Playstation 3 DA2 Demo - Final Graphics?
#1
Posté 27 février 2011 - 06:43
Anyhow, I just wanted to clear a few things up to make a decision - Buy the PC Version OR the Playstation Version.
Ok, so theres a few things I just adore about the new DA to start with, the action combat controls is brilliant but it's X times better on the Playstation than on the PC. (I don't have an Xbox360 - reason I don't compare it and thank you for keeping the Xbox vs Playstation discussion away from this topic. )
The problem however - I'm able to run on max graphics on the pc demo, yet I think I'll be able to run it at Very High once the real deal is out with no problems. I did Try the Playstation Demo right after the PC version and as I said, I loved the Action combat and how it worked on the console, I felt I were in more controle of the actual fights and even though the game paused whenever I did a spell as a mage it still felt fluid. BUT - The Graphic on the Playstation demo was - compared to the PC Version - Terrible.. It rendered very bad and the pixels were very edgy.
I'm one of those Graphic kind of twits and the Playstations really disappointed me and that makes me want to stick with the PC version even though I felt that the controles for the Console were better!
Enough with explaining - What I want to know is, will this be the final outcome of the plasystations Graphics or are they just demo Graphics? If anyone knows a site where this is explained or where I can actually try to search for this OR if someones been able to get a hold of some upgraded FINAL graphics for the Playstation that you could tip me to look at I'd be so grateful. :innocent:
Thanks in advance
-Kandy
#2
Posté 27 février 2011 - 08:38
what gets me is, my PC isnt a super gaming rig - its a low/midrange laptop - and it still ran smoother and better looking than my Xbox 360
#3
Posté 28 février 2011 - 06:41
#4
Posté 28 février 2011 - 01:40
garyriley1982 wrote...
Personally, i played the Xbox 360 and PC version and like the OP i found that the graphics were much better on my PC.
what gets me is, my PC isnt a super gaming rig - its a low/midrange laptop - and it still ran smoother and better looking than my Xbox 360
A low/mid-range laptop perfoming better then the 5+ years old hardware of a 360... man, totally surprising there.
#5
Posté 28 février 2011 - 01:56
prostel wrote...
garyriley1982 wrote...
Personally, i played the Xbox 360 and PC version and like the OP i found that the graphics were much better on my PC.
what gets me is, my PC isnt a super gaming rig - its a low/midrange laptop - and it still ran smoother and better looking than my Xbox 360
A low/mid-range laptop perfoming better then the 5+ years old hardware of a 360... man, totally surprising there.
The thing is - It runs just as bad on Playstation 3 which is not a 5+ year old hardware machine, and from what I've heard the Xbox and the Playstation versions, look and feel the same.
I know however that consoles strongest points are their CPU's - Reason they're not running as smooth on a console compared to a PC might be the fact that the pc uses a Graphic card?
Still I'm waiting to pre-pruchase before I see a video/screen of a Playstation 3 Gameplay compared to PC at release. I really felt like I wanted to dust of the playstation, which I never use anymore sadly..
Modifié par Millyrill, 28 février 2011 - 01:58 .
#6
Posté 28 février 2011 - 01:58
I think that's a good thing, it looks better on consoles then Origins did, but it also looks better on PC too.garyriley1982 wrote...
Personally, i played the Xbox 360 and PC version and like the OP i found that the graphics were much better on my PC.
what gets me is, my PC isnt a super gaming rig - its a low/midrange laptop - and it still ran smoother and better looking than my Xbox 360
Leave no system behind, and PC should always be the better looking one anyway considering the possibilities.
#7
Posté 28 février 2011 - 02:17
LoneFullmetal wrote...
I think that's a good thing, it looks better on consoles then Origins did, but it also looks better on PC too.garyriley1982 wrote...
Personally, i played the Xbox 360 and PC version and like the OP i found that the graphics were much better on my PC.
what gets me is, my PC isnt a super gaming rig - its a low/midrange laptop - and it still ran smoother and better looking than my Xbox 360
Leave no system behind, and PC should always be the better looking one anyway considering the possibilities.
PC might always be the better looking, but the Graphic difference on the PC and Playstation are unbareable.
I can't say anything about Xbox because I don't know it's flaws and so on. But I do know that a Playstation is able to run a game with incredible Graphics and a new example to that is Killzone 3.
