  • Members
  • 72 messages
Don't mind a cliffhanger so long as it's resolved in an expansion or done in a way to where we don't have to play as Hawke in DA3; I like the idea of having a new protagonist each game for the DA series. Especially since in a medieval setting it'd be hard to explain why our character is suddenly not as awesome as the one from the previous game.

#91
Giantdeathrobot

Giantdeathrobot
  • Members
  • 2 942 messages
It means there are 4 different endings, that's all. You don't save the world or preserve the statu quo, you change it. That's why I like these endings so much.

#92
GunClubGirl

GunClubGirl
  • Members
  • 265 messages
The more DLC the better as far as I'm concerned. I can't get enough of this series.

#93
druplesnubb

druplesnubb
  • Members
  • 272 messages
Considering how everybody seemed to hate Awakening's ending because it ended with the warden disappearing but I really liked that since it allows you to decide for yourself where he/she went instead of having something forced on you (only problem is if you wanted to stay at Vigil's keep), I'm not that worried. Especially since the main complaint seems to be that it is "open.ended" (which makes me suspect that it is ecactly like Awakening).