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Dragon Age 2 - Less Content?


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#76
Demo-Mike

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PhrosniteAgainROFL wrote...

What? ME2 sold/shipped 2 million units in its first week/2 weeks...
DA:O 3.6 million units SOLD in 6 months


Source about 3.6 million units? 

Here my proof

http://www.examiner....d-mass-effect-2

Shipped don't mean crap , Mass effect 2 sodl as muchs as lost plaent 2.

#77
SLPr0

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Demo-Mike wrote...

SLPr0 wrote...

Demo-Mike wrote...

Marionetten wrote...

SLPr0 wrote...

Yes make games with love again. Cause everything they've made since becoming an EA subsidiary has been so awful. Makes you wonder why their annual revenue keeps growing what with all this lack of "love" in their game development.

DA:O was developed and released under the EA subsidiary status, and Ray Muzyka, the original founder of BioWare is still in charge and everything developed under the BioWare label still reports to him directly. Its not like EA came in, threw out all the BioWare people and took over, seriously.

Perhaps you ought to mention that the lead designer of Dragon Age: Origins quit due to changes he didn't necessarily approve of and that most of Dragon Age: Origins was developed independently of EA? While we can argue if it's for better or worse I think we need to accept the fact that there have been changes.

To answer the topic, most of the budget probably went to Mass Effect 3.


Mass Effect 2 fail, great reviews low sales, It sold about as much as Lost Planet 2, people don't care about character talking and having sex with but lady, people want huge games with fun gameplay and exploration


Dude Mass Effect 2 sold like naked women covered in hotcakes, it sold 1.6 million PC units in the three months between January of 2010 and March of 2010, thats nearly more copies than Baldur's Gate sold in TOTAL. And it only sold that many in the first three months after it was released.

And it has now sold a total of 2.6 million copies world wide as of this date, on Xbox 360 alone. What exactly qualifies as "high sales" to you? Cause the total combined Xbox/PS3 and PC box and digital distributions as of this time, a year after release is literally not something that can even be factually speculated on.

If Mass Effect 2 had "low sales" to you, I'm sure you'll be sorry to know that Dragon Age: Origins only sold 2.04 million copies on the XBox 360 since its release, again the numbers for total combined Xbox/PS3/PC Box and Digital Distributions can only be guessed at, theres no publicly released information.

So, apparently if we look at the information presented and make stupidly broad generalizations, Dragon Age: Origins failed, it had great reviews but lower sales than Mass Effect 2.

I'd assume the total number of distributed copies for both Mass Effect 2 and Dragon Age: Origins, taking all platforms into account, as of this date is probably somewhere in the 5 to 6 million units sold, since release date. That would be an estimate, don't take it as gospel.


Lozroer VG charts.

ME2 sold 1.5 million on all systems in three months including PC digital download.

With a score that high i'm calling fail.


Cite your references, or just go on trolling, do whichever. I don't much care at this point. Everything you've said so far is stupid and trying to show you different has no effect, so I don't see much point in having an intelligent conversation with a rock.

#78
Guest_simfamUP_*

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PhrosniteAgainROFL wrote...

What? ME2 sold/shipped 2 million units in its first week/2 weeks...
DA:O 3.6 million units SOLD in 6 months


I think the numbers are mixed. I heard it was about 7 million for DA:O and 3-4 milllion for ME2, so I'm quite confused with that.

#79
Demo-Mike

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SLPr0 wrote...

Demo-Mike wrote...

SLPr0 wrote...

Demo-Mike wrote...

Marionetten wrote...

SLPr0 wrote...

Yes make games with love again. Cause everything they've made since becoming an EA subsidiary has been so awful. Makes you wonder why their annual revenue keeps growing what with all this lack of "love" in their game development.

DA:O was developed and released under the EA subsidiary status, and Ray Muzyka, the original founder of BioWare is still in charge and everything developed under the BioWare label still reports to him directly. Its not like EA came in, threw out all the BioWare people and took over, seriously.

Perhaps you ought to mention that the lead designer of Dragon Age: Origins quit due to changes he didn't necessarily approve of and that most of Dragon Age: Origins was developed independently of EA? While we can argue if it's for better or worse I think we need to accept the fact that there have been changes.

To answer the topic, most of the budget probably went to Mass Effect 3.


