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Dragon Age 2 - Less Content?


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#101
SLPr0

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Demo-Mike wrote...

SmokingBalrog wrote...

Here some additional information:
http://www.vg247.com...an-mass-effect/
http://social.biowar...index/5247146/1
http://social.biowar...index/1136103/1


Tey are going to ignore you because it does't fit thier agenda.


I don't have an agenda, globally Dragon Age did do better numbers than ME2, but thats globally.

Globally, Two Worlds II sold over a million copies in three weeks in Europe, a month before it was even released in the United States, Two Worlds II is seeing pretty mixed US reviews, different parts of the world have different tastes.

Lineage didn't exactly have the same "global" success that it had in Asia. World of Warcraft only has around 3 million US subscribers but globally they've got more than 11 million.

Silk Road Online isn't exactly making money hand over fist outside the Asian market. Markets vary in their tastes. Titles have variable success depending on the market they're in.

#102
AkiKishi

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GodWood wrote...

Demo-Mike wrote...

GodWood wrote...
Voiced PC = Shorter game

Makes no sense. They just need one more voice actor to do a lot of work, do not see how it would affect it in any way.nice excuse

It's not an excuse, it's a fact.
Having a voiced PC requires 2 VO minimum (one male, one female) this eats up money and resources.
Bioware stated themself prior to Origins release that if Origins had a voiced PC it would have been half as long.


Sorry I misunderstood your original meaning. Yes I think the cost of VO could have quite a bit to do with it. I don't think the VO actors are "A" list either for the leads.

#103
nelly21

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http://gamrreview.vg.../mass-effect-2/

That's first ten weeks of release and not counting the ps3 or pc sales.

Yes DAO outsold ME2 (partly because it released on three platforms simultaneously). The fact is DAO was a badass game that sold like porn and so was ME2. They were both major successes. But don't let facts stop you Mike, your silliness is far too entertaining to stop now.

#104
Demo-Mike

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nelly21 wrote...

http://gamrreview.vg.../mass-effect-2/

That's first ten weeks of release and not counting the ps3 or pc sales.

Yes DAO outsold ME2 (partly because it released on three platforms simultaneously). The fact is DAO was a badass game that sold like porn and so was ME2. They were both major successes. But don't let facts stop you Mike, your silliness is far too entertaining to stop now.


VG CHARTZ IS NOT RELIABLE JESIS!

#105
AlexJK

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Veex wrote...

There are so many things you can spend time doing that aren't gameplay related in DA:O. Codexes, party conversations, inventory management, crafting, you can toil over that stuff for hours.

What a strange thing to say... are you suggesting that codex entries, party conversations, inventory management and crafting are not part of Origins? I think they are most definitely part of the "gameplay" - do you have another definition ofd gameplay which doesn't involve playing the game?

What I think you meant to say is "there are so many things you can spend time doing that aren't combat related" - which is certainly true, but seems to be missing the point of a complex story- and party-based RPG...

Modifié par AlexJK, 27 février 2011 - 02:27 .


#106
Demo-Mike

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SLPr0 wrote...

Demo-Mike wrote...

SmokingBalrog wrote...

Here some additional information:
http://www.vg247.com...an-mass-effect/
http://social.biowar...index/5247146/1
http://social.biowar...index/1136103/1


Tey are going to ignore you because it does't fit thier agenda.


I don't have an agenda, globally Dragon Age did do better numbers than ME2, but thats globally.

Globally, Two Worlds II sold over a million copies in three weeks in Europe, a month before it was even released in the United States, Two Worlds II is seeing pretty mixed US reviews, different parts of the world have different tastes.

Lineage didn't exactly have the same "global" success that it had in Asia. World of Warcraft only has around 3 million US subscribers but globally they've got more than 11 million.

Silk Road Online isn't exactly making money hand over fist outside the Asian market. Markets vary in their tastes. Titles have variable success depending on the market they're in.


globalyl domesticall ho cares?

