jeweledleah wrote...
just a quick question - you say paintings have a stricter definition. really? technically throwing cans of paint at random velocity at a piece of canvas results in in a painting. but is it art? you decide.
You said it all right here. A painting needs paint.
A video game needs game.
What is game? In Mass Effect 2, what is the game part of it? I'll tell you what it
isn't first.
It is
not the story.
It is
not the characters.
It is
not the graphics.
It is
not the music.
What it
is however, is your control over the character. When you are moving Shepard, choosing
which dialog options, or otherwise using your controller,
that is the game part.
So for Mass Effect 2 to be art in an equivalent way to a painting it needs to be judged on the basis of the control, of the "gameplay".
Does controlling your avatar, moving the cursor to highlight a dialog option, squeezing the trigger, pushing the control stick, and/or holding the control feel like art to you? Do those things specifically generate emotional reactions in you?
I really doubt it.
What gets you emotionally involved in Mass Effect is the sounds and sights, the people, the story being told. However as I explained those things
are not fundamental parts of the
game.