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Dragon Age to becoming Dragon Effect?


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#101
Darji

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dbankier wrote...

Darji wrote...
Especially with the dialogues. Its not because of the wheel its because of these stupid symbols which tells you exactly what this answer will cause. Again in Dragon age you needed to think because the answers were very different from each other. In Dragon effect you only have 3 choices. Good , bad , sacastic and that will never change.


Please read some of David Gaider's posts here and here. Then you'll understand how the dialogue system works.

oh yeah here  read some stuff from the staff that still want to fool you so that you still buy the game...

Sorry in this case i rather trust my and also the experince from reviewers. They said also the same of the combat and thats not true either.

#102
Bobad

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dbankier wrote...

Darji wrote...
Especially with the dialogues. Its not because of the wheel its because of these stupid symbols which tells you exactly what this answer will cause. Again in Dragon age you needed to think because the answers were very different from each other. In Dragon effect you only have 3 choices. Good , bad , sacastic and that will never change.


Please read some of David Gaider's posts here and here. Then you'll understand how the dialogue system works.


[Sten] Optimistic [/Sten]

Modifié par Bobad, 27 février 2011 - 10:47 .


#103
In Exile

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You know what, I'm calling DA2 Dragon Protocol from now on, since Diplomatic/Charming/Aggressive are basically line the Alpha Protocol tones of Professional/Suave/Aggresive and it has a framed narrative. Who's with me? Dragon Protocol!

#104
dreamextractor

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In Exile wrote...

You know what, I'm calling DA2 Dragon Protocol from now on, since Diplomatic/Charming/Aggressive are basically line the Alpha Protocol tones of Professional/Suave/Aggresive and it has a framed narrative. Who's with me? Dragon Protocol!


You should make a topic about it. "DRAGON AGE TO BECOMING DRAGON PROTOCOL?"

#105
falconlord5

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Darji wrote...

dbankier wrote...

Darji wrote...
Especially with the dialogues. Its not because of the wheel its because of these stupid symbols which tells you exactly what this answer will cause. Again in Dragon age you needed to think because the answers were very different from each other. In Dragon effect you only have 3 choices. Good , bad , sacastic and that will never change.


Please read some of David Gaider's posts here and here. Then you'll understand how the dialogue system works.

oh yeah here  read some stuff from the staff that still want to fool you so that you still buy the game...

Sorry in this case i rather trust my and also the experince from reviewers. They said also the same of the combat and thats not true either.


So rather than trust the guys who actually work on the game, you're going to trust a bunch of hacks?

Trust me, those who rely on reviews for info about games are in for a world of hurt.

#106
Merci357

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Darji wrote...

ty reading the german ones. Gamestar and PC games for example they basicly say the same.


Did you read them, at all? Like the commentary from Petra (of Gamestar), for example? She dismissed any of your claims as utterly irrelevant or false. They don't state anything about DA2 you seem to think.

Modifié par Merci357, 27 février 2011 - 10:49 .


#107
grimgim

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Darji wrote...

Ahh I love these biowarefanboys^^

First of all Reviews say the same. Its less tactical and also the dialogue option are very streamlined and dumbed down. I am not talking like that only because of the demo. Also i could only play it on normal on the demo.

But I on the other hand read reviews and they state the same complaints I have. 2 german ones also saying again. It is a good game but its no Dragon Age. And thats not because of the lack of warden or the different design. But because of the mecanics, the dialogues and so on. Especially with the dialogues. Its not because of the wheel its because of these stupid symbols which tells you exactly what this answer will cause. Again in Dragon age you needed to think because the answers were very different from each other. In Dragon effect you only have 3 choices. Good , bad , sacastic and that will never change. 

Look guys I have never said that its a bad game its just not a Dragon Age game. Its the same as it was with Gothic 4 or Fallout 3. these maybe good games but they doesnt deserve the name Gothic or Fallout.


