Shepard's in command of all of them and Soldier Shepard is just a guy with a gun. It makes him that much more badass.
Why are soldiers so popular? What is the draw?
#26
Guest_Imperium Alpha_*
Posté 28 février 2011 - 03:09
Guest_Imperium Alpha_*
#27
Guest_Nyoka_*
Posté 28 février 2011 - 03:10
Guest_Nyoka_*
I played soldier in my first playthrough, then tried infiltrator and found it more interesting, but of course by then I was used to the mechanics, skills, etc.
Modifié par Nyoka, 28 février 2011 - 03:11 .
#28
Posté 28 février 2011 - 03:12
2nd play through I went full on Soldier to get access to all the guns, but I quickly found myself missing that extra little biotic something that was so odd to me at first.
3rd play through. Infiltrator. Cloak. Deliver pain close up, or snipe. I really started to get into the game, and started to figure out my style of play.
Game #4, I officially fell in love with Vanguard. Infiltrator introduced me to the joys of CQC, and Vanguard with the Charge took it to the next level.
So, for me the initial draw to Soldier/Sentinel/Guns was ignorance of biotics, and the familiarity of shooters.
With all the other classes to choose from, when I first got the game I stared at the screen for, I don't know how long, trying to figure out which one to pick. So, there you have it. Soldier is familiar and a quick way to get started.
#29
Posté 28 février 2011 - 03:20
#30
Posté 28 février 2011 - 03:22
i still like Vanguard, Infiltrator, and Adept better (Infiltrator still the best imo) , i haven't played an Engineer or Sentinel yet but i bet there better then the soldier...
i say it's the assualt rifle that makes soliers popular
Modifié par Dark Eff3ct, 28 février 2011 - 03:35 .
#31
Posté 28 février 2011 - 03:23
#32
Posté 28 février 2011 - 03:30
I including mostly everyone else here spent their hard earned money to play a game that we came to enjoy/love. Ok, you don't understand why we puny humans would rather play as a Soldier. But as someone else above me pointed out, maybe we're drawn to that class instinctively because it seems the most human. Don't sweat other people's game choices dude. Let people play the way they like to play. Game on.
#33
Posté 28 février 2011 - 03:31
I prefer mowing my enemies down with a little adrenalin rush mixed with some assault rifle rather than charging at them like a comet.
#34
Posté 28 février 2011 - 03:32
Omega_Spectre wrote...
I say why spend time worrying about how other people play their game. If they want to play as a Soldier, let them. If they want to play as any other class that happens to be their favorite, let them. We are all gamers. We play games to relax, have fun, and get away (for a while) from real life and would be dictators who want to impose their will on others.
I including mostly everyone else here spent their hard earned money to play a game that we came to enjoy/love. Ok, you don't understand why we puny humans would rather play as a Soldier. But as someone else above me pointed out, maybe we're drawn to that class instinctively because it seems the most human. Don't sweat other people's game choices dude. Let people play the way they like to play. Game on.
Because Mass Effect 3 is months away.
#35
Posté 28 février 2011 - 03:34
The fact that there are honestly people who "didn't know" until their 2nd+ playthrough that there were classes other than Soldier or that you could play as a female is, truthfully, pretty depressing.
#36
Posté 28 février 2011 - 03:38
Lunatic LK47 wrote...
tybert7 wrote...
All you need to do is couple a gun that is effective at shredding shields with your native abilities. It's not difficult. Also the adepts cooldowns are not exactly long... it''s like the entire attention span of the kids these days is so gnat-like that the tiniest delay produces outrage and frustration.
Uh, read all of the other peoples' posts about Adepts not worth the hassle with playing the game on harder difficulties. Any regular player would say "Adept is worth playing as only on Normal." BTW, nice stereotyping here, jack-ass. I'm not one of those "ADD-riddled kids" you just labeled here. I'm 23 years old, and played KOTOR 1 at the age of 16.
If you're wondering why people like playing Soldiers? What's the appeal behind Batman, Indiana Jones, and Han Solo? They're ****ing human.