#107
Demo-Mike

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I'm not hating on anything, i dont like that they rushd DA II that is obvious and nobody can deny, it's their best selling game and they rushed it and ruined it's repuation as a prime franchise.

#108
nelly21

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Demo-Mike wrote...

nelly21 wrote...

http://gamrreview.vg.../mass-effect-2/

That's first ten weeks of release and not counting the ps3 or pc sales.

Yes DAO outsold ME2 (partly because it released on three platforms simultaneously). The fact is DAO was a badass game that sold like porn and so was ME2. They were both major successes. But don't let facts stop you Mike, your silliness is far too entertaining to stop now.


VG CHARTZ IS NOT RELIABLE JESIS!


Ah, I apologize. Let me reference a more reliable website: www.whinydemo-mike.com...

Oh you're right. It says here that ME 2 only sold six copies to an old folks home in Florida. Thank goodness we have a solid website to go to in times of crisis.

#109
Demo-Mike

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nelly21 wrote...

Demo-Mike wrote...

nelly21 wrote...

http://gamrreview.vg.../mass-effect-2/

That's first ten weeks of release and not counting the ps3 or pc sales.

Yes DAO outsold ME2 (partly because it released on three platforms simultaneously). The fact is DAO was a badass game that sold like porn and so was ME2. They were both major successes. But don't let facts stop you Mike, your silliness is far too entertaining to stop now.


VG CHARTZ IS NOT RELIABLE JESIS!


Ah, I apologize. Let me reference a more reliable website: www.whinydemo-mike.com...

Oh you're right. It says here that ME 2 only sold six copies to an old folks home in Florida. Thank goodness we have a solid website to go to in times of crisis.


Yes, as a matter of fact, a number i can pull out of my bumhol is mor relible than VG chartz

#110
AkiKishi

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SLPr0 wrote...
Yes the first day of release is the "highest" point of sale but games continue to sell to new users after the release date on all platforms. Hell the PS3 version of ME2 was JUST RELEASED this January and its already sold 250,000 copies from all the information I can find.


First month is where it's at for retail. Maybe shorter if you have a big game nipping at your heals, no idea what is around at the same time as DA2. I can tell you first hand that ME2's PS3 price dropped by half within a month in the area where I live and on the online gameshops I spend money with.
That's very common when they overorder and undersell.

#111
Guest_SilverMoonDragon_*

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I am not making any assumptions about the game until I play it. Sure a few reviews might say it has an open-ending or isn't as brilliant as its predecessor, but none of us will really know until we play the game and 'review it' for ourselves. Because everyone, including the game sites and people who do the reviews, has their own opinions and observations. And yes we've seen many segments of gameplay, but those are only tidbits. No one knows, except certain people of course, what the game will be like as a whole,

#112
scootermcgaffin

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If that means less "Bring me 20 Corpse Galls" and "Go kill these wolves" and "Here's a sword, quest over" quests, then I am all for reduced content.

#113
Veex

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AlexJK wrote...

What a strange thing to say... are you suggesting that codex entries, party conversations, inventory management and crafting are not part of Origins? I think they are, and are most definitely part of the "gameplay". What I think you meant to say is "there are so many things you can spend time doing that aren't combat related" - which is certainly true, but seems to be missing the point of a complex story- and party-based RPG...


You don't need to read the codex entries or labor over your inventory to enjoy and understand the story and party dynamics of DA:O. I do take part in all of the things I've mentioned. My point is only to illustrate that you can spend an inordinate amount of time, in my case up to 20 hours in most playthroughs, doing nothing but sorting inventory, reading codexes, and hanging out at camp.

I'm not disparaging people for playing a certain way, I'm simply postulating on why length varies so wildly from player to player.

#114
SLPr0

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Demo-Mike wrote...

SLPr0 wrote...

Demo-Mike wrote...

im not embrasaing myself, english bad but facts good,whatever bros his friends work at Gamespot so he knows everything ther is to know about buisness lol

sales drop anywhere to 200% second month since there is no more advertisement

DAO is best selling game and they made it more like the unpopular game lol


DAO sold less units in the first three months than ME2 did. You keep contradicting yourself.