So because I disagree with you, I'm a fanboy... nice ^_^
So because a review says something that must mean it is the absolute truth. ;)

The combat remains the same, you can still pause and issue orders just like you did in Origins but now you have new and faster animations. Again I really don't understand why you say that the dialogue is dumbed down, it remains the same with a different interface. You can predict what is the kind of anwser but you don't know what the choice will cause. It is the same as before, you just had to read the dialog and figure the tone, not many thinking required ;)

Why doesn't deserve the title of Dragon Age 2? What defines a title worthy to be called Dragon Age? Oh wait... maybe the people that made the game no? ;)

EDIT: bah I type so slow :lol:

Modifié par grimgim, 27 février 2011 - 10:51 .


#108
Saibh

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Merci357 wrote...

Darji wrote...

ty reading the german ones. Gamestar and PC games for example they basicly say the same.


Did you read them, at all? Like the commentary from Petra (of Gamestar), for example? She dismissed any of your claims as utterly irrelevant or false. They don't state anything about DA2 you seem to think.


I think s/he is trying to rely on people here not speaking German/living in Germany and thus being unable to verify, and swallowing her lies.

Except...this is an international board.

#109
falconlord5

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In Exile wrote...

You know what, I'm calling DA2 Dragon Protocol from now on, since Diplomatic/Charming/Aggressive are basically line the Alpha Protocol tones of Professional/Suave/Aggresive and it has a framed narrative. Who's with me? Dragon Protocol!


That's funny, 'cause when I was playing Alpha Protocol, I thought "Man, this is trying so hard to be Mass Effect".

Not that I had a problem with that. Love AP. And ME.

#110
dreamextractor

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grimgim wrote...

Darji wrote...

Ahh I love these biowarefanboys^^

First of all Reviews say the same. Its less tactical and also the dialogue option are very streamlined and dumbed down. I am not talking like that only because of the demo. Also i could only play it on normal on the demo.

But I on the other hand read reviews and they state the same complaints I have. 2 german ones also saying again. It is a good game but its no Dragon Age. And thats not because of the lack of warden or the different design. But because of the mecanics, the dialogues and so on. Especially with the dialogues. Its not because of the wheel its because of these stupid symbols which tells you exactly what this answer will cause. Again in Dragon age you needed to think because the answers were very different from each other. In Dragon effect you only have 3 choices. Good , bad , sacastic and that will never change. 

Look guys I have never said that its a bad game its just not a Dragon Age game. Its the same as it was with Gothic 4 or Fallout 3. these maybe good games but they doesnt deserve the name Gothic or Fallout.


So because I disagree with you, I'm a fanboy... nice ^_^
So because a review says something that must mean it is the absolute truth. ;)


That's usually the way it goes. Didn't you hear that their opinion is also fact? Because they think Dragon Age 2 should be called Dragon Effect we should all apparently accept that it should be too. Gosh.

#111
rob_k

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In Exile wrote...

You know what, I'm calling DA2 Dragon Protocol from now on, since Diplomatic/Charming/Aggressive are basically line the Alpha Protocol tones of Professional/Suave/Aggresive and it has a framed narrative. Who's with me? Dragon Protocol!


Well, Exile, if I may also follow your suit, it looks like we may also be pleasantly surprised when it comes to branching paths and choice and consequences. So, I think I'll start calling it Dragon Protocol 2 as well, if you don't mind.

(And yes, I mean that in a good way because it was a rather under-rated game when it came to the story etc. Of course, I don't expect it to be better than AP in the branching department but it has the potential to be. So, if I don't think it's going to be, I won't be disappointed. I just know it'll be better than Origins in this regard and the reviews have been encouraging regarding this aspect. I say 'know' as well because of the ten year narrative and the whole 'choosing a faction' thing)

Modifié par rob_k, 27 février 2011 - 10:54 .


#112
Kingthlayer

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Darji wrote...

Saibh wrote...

The thing is, "Dragon Effect" as a term doesn't make a whole lot of sense. To borrow someone else's comparison, saying that the game is "Mass Effect with swords" is like saying a flight sim is a driving game with planes.