Mass Effect 2 fail, great reviews low sales, It sold about as much as Lost Planet 2, people don't care about character talking and having sex with but lady, people want huge games with fun gameplay and exploration


Dude Mass Effect 2 sold like naked women covered in hotcakes, it sold 1.6 million PC units in the three months between January of 2010 and March of 2010, thats nearly more copies than Baldur's Gate sold in TOTAL. And it only sold that many in the first three months after it was released.

And it has now sold a total of 2.6 million copies world wide as of this date, on Xbox 360 alone. What exactly qualifies as "high sales" to you? Cause the total combined Xbox/PS3 and PC box and digital distributions as of this time, a year after release is literally not something that can even be factually speculated on.

If Mass Effect 2 had "low sales" to you, I'm sure you'll be sorry to know that Dragon Age: Origins only sold 2.04 million copies on the XBox 360 since its release, again the numbers for total combined Xbox/PS3/PC Box and Digital Distributions can only be guessed at, theres no publicly released information.

So, apparently if we look at the information presented and make stupidly broad generalizations, Dragon Age: Origins failed, it had great reviews but lower sales than Mass Effect 2.

I'd assume the total number of distributed copies for both Mass Effect 2 and Dragon Age: Origins, taking all platforms into account, as of this date is probably somewhere in the 5 to 6 million units sold, since release date. That would be an estimate, don't take it as gospel.


Lozroer VG charts.

ME2 sold 1.5 million on all systems in three months including PC digital download.

With a score that high i'm calling fail.


Cite your references, or just go on trolling, do whichever. I don't much care at this point. Everything you've said so far is stupid and trying to show you different has no effect, so I don't see much point in having an intelligent conversation with a rock.


Very smart guy, everything I've said is sense.

#80
sevalaricgirl

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BobSmith101 wrote...

Purple People Eater wrote...

Its not the amount of the content im worried about, its the quality of the content. Are the series of main quests going to feel like they're driving us forward in a compelling way?. Are the side quests deeper, and more involved than just fetching things for people?. Thats what im worried about. Even if there isnt a ton to do, I hope its enjoyable, so doing it again on a second playthrough wont feel like a burden.


I played DA once for each origin before "fatigue" set in. The thing with DA it was unique, there was nothing like it around at the time. DA2 seems to have got rid of most of what made DA a unique game in order to make it simple.

None of the DA2 characters in the demo seem to have the "charisma" of those from DAO. People are going to scream "it's only a demo wait for the full game" but Morrigan lit up the screen as soon as you saw her, even comparing the demo characters to other DA characters, they fall a bit flat.
Whether that is the writing, the fact that a voiced PC makes them less noticable, or that they were skimping of the VO talent. Really don't know.

People also seem to be missing the bigger picture. If EA know that they can release half finished games and then DLC them to completion they will do it and it will get worse. If everyone canceled their DA2 pre-order , what do you think EA would do ? 


I have played DAO so many times because I just love Alistair and Zevran is funny as heck.  I just took him, Wynne and Alistair back and forth from the front of Orzammar to the commons just so I could hear the banter and laughed so hard my hubby and son turned to look at me, hubby says "Dragon Age banter" lol.

#81
Demo-Mike

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You're a rock for trusting VGchartz lol.

#82
AkiKishi

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simfamSP wrote...

PhrosniteAgainROFL wrote...

What? ME2 sold/shipped 2 million units in its first week/2 weeks...
DA:O 3.6 million units SOLD in 6 months


I think the numbers are mixed. I heard it was about 7 million for DA:O and 3-4 milllion for ME2, so I'm quite confused with that.


From what I was told ME2 outsold anything else they made. Seems that may not be the case, which makes the changes in DA2 even more mind boggling.

#83
Demo-Mike

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BobSmith101 wrote...

simfamSP wrote...

PhrosniteAgainROFL wrote...

What? ME2 sold/shipped 2 million units in its first week/2 weeks...
DA:O 3.6 million units SOLD in 6 months


I think the numbers are mixed. I heard it was about 7 million for DA:O and 3-4 milllion for ME2, so I'm quite confused with that.


From what I was told ME2 outsold anything else they made. Seems that may not be the case, which makes the changes in DA2 even more mind boggling.


No, no, EA said on press conference, 1.6 million with Digiral Downloads on PC. 

I guess they anticipated Mass Effect 2 to sell amazing, but not happen, people would rather have good gameplay insted of good cutscenes.
http://www.joystiq.c...ales-all-top-1/

Modifié par Demo-Mike, 27 février 2011 - 01:52 .


