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Rogue - am i doing it wrong?


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16 réponses à ce sujet

#1
silverstone1294

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This is my first playthrough, rolling with my elf rogue who i have specialized (not literally) in archery, spending all my points in ranged abilities. Even though im only on normal difficulty, i seem to get getting spanked a lot. When you have to go and light the beacon in that tower very early on in the game, i died at least 9 times getting to the top, and another 5-6 times killing that ogre. My party dies very fast, even with me giving them potions to use, and im usually left alone to take out the enemies which can take quite a while if im kiting or something.

On the ogre this is what I did -
To me its the only viable strategy I can think of, anything else and you get 1 shotted by that crush ability of his.

edit: while im here - is it possible to reset your abilities in case you decide you want to try a new style, or do you have to make a new character to do that?

Modifié par silverstone1294, 27 février 2011 - 01:52 .


#2
HolyAvenger

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Archery builds are underpowered at the lower levels, and only get good mid-to-end game when you can get good gear and have decent high level abilities. That said, an archer-rogue can be a good support character in any party (as Leliana is for me when my PC is not a rogue).

As for general fighting advice- plenty of advice/threads out there. Spend some time searching and you'll be able to get some ideas.

#3
Undeff

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As a rogue, I'd always recommend having some dual weapons to work with, and though you seem to rather be an archer, all I can suggest is having your party members (which at this time should be Alistair, the mage, and maybe the Dog... if an elf gets a dog that quickly? I can't remember if you do) protect you as best they can.

I'm rarely an archer as I enjoy the melee combat, but another strategy is to always have some weapons kept as backup, but keep your distance to your enemies and if they happen to draw closer, just pull out the daggers (or sword and dagger, as you prefer) and slay the ones that get nearer.

Unfortunately, that's the best suggestion I have. I can't say it'll work the greatest, though. Sorry.

#4
ColaQueen

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You'll need to make sure Alistair and the guard stay alive to draw the Ogres attention. You might want to switch to using Alistair and let the PC stay ranged. The mage should have the defensive shield so make sure he has that on. I don't think he has any healing though, but watch his health and mana. Make sure the PC and the Mages tactics are set to ranged. Alistair can take the Ogre down as long as he doesn't get grabbed. You might need to sacrifice the guard to the Ogre to distract while Alistair pounds on it from behind.

#5
cJohnOne

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I turn it down to easy against the ogre.

#6
ColaQueen

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I find that particular Ogre not too hard, someone in the party might die but you can usually take him down if you keep on top of your mellee fighters health

#7
SuicidalBaby

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lol at responces. leave the mages shield off. mana is to be used for damage.
Its an ogre, who ever its attacking have them run away. use ranged.

#8
Sandy2009

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silverstone1294 wrote...

This is my first playthrough, rolling with my elf rogue who i have specialized (not literally) in archery, spending all my points in ranged abilities. Even though im only on normal difficulty, i seem to get getting spanked a lot. When you have to go and light the beacon in that tower very early on in the game, i died at least 9 times getting to the top, and another 5-6 times killing that ogre. My party dies very fast, even with me giving them potions to use, and im usually left alone to take out the enemies which can take quite a while if im kiting or something.

On the ogre this is what I did -
To me its the only viable strategy I can think of, anything else and you get 1 shotted by that crush ability of his.

edit: while im here - is it possible to reset your abilities in case you decide you want to try a new style, or do you have to make a new character to do that?



The video is hilarious. Posted Image.

On your other point about dying, I did that tower in my second playthrough just couple of weeks back and my party never died. If you are playing first time, there are some things to keep in mind about battles in origins.

- Break their formation: I cannot stress enough how important this is. Do not let the enemy use their convenient formation that develpers have setup. If you enter an area and see bunch of enemy with archers, run back to your previous room and let them follow you. It breaks their formation, their archers become ineffective as you go out of sight. Take out enemies in smaller groups as they get to you.

- Use doors as choke point. Do not fight in open areas. If I put two malee fighters on the door, they block enemy malee fighters on other side and they get jumbled up in larger numbers. Then use mage's AOE damage spells like cone of cold or flame blast to hurt them all togather.

- Try to attract attention of one enemy at a time. It works many times if you just hit one guy with arrows, he is the only one that runs to you, others don't notice.

- if you are surrounded by too many malee fighters, run in circles. Pause often and have your range attackers kill their malee fighters. Sometimes running is best defense. Posted Image

- some tough fights have ballistas setup. Use the ballistas.

#9
HolyAvenger

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Kiting is so boring. My favourite fight against that ogre was with mage or my sword-and-board warden (Shield Bash Brothers with Alistair!)

#10
SuicidalBaby

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- Try to attract attention of one enemy at a time. It works many times if you just hit one guy with arrows, he is the only one that runs to you, others don't notice.


cheap, weak. -just saying.

#11
Sandy2009

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SuicidialBaby wrote...

- Try to attract attention of one enemy at a time. It works many times if you just hit one guy with arrows, he is the only one that runs to you, others don't notice.

cheap, weak. -just saying.