Ugh, you just ticked off a series of characters I could not care less about. I think batman is boring, same as wolverine, I know I'm the aberration here, but whatever.
I started playing bioware games back in 2000 with baldurs gate 2. I played as a sorcerer and later a monk. Each was incredibly powerful, and you know what both had in common? Their power was derived from themselves. Not what weapon they carried primarily.
You know the best companion to find in one of those kotor missions where you are all jailed with no equipment? Jolee Bindo, know why? He WAS his source of power being a freaking consular. It was not focused into his weapons, and without them many others were turned into wet noodles.
For me iI think it is more psychological. The monk did not need a sword to knock enemies around like rag dolls, and a sorcerer/wizard did not need weapons to level a room of enemies. They were their own force of nature.
A soldier to me can never be as cool as that. They are the equivalent of zangief in modern form. All muscle and brute force, no finesse, no style, no freaking hadokens. A barbarian.
And most people prefer that. They prefer picking up a gun, and shooting stuff, they prefer it and seem to find it more satisfying than tossing around enemies like play things. I can't relate.
Give me two scenarios with the same result
player A launches a rocket at a building and blows it up
player B holds up his hand and implodes the building with his tk powers
I would find the second more satisfying. God complex?
#37
Posté 28 février 2011 - 03:39
JKoopman wrote...
Because a lot of people care so little about the character that they're role-playing in this role-playing game and/or have such a lack of imagination that they don't bother exploring any other options during character creation and just use whatever the default is, which happens to be the Soldier class.
The fact that there are honestly people who "didn't know" until their 2nd+ playthrough that there were classes other than Soldier or that you could play as a female is, truthfully, pretty depressing.
Speak for yourself buddy. I can RP just fine. Maybe some people actually like the "default" setup (from ME1 at least). ME1 default is my favorite along with Spacer/Survivor/Sentinel.
#38
Posté 28 février 2011 - 03:41
#39
Posté 28 février 2011 - 03:47
tybert7 wrote...
You know the best companion to find in one of those kotor missions where you are all jailed with no equipment? Jolee Bindo, know why? He WAS his source of power being a freaking consular. It was not focused into his weapons, and without them many others were turned into wet noodles.
Only against mooks unless you built the characters in a certain pattern (i.e. Force Suppression related builds.)
A soldier to me can never be as cool as that. They are the equivalent of zangief in modern form. All muscle and brute force, no finesse, no style, no freaking hadokens. A barbarian.
A mage/biotic user can never be as cool as the soldier. They're the equivalent of Starkiller with all style and no substance to them. No sense of struggle. A Gary Stu.
#40
Posté 28 février 2011 - 03:48
tybert7 wrote...
I started playing bioware games back in 2000 with baldurs gate 2. I played as a sorcerer and later a monk. Each was incredibly powerful, and you know what both had in common?
..they are both cheestastic? Seriously, the monk was a blender not a character. His power dervived from deep inside to basically kill people the same way fighters did. I don't know that in gameplay terms you'd find loads of difference other than the occasional use of pinky of death, err umm I mean Quivering Palm.
#41
Posté 28 février 2011 - 03:48
I like to stand off and snipe. When a game gives me that option, I take it.
#42
Posté 28 février 2011 - 03:49
Sidney wrote...
tybert7 wrote...
I started playing bioware games back in 2000 with baldurs gate 2. I played as a sorcerer and later a monk. Each was incredibly powerful, and you know what both had in common?
..they are both cheestastic? Seriously, the monk was a blender not a character. His power dervived from deep inside to basically kill people the same way fighters did. I don't know that in gameplay terms you'd find loads of difference other than the occasional use of pinky of death, err umm I mean Quivering Palm.
Thank you. You're on the "free beer" list.
#43
Posté 28 février 2011 - 03:57
Sidney wrote...
tybert7 wrote...
I started playing bioware games back in 2000 with baldurs gate 2. I played as a sorcerer and later a monk. Each was incredibly powerful, and you know what both had in common?