#84
SLPr0

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Demo-Mike wrote...

PhrosniteAgainROFL wrote...

What? ME2 sold/shipped 2 million units in its first week/2 weeks...
DA:O 3.6 million units SOLD in 6 months


Source about 3.6 million units? 

Here my proof

http://www.examiner....d-mass-effect-2

Shipped don't mean crap , Mass effect 2 sodl as muchs as lost plaent 2.


Listen you troll thats 1.6 MILLION UNITS IN 90 days, thats 17800 copies a day in the first 90 days after release. The first 90 days...it says so right there in YOUR SOURCE, 1.6 million copies as of END OF FISCAL QUARTER MARCH 31st 2010. The game was RELEASED January, 26, 2010 so that wasn't even the first 90 days, that was actually more like 60 days so let me redo the math.

Hope you're good at math, but regardless, 60 days, 1.6 million copies, thats 26,600 copies a day, over a 60 day time span.

Its not 1.6 million units total sold, forever on all platforms. Seriously.

#85
Demo-Mike

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SLPr0 wrote...

Demo-Mike wrote...

PhrosniteAgainROFL wrote...

What? ME2 sold/shipped 2 million units in its first week/2 weeks...
DA:O 3.6 million units SOLD in 6 months


Source about 3.6 million units? 

Here my proof

http://www.examiner....d-mass-effect-2

Shipped don't mean crap , Mass effect 2 sodl as muchs as lost plaent 2.


Listen you troll thats 1.6 MILLION UNITS IN 90 days, thats 17800 copies a day in the first 90 days after release. The first 90 days...it says so right there in YOUR SOURCE, 1.6 million copies as of END OF FISCAL QUARTER MARCH 31st 2010. The game was RELEASED January, 26, 2010 so that wasn't even the first 90 days, that was actually more like 60 days so let me redo the math.

Hope you're good at math, but regardless, 60 days, 1.6 million copies, thats 26,600 copies a day, over a 60 day time span.

Its not 1.6 million units total sold, forever on all platforms. Seriously.





Gams sell the most in first months of relese.

U have no idea how buisness works lol,rock . A game doesn't sell 120 000 units every day, sell most first day of release and first motnsh. 

Modifié par Demo-Mike, 27 février 2011 - 01:55 .


#86
PhrosniteAgainROFL

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I wish EA actually released current sales numbers. What I've found are articles from max 3 months after DA:O and ME2 were released and it's units shipped not sold.

I'm confused... We need current info on DA:O sales.

#87
SLPr0

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Demo-Mike wrote...

SLPr0 wrote...

Demo-Mike wrote...

PhrosniteAgainROFL wrote...

What? ME2 sold/shipped 2 million units in its first week/2 weeks...
DA:O 3.6 million units SOLD in 6 months


Source about 3.6 million units? 

Here my proof

http://www.examiner....d-mass-effect-2

Shipped don't mean crap , Mass effect 2 sodl as muchs as lost plaent 2.


Listen you troll thats 1.6 MILLION UNITS IN 90 days, thats 17800 copies a day in the first 90 days after release. The first 90 days...it says so right there in YOUR SOURCE, 1.6 million copies as of END OF FISCAL QUARTER MARCH 31st 2010. The game was RELEASED January, 26, 2010 so that wasn't even the first 90 days, that was actually more like 60 days so let me redo the math.

Hope you're good at math, but regardless, 60 days, 1.6 million copies, thats 26,600 copies a day, over a 60 day time span.

Its not 1.6 million units total sold, forever on all platforms. Seriously.





Gams sell the most in first months of relese.

U have no idea how buisness works lol,rock . A game doesn't sell 120 000 units every day, sell most first day of release and first motnsh. 


I do, indeed know how business works and I know for a fact because I have a friend that is a regional manager of Gamestop who said not only did they have trouble keeping PC and XBox 360 copies of Mass Effect 2 on the shelves they also had to do several reorders for copies of the original Mass Effect as well.

Yes the first day of release is the "highest" point of sale but games continue to sell to new users after the release date on all platforms. Hell the PS3 version of ME2 was JUST RELEASED this January and its already sold 250,000 copies from all the information I can find.

Mass Effect and Mass Effect 2 continue to sell units, right now, to this day, in fact I just bought both of them for my fiancee not more than a month ago, along with Dragon Age: Origins cause she'd never played PC games like them before. New people are constantly exposed to great gaming titles and DA:O and Mass Effect are two of the top rated games of in their class.