SuicidialBaby... I don't think it is cheap. Mostly as soon as one enemy is alerted, others also become red. But if emeny is scattered, there is nothing wrong with taking them out one at a time. I had a party of 3 mages, one rogue. I don't want to have 15 malee fighters hitting me at the same time (Denerim fights). Not only that, they gang up on PC character. Enemy uses their tactics to their advantage, you use your tactics to your advantage.  Posted Image

#12
SuicidalBaby

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You're using the lack of computer draw to pick off enemies, not in-game tactics. I've done what you're talking about and found myself wanting. My opinion is that it is cheap and does not follow the spirit of the game. But to each his own, do what makes you happy. However, this "tactic" as you put it is, in the eyes of many, exploiting the code and not the combat system. It is a weak, cheap path to victory and as the Hero of Ferelden you should hold yourself to a better standard.

Modifié par SuicidialBaby, 28 février 2011 - 08:17 .


#13
Sandy2009

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SuicidialBaby wrote...

You're using the lack of computer draw to pick off enemies, not in-game tactics. I've done what you're talking about and found myself wanting. My opinion is that it is cheap and does not follow the spirit of the game. But to each his own, do what makes you happy. However, this "tactic" as you put it is, in the eyes of many, exploiting the code and not the combat system. It is a weak, cheap path to victory and as the Hero of Ferelden you should hold yourself to a better standard.



The enemy you are hitting does get alerted and will respond to your attacks (either by rushing to you or through range attacks). If the enemy did not respond and you could kill the enemy then you are exploiting the code.

As far as what other people think, why do you give a damn? You are not playing MMO, you are playing single player game. People have all kinds of weird notions about what tactics to use or not to use. Some people even think using health poultice is cheap. Some people think any difficulty other than nightmare is cheap. Some people think using magic is cheap. Play the game for your own enjoyment, if you are not enjoying it then it is sad waste of time (like some chore you have to complete). Battles in this game are already quite tough (I play on pc). I have no desire to make them even more unmanagable by self imposed restrictions.
I do understand the point you are making. Have fun and good night! Posted Image

#14
SuicidalBaby

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Sandy2009 wrote...

The enemy you are hitting does get alerted and will respond to your attacks (either by rushing to you or through range attacks). If the enemy did not respond and you could kill the enemy then you are exploiting the code.

Kind of my point, they are designed to respond as a group.  You're using the rendering mechanic in the game to seperate the one from the many.

As far as what other people think, why do you give a damn? You are not playing MMO, you are playing single player game.

I was posing an ethical question using other's opinions on the matter as a general concensus. 

People have all kinds of weird notions about what tactics to use or not to use. Some people even think using health poultice is cheap. Some people think any difficulty other than nightmare is cheap. Some people think using magic is cheap.

All of these have nothing to do with what I was talking about.  (Btw, nightmare is easy.  I wish my pc could handle DA so I could drop the Insane mod on.)

Play the game for your own enjoyment, if you are not enjoying it then it is sad waste of time (like some chore you have to complete). Battles in this game are already quite tough (I play on pc). I have no desire to make them even more unmanagable by self imposed restrictions.
I do understand the point you are making. Have fun and good night! ../../../images/forum/emoticons/wizard.png


I did say have fun.  The larger point I was hoping to imply was that you're cheating yourself out of some really incredible fights with this tactic.  You may wish to just finish the game.  The person you're giving this advice to will miss out on the designed content by following said advice.  And miss out on some quality combat experiences.
Personally, I enjoy the difficult fights and think that there is a significant lack of them in this game.  I welcome 15-20 enemies at a time.  Redcliff Village and Denerium Gates after landsmeet are some of the most dissapointing moments in the game because they made the enemies pathetic husks that die in 1 hit when those are the moments prior to the climatic encounter with the big bad final boss that should be difficult instead of a limp noodle.  You may go on and on about having fun and doing what you want, which is great advice.  But what you suggest to this person cheats them out of the gaming experience they paid for, most likely without their knowledge unless someone speaks up and calls it what it is. 

Modifié par SuicidialBaby, 28 février 2011 - 10:18 .


#15
Sandy2009

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SuicidialBaby wrote...

All of these have nothing to do with what I was talking about.  (Btw, nightmare is easy.  I wish my pc could handle DA so I could drop the Insane mod on.)

I did say have fun.  The larger point I was hoping to imply was that you're cheating yourself out of some really incredible fights with this tactic.  You may wish to just finish the game.  The person you're giving this advice to will miss out on the designed content by following said advice.  And miss out on some quality combat experiences.
Personally, I enjoy the difficult fights and think that there is a significant lack of them in this game.  I welcome 15-20 enemies at a time.  Redcliff Village and Denerium Gates after landsmeet are some of the most dissapointing moments in the game because they made the enemies pathetic husks that die in 1 hit when those are the moments prior to the climatic encounter with the big bad final boss that should be difficult instead of a limp noodle.  You may go on and on about having fun and doing what you want, which is great advice.  But what you suggest to this person cheats them out of the gaming experience they paid for, most likely without their knowledge unless someone speaks up and calls it what it is. 



You find nightmare easy. The person who opened this thread died about 14 times doing tower of Ishal, which is just the beginning of game. Read the first post again. 'nuff said!

Modifié par Sandy2009, 28 février 2011 - 11:01 .


#16
SuicidalBaby

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And was quite aptly assisted with actual tactics and builds, not exploits.
You really are taking this a little too personally friend. Have I slighted you in some way? It was not my intent to do so.

#17
philby00

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silverstone1294 wrote...



On the ogre this is what I did -
To me its the only viable strategy I can think of, anything else and you get 1 shotted by that crush ability of his.




do it again with benny hill theme!