It's so broad as to not make sense. The dialogue wheel has been enacted--so? If it were in list form, I don't think people would blink an eye. Or at least many people wouldn't blink many eyes. A voiced protagonist is one of the silliest comparisons you can make--Geralt is voiced, has a name, and hundreds and hundreds of pages of backstory, but that doesn't change the praise it gets.

Saying it's like Mass Effect is a shorthand for saying the dialogue wheel and voiced protagonist, as well as the more visceral combat. But, in itself, "Dragon Effect" doesn't really mean much.

It does makes sense.

- The story is more focused on on hero character just like shepard.
- The combat is more action oriented to please the console and Mass effect crowd.
- Die dialoguesystem was dumbed down to the same Mass effectsystem. You dont need to think anymore about your answers. If you wnat to be bad choose the read answer if you want to be good choose the blue one. Also in the demo these answers were not really different from each other.  Again you dont need to think anymore.
- Also its a shorter game and the same length as Mass effect. German reviews are talking about 12-15 hours  for the main campaign. And this is reeally short  for a RPGon your first playthrough.

It is cleary dragon effect and that is exactly what Bioware wanted.  People may not like it (myself included) but they dont care anymore about the old fanbase. Instead they focus on he console crowd. If you really dont like this. Stop supporting Bioware especially on the PC. Show them that people wont buy it anymore only because it comes from Bioware.

And if you like it. Be happy and play it in a few weeks. But also accept the fact, that it is no Dragon anymore it is Dragon Effect. You still can like it^^


Really the dumbed down chat **** again?  You didn't have to think in DA:O either.  The game told you specifically what to press if you wanted to intimidate the other person or to persuade them.  If you chose another option you failed.

#113
lost lupus

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Darji wrote...

It does makes sense.

1- The story is more focused on on hero character just like shepard.
 
2- The combat is more action oriented to please the console and Mass effect crowd.

3- Die dialoguesystem was dumbed down to the same Mass effectsystem. You dont need to think anymore about your answers. If you wnat to be bad choose the read answer if you want to be good choose the blue one. Also in the demo these answers were not really different from each other.  Again you dont need to think anymore.

4- Also its a shorter game and the same length as Mass effect. German reviews are talking about 12-15 hours  for the main campaign. And this is reeally short  for a RPGon your first playthrough. 

5- It is cleary dragon effect and that is exactly what Bioware wanted.  People may not like it (myself included) but they dont care anymore about the old fanbase. Instead they focus on he console crowd. If you really dont like this. Stop supporting Bioware especially on the PC. Show them that people wont buy it anymore only because it comes from Bioware.
 
6- if you like it. Be happy and play it in a few weeks. But also accept the fact, that it is no Dragon anymore it is Dragon Effect. You still can like it^^ 


1 Agree

2 Disagree combat is feels much the same execpt for to "waves" and this is hardly a "console" thing nor is it present in MEverse

3 the only thing anyone ever has to think about in any god damn dialogue option in any bioware game is tone of what your saying if thats hard for you then this helps you (id say your also mid to late teens or live in a basement) and 8 times out of 10 DA:O used the same 3 set forumla for choices including their position

4 Now this is a valid concern i like getting my moneys worth i think the main story should be epic with side plots here and there rather then a shorter main story fleashed out with lots of side quests a blance is always the hardest thing when making games like this


5 even if they were tailoring to a console market a drop in PC support only ensures they focus on the console market to boost sale's its called playing to ones strengths bioware has never been a "PC" studio its always been cross platform this will always ****** off elitist's if you want "PC" rpg's play The Elder Scrolls series or dozens of other games that are "PC" only or you could simple use the strengths of playing on a "PC" by taking advantage of mods 

6 another good point even with the small changes it will still be a good game your tone however makes you come across like a kid who's pissed that now days MR whippy only offers hundreds and thousand instead of chocolate sprinkles like they used

Modifié par lost lupus, 27 février 2011 - 11:07 .


#114
ManiacalEvil

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This video shows how close Dragon Age 2 is from Dragon Age 1.