What I mean is - the Playstation is capable to deliver faar more than what is showed in the Demo. But as I said in a previous post - The game might be built apon Graphic card performance, when the consoles strongest points are the CPU.
If that is the case, then it's just horrible bad omptimized for consoles - Which is well... Sad.. I'm just keepin my thumbs crossed however. I know the playstation is capable of more then that.
-Edit typos..
Modifié par Millyrill, 28 février 2011 - 02:22 .
#8
Posté 28 février 2011 - 03:28
#9
Posté 28 février 2011 - 03:29
Even still, I preordered the PS3 version. lol
#10
Posté 28 février 2011 - 03:42
SpezXVII wrote...
Games have always and will always look better on a decent gaming PC when compared to a console. That said, the difference between the console versions is what is unforgivable. The Xbox 360's graphics are fairly sharp and look decent overall. The PS3 version however is a blurry, blocky mess. The textures are less sharp, the smoke/lighting in the Varric cutscene is a blocky mess, and loading times are 10-15 seconds longer than the Xbox 360 counterpart.
Even still, I preordered the PS3 version. lol
Yes indeed, bloody brilliant explanation!
I wish I could be that strong minded even though I could clearly see the problem. Argh.. I wish I could pre-order now already..
#11
Posté 01 mars 2011 - 08:20
Millyrill wrote...
prostel wrote...
garyriley1982 wrote...
Personally, i played the Xbox 360 and PC version and like the OP i found that the graphics were much better on my PC.
what gets me is, my PC isnt a super gaming rig - its a low/midrange laptop - and it still ran smoother and better looking than my Xbox 360
A low/mid-range laptop perfoming better then the 5+ years old hardware of a 360... man, totally surprising there.
The thing is - It runs just as bad on Playstation 3 which is not a 5+ year old hardware machine, and from what I've heard the Xbox and the Playstation versions, look and feel the same.
I know however that consoles strongest points are their CPU's - Reason they're not running as smooth on a console compared to a PC might be the fact that the pc uses a Graphic card?
You're right, the PS3 is only 4+ years and has a somewhat weaker graphics card then the 360 (i hear it relies on THE CELL for extra graphical power, but i never bothered look for more info on exactly how it does that).
Man, i remember when people where saying that the 360/PS3 will be better then any PC for years, that was so funny.
Point is that when it comes to the same game the idea was that a PC should run it better as it has newer hardware (hell, 5 years is about when i change my PC because it's too old), the only reason it wouldn't is because it's been badly ported... and i expect a former PC only company as Bioware to at least get the PC version to work right.
#12
Posté 01 mars 2011 - 02:21
#13
Posté 01 mars 2011 - 03:05
SpezXVII wrote...
Games have always and will always look better on a decent gaming PC when compared to a console. That said, the difference between the console versions is what is unforgivable. The Xbox 360's graphics are fairly sharp and look decent overall. The PS3 version however is a blurry, blocky mess. The textures are less sharp, the smoke/lighting in the Varric cutscene is a blocky mess, and loading times are 10-15 seconds longer than the Xbox 360 counterpart.
Even still, I preordered the PS3 version. lol
Well, after reading the OP's first post I was going to comment on how the PC ALWAYS looks better (barring a terrible port, of course), but reading the other comments clearly shows that that horse has been beaten to death, and the above quote makes me think that it IS in fact an issue with the PS3 version of the demo. I own a 360, but only because it came free with my TV, I tend to be a PC gamer. But from many MANY reviews and comparisons between 360 and PS3 versions of games, it tends to be fairly unanimous that the PS3 is the more powerful console, it's just harder to program for, which is why most games tend to look the same on the PS3 as the 360, but most game reviewers believe the PS3 graphics will continue to improve whereas the 360 is pretty much at its peak.
So, in conclusion, I personally believe that the texture issues will be fixed for the final version so you may want to judge the console graphics based on the 360 version if you have a friend or relative with a 360 nearby, but you want to confirm this with a dev. Also, you might try using a controller with your PC to see if that improves the combat to what you experienced on the PS3...I know it would be a 360 controller, but honestly, they're not THAT different...
#14
Posté 01 mars 2011 - 03:07
#15
Posté 01 mars 2011 - 03:21
#16
Posté 01 mars 2011 - 03:21
In regards to the game, I feel the same as the original poster. The game looks miles better with my PC, but this game was clearly designed with the gamepad in mind and kb/m feels clunky by comparison. I wonder if you can enable gamepad on the PC.