DAO has shipped 3.2 million copies since release. But as you say, shipped don't "mean crap".


Your source is VG chartz and your argument instantly failz.


Your source is an article that covers the first quarter sales of a title. There are articles about Dragon Age: Origins too, that definitively state that the first quarter sales for that title were 1.4 million units with a total of 3.2 million shipped. Thats not VGcharts data, thats pulling random news blurbs off the internet just like you have.

Your entire argument is fail and arguing with you is fail cause you don't know how many total units either game sold and some dude at Gamestop can't tell you that. My friend that is a Regional Manager for Gamestop can't tell me how many units of a game Wal-Mart sold, or Steam sold or any other outlet.

So your point is moot, we get it, you think the demo sucks. Let the topic get back to more intelligent discussions than your mono-syllabic trolling and people mistakenly trying to reason with you as if you're an actual human being.

#115
AkiKishi

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SilverMoonDragon wrote...

I am not making any assumptions about the game until I play it. Sure a few reviews might say it has an open-ending or isn't as brilliant as its predecessor, but none of us will really know until we play the game and 'review it' for ourselves. Because everyone, including the game sites and people who do the reviews, has their own opinions and observations. And yes we've seen many segments of gameplay, but those are only tidbits. No one knows, except certain people of course, what the game will be like as a whole,


The problem with that is, it's like eating a cake to see if it's poisoned. Posted Image

Reviews are meaningless if you intend to buy whatever they say.

#116
Demo-Mike

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SLPr0 wrote...

Demo-Mike wrote...

SLPr0 wrote...

Demo-Mike wrote...

im not embrasaing myself, english bad but facts good,whatever bros his friends work at Gamespot so he knows everything ther is to know about buisness lol

sales drop anywhere to 200% second month since there is no more advertisement

DAO is best selling game and they made it more like the unpopular game lol


DAO sold less units in the first three months than ME2 did. You keep contradicting yourself.

DAO has shipped 3.2 million copies since release. But as you say, shipped don't "mean crap".


Your source is VG chartz and your argument instantly failz.


Your source is an article that covers the first quarter sales of a title. There are articles about Dragon Age: Origins too, that definitively state that the first quarter sales for that title were 1.4 million units with a total of 3.2 million shipped. Thats not VGcharts data, thats pulling random news blurbs off the internet just like you have.

Your entire argument is fail and arguing with you is fail cause you don't know how many total units either game sold and some dude at Gamestop can't tell you that. My friend that is a Regional Manager for Gamestop can't tell me how many units of a game Wal-Mart sold, or Steam sold or any other outlet.

So your point is moot, we get it, you think the demo sucks. Let the topic get back to more intelligent discussions than your mono-syllabic trolling and people mistakenly trying to reason with you as if you're an actual human being.


This whole thing doesn't have anything to do with the demo. Maybe you can get to your intelegnt discussions of crawling into Biowarez ass for making an inferior and rushed game.

I love Bioware but i will not support this approach to games. Gamers are not moneycows, games are not money printers. Do it right.

#117
Sparda Stonerule

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So let's see. Demo Mike wants Biased reviewers to go die. He says that VGcharts is unreliable, but his source is the word of god, and a random number pulled from his rear end is more reliable than VGcharts.

Despite the fact that he is biased and calling any argument against him fail. I think it's finally safe to call him narrow minded and stubborn. Possibly even a troll but he hasn't been quite hyperbolic enough yet.

#118
Demo-Mike

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Sparda Stonerule wrote...

So let's see. Demo Mike wants Biased reviewers to go die. He says that VGcharts is unreliable, but his source is the word of god, and a random number pulled from his rear end is more reliable than VGcharts.

Despite the fact that he is biased and calling any argument against him fail. I think it's finally safe to call him narrow minded and stubborn. Possibly even a troll but he hasn't been quite hyperbolic enough yet.