..they are both cheestastic? Seriously, the monk was a blender not a character. His power dervived from deep inside to basically kill people the same way fighters did. I don't know that in gameplay terms you'd find loads of difference other than the occasional use of pinky of death, err umm I mean Quivering Palm.
Using their own hands/feet made all the difference in the world. Not in terms of basic gameplay, but the sense of power (in my head).
I think many people who prefer the soldier archetype would probably try and melee enemies in a game like magicka vs cast insane spell combos at them.
#44
Posté 28 février 2011 - 03:58
#45
Posté 28 février 2011 - 04:12
Personally, Soldier is my 2nd least favorite (Engineer is my least). I prefer Vanguard personally.
Also I find it amusing how many elitists there are that think not using soldier = intellectual superiority. Just remember, no matter how good you are at (insert esoteric class here), burgers at McDonald's still cost the same price.
#46
Posté 28 février 2011 - 04:18
ArchDemonXIII wrote...
Because it's default. Full stop. The numbers are skewed. All those people that rented the game, you think they went online to research the classes or just jumped into the game? Even some of the people that started on ME2 that bought or rented it because they heard it was all that and a bag of chips probably did a play through as Soldier first to get to grips with the game. Also, since the bulk of players are on console, using powers = dipping into the command menu, which can be immersion/fun breaking (luckily, I'm on PC and have 7 powers mapped to be hit without moving my hand.).
Personally, Soldier is my 2nd least favorite (Engineer is my least). I prefer Vanguard personally.
Also I find it amusing how many elitists there are that think not using soldier = intellectual superiority. Just remember, no matter how good you are at (insert esoteric class here), burgers at McDonald's still cost the same price.
Or, they could become President. Oh!
#47
Posté 28 février 2011 - 04:19
ArchDemonXIII wrote...
Because it's default. Full stop. The numbers are skewed. All those people that rented the game, you think they went online to research the classes or just jumped into the game? Even some of the people that started on ME2 that bought or rented it because they heard it was all that and a bag of chips probably did a play through as Soldier first to get to grips with the game. Also, since the bulk of players are on console, using powers = dipping into the command menu, which can be immersion/fun breaking (luckily, I'm on PC and have 7 powers mapped to be hit without moving my hand.).
Personally, Soldier is my 2nd least favorite (Engineer is my least). I prefer Vanguard personally.
Also I find it amusing how many elitists there are that think not using soldier = intellectual superiority. Just remember, no matter how good you are at (insert esoteric class here), burgers at McDonald's still cost the same price.
The console/pc split is a good point. I wonder how the numbers broke down between the different platforms? I did not find playing as an adept difficult, but I was on the pc and maybe it was easier to juggle there. But then, most complex things tend to be easier on the pc. Even shooters.
http://www.rahulsood...against-pc.html
#48
Posté 28 février 2011 - 04:28
That said I also enjoy playing as a Soldier with Shepard simply because he's more or less an average human being then. It's more appealing to see a common man do great things, then it is someone who has superpower biotics or a plethora of fancy tech abilities. I also enjoy using assault rifles and sniper rifles more then any other of the guns, so that's another reason for me. Also the Revenant with Inferno Ammo is just way too much fun.
And I also prefer to play as default Shepard anyway. The overall story and various situations seem to suit the default best IMO. And I'm sure many others do as well.
That said I have played as a Vanguard (kinda fun/reckless, can be a pain), an Adept (makes things a bit too easy), and Inflitrator (sniping is fun, but is impractical too often). Soldier will just always be my favorite.
#49
Posté 28 février 2011 - 04:31
Bluko wrote...
That said I also enjoy playing as a Soldier with Shepard simply because he's more or less an average human being then. It's more appealing to see a common man do great things, then it is someone who has superpower biotics or a plethora of fancy tech abilities
My thoughts exactly.
#50
Posté 28 février 2011 - 04:36
Ranting about how lame soldiers are compared to adepts and making veiled insults at the people who use the class won't make them any more popular.
Modifié par IndigoWolfe, 28 février 2011 - 04:38 .





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