#17
Posté 02 mars 2011 - 09:54
#18
Posté 02 mars 2011 - 03:38
skyrend wrote...
I don't think PS3 graphics will be upgraded much from the demo as PC developers seem to have real problems with optimizing for the PS3.
In regards to the game, I feel the same as the original poster. The game looks miles better with my PC, but this game was clearly designed with the gamepad in mind and kb/m feels clunky by comparison. I wonder if you can enable gamepad on the PC.
As no Bioware employee has given any response I'm guessing that optimizing it is the actual problem aswell and it makes me a bit sad at heart.
BUT - I never really thought of using a gamepad on the PC! I'm much more comfortable with my PC than my Playstation aswell so I've really got no idea why I didn't think of that, I guess i just took it that they wouldn't implement it for granted.
I'm *erhm* *erhm* even using a hacked driver to able to use my Playstation controller for my PC so making an option to use a controller for the PC version would be an excellent move from Bioware. If it's not implemented already I really hope bioware takes a look at this post and consider it.
However I know this probably won't help everyone since they'd rather prefer using a big TV screen rather than a computer monitor, I haven't got a HDTV and I'm using my Computer monitor to play Playstation games, but hopefully it with atleast help some people.
#19
Posté 02 mars 2011 - 04:34
Millyrill wrote...
BUT - I never really thought of using a gamepad on the PC! I'm much more comfortable with my PC than my Playstation aswell so I've really got no idea why I didn't think of that, I guess i just took it that they wouldn't implement it for granted.
I'm *erhm* *erhm* even using a hacked driver to able to use my Playstation controller for my PC so making an option to use a controller for the PC version would be an excellent move from Bioware. If it's not implemented already I really hope bioware takes a look at this post and consider it.
Hacked driver huh? Hmm....you'd think somebody would've made a gamepad for PC that caters to playstation owners, but I wouldn't be surprised to hear that Microsoft would frown on such a thing. In any case, the game was developed simultaneously for all 3 platforms, so it would stand to reason that the developers would have just left the code in from the 360 version, allowing for easy use of a gamepad in Windows, as is the case for almost every other game developed for both PC and 360. Also, having created a few games in C# using Microsoft's XNA tools, I know from personal experience that it's really quite easy to map controls to a gamepad. The real difficulty for Bioware would be the distillation of the PC controls onto a gamepad which has siginificantly fewer buttons than a keyboard + mouse combo...but again, they've already done that in developing the game for consoles... So, to wrap things up, I would honestly be a bit shocked if gamepad support wasn't included in the PC version.
Modifié par bikeracer4487, 02 mars 2011 - 04:36 .
#20
Posté 02 mars 2011 - 05:17
Millyrill wrote...
LoneFullmetal wrote...
I think that's a good thing, it looks better on consoles then Origins did, but it also looks better on PC too.garyriley1982 wrote...
Personally, i played the Xbox 360 and PC version and like the OP i found that the graphics were much better on my PC.
what gets me is, my PC isnt a super gaming rig - its a low/midrange laptop - and it still ran smoother and better looking than my Xbox 360
Leave no system behind, and PC should always be the better looking one anyway considering the possibilities.
PC might always be the better looking, but the Graphic difference on the PC and Playstation are unbareable.
I can't say anything about Xbox because I don't know it's flaws and so on. But I do know that a Playstation is able to run a game with incredible Graphics and a new example to that is Killzone 3.
What I mean is - the Playstation is capable to deliver faar more than what is showed in the Demo. But as I said in a previous post - The game might be built apon Graphic card performance, when the consoles strongest points are the CPU.
If that is the case, then it's just horrible bad omptimized for consoles - Which is well... Sad.. I'm just keepin my thumbs crossed however. I know the playstation is capable of more then that.
-Edit typos..
Having a fast CPU just isn't as important for graphical quality. On PC games your GPU will bottleneck you more than your CPU will - the GPU is the most important component for 3D games (though of course, all have to be balanced). That isn't going to be too different for the consoles - they have GPUs (in the case of the PS3, Sony and NVidia put together the " RSX 'Reality Synthesizer' "), and games rely quite a bit on those GPUs on console and PC alike (in fact, considering just how powerful Intel's CPUs are these days, if gaming companies could find ways to better use them, PC would benefit quite a bit as well). But neither in the case of CPUs, nor especially in the case of GPUs, can consoles (even if refreshed occasionally with slight upgrade) keep pace with PC innovation. And even the lower and midranges of PC power move forward, even if not as fast as the high end.