Yes biased payed up reviewers need to stop what they're doing.

I can make a complete number up, because that's what VG chartz is doing :blink:

#119
nelly21

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Sparda Stonerule wrote...

So let's see. Demo Mike wants Biased reviewers to go die. He says that VGcharts is unreliable, but his source is the word of god, and a random number pulled from his rear end is more reliable than VGcharts.

Despite the fact that he is biased and calling any argument against him fail. I think it's finally safe to call him narrow minded and stubborn. Possibly even a troll but he hasn't been quite hyperbolic enough yet.


Is it trolling if you truly believe the nonsense you are writing? Because I'm pretty sure he believes his own nonsense. 

Modifié par nelly21, 27 février 2011 - 02:42 .


#120
SLPr0

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This whole thing doesn't have anything to do with the demo. Maybe you can get to your intelegnt discussions of crawling into Biowarez ass for making an inferior and rushed game.

I love Bioware but i will not support this approach to games. Gamers are not moneycows, games are not money printers. Do it right.


Yeah games shouldn't make money! Game companies that make money are bad! Go Demo-Mike! Lead the grand revolution and take us back to the days where when you played an RPG a game day took an entire day in real time and you had to eat food or you'd die and everything was made of little pixel based sprites on a 2D map and times were BETTER!

Or, conversely, you could shut the hell up and go play Minecraft and support great indy developers with your cash rather than sitting around wasting everyones time bashing a mainstream developer that isn't making their game in a basement.

#121
Siven80

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Less content?

With such a short development time, probably yes.

Will it effect the quality of the game? No one knows as we haven't played the full game yet.

#122
AlexJK

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Demo-Mike wrote...

Yes, as a matter of fact, a number i can pull out of my bumhol is mor relible than VG chartz

This kind of comment makes your argument seem (more) like childish nonsense.

#123
Demo-Mike

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I know DA:O is their best salling RPG

Because Bioware came up and said

"This is our best selling RPG"

Are you guys happy? VG Chartz is not a reliable source in the slighest, not even as an indicator.

#124
Sparda Stonerule

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Demo-Mike wrote...

Sparda Stonerule wrote...

So let's see. Demo Mike wants Biased reviewers to go die. He says that VGcharts is unreliable, but his source is the word of god, and a random number pulled from his rear end is more reliable than VGcharts.

Despite the fact that he is biased and calling any argument against him fail. I think it's finally safe to call him narrow minded and stubborn. Possibly even a troll but he hasn't been quite hyperbolic enough yet.


Yes biased payed up reviewers need to stop what they're doing.

I can make a complete number up, because that's what VG chartz is doing :blink:


Except you are trying to prove a point. VGcharts is not trying to prove anything with their generally guesswork but still more accurate than nothing numbers.

My point is you are dismissing some things and only accepting things you want to be correct. That's the definition of narrow minded. Also stubborn. I'm not even trying to prove you wrong I'm just expressing how counter productive your words are being to your case.

#125
Demo-Mike

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SLPr0 wrote...


This whole thing doesn't have anything to do with the demo. Maybe you can get to your intelegnt discussions of crawling into Biowarez ass for making an inferior and rushed game.

I love Bioware but i will not support this approach to games. Gamers are not moneycows, games are not money printers. Do it right.


Yeah games shouldn't make money! Game companies that make money are bad! Go Demo-Mike! Lead the grand revolution and take us back to the days where when you played an RPG a game day took an entire day in real time and you had to eat food or you'd die and everything was made of little pixel based sprites on a 2D map and times were BETTER!

Or, conversely, you could shut the hell up and go play Minecraft and support great indy developers with your cash rather than sitting around wasting everyones time bashing a mainstream developer that isn't making their game in a basement.


They are mainstream and have more budet, yet their game looks so bad, the reviewer says it only takes place in one location, and they re-use the same dungeons.

Seems to me like Indie peple try way harder than mainstream.