You act like if a game doesn't have a bunch of WoW nerds lined up around the block the day of release to buy 3.3 million copies on the first day its a failure. But thats -not- how business works, thats an online gaming/addiction phenomena which is completely invalid as a statistical point of "success" because it doesn't apply to the rest of the gaming industry as a whole.

#88
Melra

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Demo-Mike, stop embarrassing yourself further, it's sad to watch. You've been hating on the game, since the demo came out and I think everybody gets it, that it didn't turn out the way you liked ( though the full game isn't really out, so how do you know? Oh yes.. The reviews, because they're always so accurate).

#89
jitzkrieg

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Anybody think that maybe it will be 15 hours less gameplay because the battles and loading screens are 3x faster (which are good things)? Honestly, people just have to complain.

#90
Arttis

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jitzkrieg wrote...

Anybody think that maybe it will be 15 hours less gameplay because the battles and loading screens are 3x faster (which are good things)? Honestly, people just have to complain.

i prolly spent the most time carefully picking out the right choices to get my desired effect.

#91
Drowsy0106

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Anyone else want a popcorn re-fill?

#92
Demo-Mike

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im not embrasaing myself, english bad but facts good,whatever bros his friends work at Gamespot so he knows everything ther is to know about buisness lol

sales drop anywhere to 200% second month since there is no more advertisement

DAO is best selling game and they made it more like the unpopular game lol

#93
nelly21

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Lol.

Denial can be a dangerous road Mike.

#94
SmokingBalrog

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Here some additional information:
http://www.vg247.com...an-mass-effect/
http://social.biowar...index/5247146/1
http://social.biowar...index/1136103/1

#95
Aldandil

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Less content? That's certainly possible. Saying that a game is too short just because it's shorter than DA:O really narrows down the list of games you can buy and play, considering that DA:O is considered to be one of the longer games out there. I'm also certain that the voiced PC has taken up a lot of resources, considering that it's now almost twice as many lines of dialouge that needs to be voiced, even though only roughly a third of the PCs lines will show up in each playthrough.

It's certainly possible that there has been less money spent on making DA2 all in all too, it's hard to know for sure.

#96
Demo-Mike

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SmokingBalrog wrote...

Here some additional information:
http://www.vg247.com...an-mass-effect/
http://social.biowar...index/5247146/1
http://social.biowar...index/1136103/1


Tey are going to ignore you because it does't fit thier agenda.

#97
Count Viceroy

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PhrosniteAgainROFL wrote...

I wish EA actually released current sales numbers. What I've found are articles from max 3 months after DA:O and ME2 were released and it's units shipped not sold.

I'm confused... We need current info on DA:O sales.


Revealing sales to the public is not a common practice :<

#98
Veex

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jitzkrieg wrote...

Anybody think that maybe it will be 15 hours less gameplay because the battles and loading screens are 3x faster (which are good things)? Honestly, people just have to complain.


I wouldn't be surprised if fewer dungeon crawls shave a few hours off. Skipping dialogue in my last playthrough of DA:O took 15 to 20 hours off my total playtime from other characters. There are so many things you can spend time doing that aren't gameplay related in DA:O. Codexes, party conversations, inventory management, crafting, you can toil over that stuff for hours.

#99
SLPr0

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Demo-Mike wrote...

im not embrasaing myself, english bad but facts good,whatever bros his friends work at Gamespot so he knows everything ther is to know about buisness lol

sales drop anywhere to 200% second month since there is no more advertisement

DAO is best selling game and they made it more like the unpopular game lol


DAO sold less units in the first three months than ME2 did. You keep contradicting yourself.

DAO has shipped 3.2 million copies since release. But as you say, shipped don't "mean crap".

#100
Demo-Mike

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SLPr0 wrote...

Demo-Mike wrote...

im not embrasaing myself, english bad but facts good,whatever bros his friends work at Gamespot so he knows everything ther is to know about buisness lol

sales drop anywhere to 200% second month since there is no more advertisement

DAO is best selling game and they made it more like the unpopular game lol


DAO sold less units in the first three months than ME2 did. You keep contradicting yourself.

DAO has shipped 3.2 million copies since release. But as you say, shipped don't "mean crap".


Your source is VG chartz and your argument instantly failz.