That is one issue, but another issue might be programming related. I have heard that programming for the PS3 is very different from programming for DirectX or XBox. Are the problems you have observed on PS3 also present on XBOX360? Is it possible that they may not have properly worked with the PS3's architectural differences?
BTW, you mentioned that the difference between PC and PS3 is unbearable. My brother felt the same way. I played the demo on PC, while he played on both PC and PS3. He personally thought the demo was a lot worse on PS3. I hope, though, that Bioware has made some improvements to the final build.
Modifié par Lord_Saulot, 02 mars 2011 - 05:21 .
#21
Posté 03 mars 2011 - 10:30
Lord_Saulot wrote...
Having a fast CPU just isn't as important for graphical quality. On PC games your GPU will bottleneck you more than your CPU will - the GPU is the most important component for 3D games (though of course, all have to be balanced). That isn't going to be too different for the consoles - they have GPUs (in the case of the PS3, Sony and NVidia put together the " RSX 'Reality Synthesizer' "), and games rely quite a bit on those GPUs on console and PC alike (in fact, considering just how powerful Intel's CPUs are these days, if gaming companies could find ways to better use them, PC would benefit quite a bit as well). But neither in the case of CPUs, nor especially in the case of GPUs, can consoles (even if refreshed occasionally with slight upgrade) keep pace with PC innovation. And even the lower and midranges of PC power move forward, even if not as fast as the high end.
That is one issue, but another issue might be programming related. I have heard that programming for the PS3 is very different from programming for DirectX or XBox. Are the problems you have observed on PS3 also present on XBOX360? Is it possible that they may not have properly worked with the PS3's architectural differences?
BTW, you mentioned that the difference between PC and PS3 is unbearable. My brother felt the same way. I played the demo on PC, while he played on both PC and PS3. He personally thought the demo was a lot worse on PS3. I hope, though, that Bioware has made some improvements to the final build.
The Xbox and PS3 Versions of the games are both very bad compared to the PC version, and yes it was unbearable.
BUT - I'm keeping my thumbs crossed for a gamepad option for the PC!
#22
Posté 03 mars 2011 - 10:50
#23
Posté 04 mars 2011 - 11:05
hamlin69 wrote...
PC will always look better due to upgrade availability. But for a long term investment, a console is much better. No need to upgrade or worry if it will run a game.
No need to upgrade your PC for any game that will run on 4-5 year old hardware (aka current gen consoles).
#24
Posté 04 mars 2011 - 11:14
Millyrill wrote...
prostel wrote...
garyriley1982 wrote...
Personally, i played the Xbox 360 and PC version and like the OP i found that the graphics were much better on my PC.
what gets me is, my PC isnt a super gaming rig - its a low/midrange laptop - and it still ran smoother and better looking than my Xbox 360
A low/mid-range laptop perfoming better then the 5+ years old hardware of a 360... man, totally surprising there.
The thing is - It runs just as bad on Playstation 3 which is not a 5+ year old hardware machine, and from what I've heard the Xbox and the Playstation versions, look and feel the same.
I know however that consoles strongest points are their CPU's - Reason they're not running as smooth on a console compared to a PC might be the fact that the pc uses a Graphic card?
Still I'm waiting to pre-pruchase before I see a video/screen of a Playstation 3 Gameplay compared to PC at release. I really felt like I wanted to dust of the playstation, which I never use anymore sadly..
PS3 was release in 2006 in Japan, 2007 in Europe. So yes, it is a 5 year old system.
#25
Posté 04 mars 2011 - 03:38
Millyrill wrote...
BUT - I'm keeping my thumbs crossed for a gamepad option for the PC!
Thumbs crossed? Is that a thing?
prostel wrote...
Hint: if you think a controler is
better it's only because you're used to it more then with the
keyboard... or are playing Street Fighter (and even then you can go the
starcraft-pro way and just remove buttons from the keyboard so they
don't get in the way).
Oh, I dunno about that. Keep in mind, I'm a PC loyalist so I mostly agree with you, especially for FPS games and RPG's that need lots of buttons...but driving games and flight sims really benefit from the joysticks, and games that only use a handful of buttons (think Prince of Persia or Mirror's Edge) can benefit from a controller because everything is easily reachable.





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