#115
drahelvete

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Darji wrote...

- The combat is more action oriented to please the console and Mass effect crowd.


I understand comparing the combat to KotOR or JE, but ME? Posted Image

Modifié par drahelvete, 27 février 2011 - 11:11 .


#116
rob_k

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ManiacalEvil wrote...

This video shows how close Dragon Age 2 is from Dragon Age 1.


Thanks for posting that, Maniacal. I said a day or two back that when I saw the video linked, I expected it to be trolling. But it's an honest to god good video that showcases the combat well as it relates to it being very similar to Origins in how the game plays, minus the faster pace and animations. Again, thanks for linking it.

But sadly, I think people will disregard it etc. :(

Modifié par rob_k, 27 février 2011 - 11:22 .


#117
didymos1120

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drahelvete wrote...

I understand comparing the combat to KotOR or JE, but ME? Posted Image


Grunt's loyalty mission has waves. ZOMG DA2 IS JUST LIKE MASS EFFECT NAO! 

#118
Felfenix

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ManiacalEvil wrote...

This video shows how close Dragon Age 2 is from Dragon Age 1.


People should check this link before they claim the combat is dumbed down, and then actually explain/prove so, with a reason other than "cuz liek i sed so!!11 combatz is dumbed down n dat y it 2 complikicated 4 me"

DA2 is just like DAO. Improved in some ways, what with brittle/disorient/stagger, and enemies using abilities that actually make use of moving. Oh, and enemy waves mean combat requires at least SOME attention and is a at least a BIT dynamic now. It's not "the best thing evarz" but it's an improvement over Origins, if anything, so it's dumb and ignorant to claim the combat's been dumbed down.

What has been dumbed down exactly? You have to look around and pay attention to see what's going on? OH NO!!! People without tunnel vision, able to NOT forget about their offscreen allies, are the lowest common denominator? lolwut?

Oh, or is it that it's too fast for you to keep up, even WITH the ability to pause. You think that thinking fast is for dumb people? Only dumb people play speed chess? You don't know how to pause? Even getting out of your computer chair in your parents' basement gives you motion sickness? You're derp derp derp?

Modifié par Felfenix, 27 février 2011 - 11:20 .


#119
Maclimes

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As I was taking careful aim with my over-the-shoulder first-person-shooter style crosshairs, with combat that relies on "twitch" skill instead of calculations based character stats, I thought, "Man, it sure is nice not to be able to pause the game, switch to my party members and control them, or use a rich and complex level-up and equipment system. Also, this is just like Mass Effect 2!"

That's when I realized I was actually playing Mass Effect 2.

Dragon Age 2 is NOTHING LIKE THAT. Why do people insist otherwise?

#120
Felfenix

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Maclimes wrote...

As I was taking careful aim with my over-the-shoulder first-person-shooter style crosshairs, with combat that relies on "twitch" skill instead of calculations based character stats, I thought, "Man, it sure is nice not to be able to pause the game, switch to my party members and control them, or use a rich and complex level-up and equipment system. Also, this is just like Mass Effect 2!"

That's when I realized I was actually playing Mass Effect 2.

Dragon Age 2 is NOTHING LIKE THAT. Why do people insist otherwise?


Posted Image

I really imagine this when I hear somebody go "but der i hurd dis demo dem sed it wuz bad... i dudnt reed tuh reeveews tho so i dunno butt ppl tellz me gaem dum down"

People claiming DA2 is like God of War or Mass Effect... I just... I really can't imagine they've played DA2, God of War, or Mass Effect. It's like calling DAO a 1990s arcade Ninja Turtles beat'em'up game.

Modifié par Felfenix, 27 février 2011 - 11:27 .


#121
Zulmoka531

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Maclimes wrote...

As I was taking careful aim with my over-the-shoulder first-person-shooter style crosshairs, with combat that relies on "twitch" skill instead of calculations based character stats, I thought, "Man, it sure is nice not to be able to pause the game, switch to my party members and control them, or use a rich and complex level-up and equipment system. Also, this is just like Mass Effect 2!"

That's when I realized I was actually playing Mass Effect 2.

Dragon Age 2 is NOTHING LIKE THAT. Why do people insist otherwise?


Because it makes for a good crutch.

#122
In Exile

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falconlord5 wrote...
That's funny, 'cause when I was playing Alpha Protocol, I thought "Man, this is trying so hard to be Mass Effect".

Not that I had a problem with that. Love AP. And ME.


The point is that we avoid these labels and just judge the game itself. Is it fun? Then it was worth it. Does it suck? Then it wasn't. Simple.

#123
AkiKishi

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Felfenix wrote...

ManiacalEvil wrote...

This video shows how close Dragon Age 2 is from Dragon Age 1.


People should check this link before they claim the combat is dumbed down, and then actually explain/prove so, with a reason other than "cuz liek i sed so!!11 combatz is dumbed down n dat y it 2 complikicated 4 me"

DA2 is just like DAO. Improved in some ways, what with brittle/disorient/stagger, and enemies using abilities that actually make use of moving. Oh, and enemy waves mean combat requires at least SOME attention and is a at least a BIT dynamic now. It's not "the best thing evarz" but it's an improvement over Origins, if anything, so it's dumb and ignorant to claim the combat's been dumbed down.

What has been dumbed down exactly? You have to look around and pay attention to see what's going on? OH NO!!! People without tunnel vision, able to NOT forget about their offscreen allies, are the lowest common denominator? lolwut?

Oh, or is it that it's too fast for you to keep up, even WITH the ability to pause. You think that thinking fast is for dumb people? Only dumb people play speed chess? You don't know how to pause? Even getting out of your computer chair in your parents' basement gives you motion sickness? You're derp derp derp?


That was actually painful to watch. Although having watched it I do see how the PCGamer guy could take 50 hours to finish the game.

Horrid interface,hope they improve it for you PC guys before release.

He was seriously making a meal of those combats.

#124
ManiacalEvil

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BobSmith101 wrote...

Felfenix wrote...

ManiacalEvil wrote...

This video shows how close Dragon Age 2 is from Dragon Age 1.


People should check this link before they claim the combat is dumbed down, and then actually explain/prove so, with a reason other than "cuz liek i sed so!!11 combatz is dumbed down n dat y it 2 complikicated 4 me"

DA2 is just like DAO. Improved in some ways, what with brittle/disorient/stagger, and enemies using abilities that actually make use of moving. Oh, and enemy waves mean combat requires at least SOME attention and is a at least a BIT dynamic now. It's not "the best thing evarz" but it's an improvement over Origins, if anything, so it's dumb and ignorant to claim the combat's been dumbed down.

What has been dumbed down exactly? You have to look around and pay attention to see what's going on? OH NO!!! People without tunnel vision, able to NOT forget about their offscreen allies, are the lowest common denominator? lolwut?

Oh, or is it that it's too fast for you to keep up, even WITH the ability to pause. You think that thinking fast is for dumb people? Only dumb people play speed chess? You don't know how to pause? Even getting out of your computer chair in your parents' basement gives you motion sickness? You're derp derp derp?


That was actually painful to watch. Although having watched it I do see how the PCGamer guy could take 50 hours to finish the game.

Horrid interface,hope they improve it for you PC guys before release.

He was seriously making a meal of those combats.

Being the creator of the video I found the interface to work just fine and very similar in function to that of Origins. I do pause a lot though, but I did that in DA:O too, I like to think carefully about what I'll do next, and these kinds of game (DA:O and DA2) are very cool to me because they are so tactical and include a pause function.

#125
falconlord5

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In Exile wrote...

falconlord5 wrote...
That's funny, 'cause when I was playing Alpha Protocol, I thought "Man, this is trying so hard to be Mass Effect".

Not that I had a problem with that. Love AP. And ME.


The point is that we avoid these labels and just judge the game itself. Is it fun? Then it was worth it. Does it suck? Then it wasn't. Simple.


Totally agree.