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Why are soldiers so popular? What is the draw?


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#126
Furtled

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Omega_Spectre wrote...

You know people, you don't have to justify your play style to the OP. *snip* People have their preferences, let them be.


Agree entirely but it's an interesting question despite the way it's been raised. Besides, it's always possible a fresh perspective will make people being a smidge elitist rethink their ideas.

#127
Raanz

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Hmm maybe some folks prefer a soldier class over the others.
Why do threads like these always turn into a farking pissing match? Seriously. Why do people feel the need to drag others down because they don't play the way they do? If it's not bullsh**T about how much more of accomplished player they are because they don't play a gun-toter, then it's about folks not being sophisticated enough to play a female Shep, or like Meer, or romancing someone other then Liara, Tali or insert you favorite non-human.

So according to this thread, only knuckle-dragging, intellectually stunted, close-mined individuals play as soldiers? Some of you people crack me up.

Shame on me as well for even participating in such banter.

#128
Lunatic LK47

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Raanz wrote...

Hmm maybe some folks prefer a soldier class over the others.
Why do threads like these always turn into a farking pissing match? Seriously. Why do people feel the need to drag others down because they don't play the way they do? If it's not bullsh**T about how much more of accomplished player they are because they don't play a gun-toter, then it's about folks not being sophisticated enough to play a female Shep, or like Meer, or romancing someone other then Liara, Tali or insert you favorite non-human.

So according to this thread, only knuckle-dragging, intellectually stunted, close-mined individuals play as soldiers? Some of you people crack me up.

Shame on me as well for even participating in such banter.


No kidding, Raanz. Is anyone going to close down this God-forsaken topic?

#129
MB617

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I tend to go for soldier cause of the assault rifles. I hate not being able to use it.

#130
ubermensch007

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Why are soldiers so popular? That's actually a pretty interesting question.If you think about what a soldier is and what the military promises them: Action, Adventure, Opportunity Et cetra...A soldier is a person who is at once plucked from obscurity, while at the same time, they are often treated as though they are expendable.A soldier is mentally, emotionally and physically tested to thier limits.A soldier is highly trained and set apart from the normal day to day life and ways of civilians.They risk there life, limbs and very sanity to acheive thier goals.That can be admirable in many respects...

My brother was shocked when i finally got around to playing Mass Effect, when i decided to play the game in Soldier- class.For he knows that more than not, i fancy super powers and special skill sets and i'm not really all that interested in playing games like Call of Duty.In fact my modo when it comes to games is,"Why on earth would i want to play as a normal person, when i can be a robot, elf, vampire or superhero?! But as i have come to learn, A persons psychological makeup is largely determined by his or her physical reality.In ME2, i was very hesitant about releasing Grunt on my ship.Being in such a confined space with an unknown like him, took courage.When Shepard flinched when Jack jumped on the table unexpectingly, so did I. When Samara said that i would confront Morinth with no weapons or back up...I was pretty anxious about that.Being 'soldier class' in ME2, is akin to Xander alongside Buffy and Willow.I never felt insecure, just aware that i was at an disadvantage, but i liked that.After all, "A hero is only as great as the adversities they overcome :)

#131
Geth_Prime

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My current playthrough is a Soldier playthrough. The weaponry is great, but without any biotic and tech powers it's just not as fun to me. Too straightforward. But hey, that's just me. Other people like the Soldier class. Some just pick it for no reason.
So let's all stop arguing over which class is better, and discuss our preferences instead.

#132
crustywaffle

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From my own personal opinion, I think that the reason soldier might be the most popular class, is primarily from the use of the assault rifle. It's an all around versatile weapon, with each one adding a different form of game play. I know a lot of people say that a soldier class has no tactics involved with it, but the truth is there is a great deal of tactics involved when playing a soldier at higher difficulties.

You have up to 4 different ammo types if you choose to go with an extra one. With incendiary to take out armor and stop regen, cryo to slow down enemies, warp to take down barriers, shredder to quickly take down organics, disruptor for shields/synthetics, and anti-armor to take out armor.

On top of that, your assault rifle of choice will quickly determine how exactly your going to play through that mission. For example if you have the Mattock your going to have to try and pick off enemies quickly with head shots, and switch to a shotgun that compliments it for when enemies get close. With each assault rifle there is a different set of weapons your going to have to equip in order to compliment what ever it's lacking, being it stopping power, range, or crowd control.


As far as the other classes go, I have played through a great variety of them, and nothing really is as much as fun as the soldier. With the engineer class I felt I was relying too greatly on my team mates, while I spammed overload, my drone, and tried to pick off weapons with my sub machine gun.

With the infiltrator I found my self being more frustrated, and running out of ammo far too often. Getting headshots 100% of the time is extremely difficult on higher levels, when you have the enemies dodging constantly and moving around. Even than, a headshot doesn't always guarantee an instant kill.

The vanguard was actually really fun, if only for the fact that I felt like some type of viking rushing into the battle with out a care in the world. How ever, I felt like that there wasn't enough versatility to it in order to fully enjoy.

The Adept left me feeling extremely gimped. Most if my biotic abilities were extremely useless later in game when I'm encountering so many enemies with shields and armor.

#133
Yakko77

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Soldier is fairly basic. You got Adrenaline, a bunch of ammo types and whatever extra power you choose. Then you got classes like Adept or Engineer where every skill is a specialized power or ability and are a bit more technical to use.

#134
termokanden

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It isn't all that technical. But yeah you're pushing a few more different buttons.

I think it's quite obvious why soldier is so popular:

- if you're new to the game, it's the obvious choice
- it's the most powerful class because Adrenaline Rush is completely overpowered
- Adrenaline Rush = bullet time
- it has access to more weapon types than other classes

#135
ezrafetch

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I like shooting things. Popping off a dude's head is cool. Therefore, I play Soldier.

And AR is excellent. There's nothing in the game like a good use of Adrenaline Rush to me, to be honest. Maybe it's because I'm one of those dudes who also plays Halo: Reach and Call of Duty: Black Ops, so shoot me. Or don't, because I may shoot back because that's how I play ME2. (just kidding, but seriously)

#136
jamesp81

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I strongly prefer the soldier.  There are several reasons.

First of all, in combat, the KISS principle applies.  Biotics or tech powers might work; they might not.  But if I shoot a bastard in the face with a rifle, it's going to have some effect.  It's also KISS from a control standpoint.  I have to take my fingers off the movement keys to get at my powers hotkeys.  Doing that occasionally to switch ammo types or fire up adrenaline rush is not a big deal.  Doing it constantly as your main attack is a problem.

Secondly, the Soldier's "special abilities" are his ammo powers.  Not as potent as biotic powers, but they're always on and they make you adaptable to most situations.

Thirdly, the Soldier is adaptable in general.  He has a tool that can handle most every situation.

Fourthly, health.  Soldiers are just plain hard to kill.

Fifth, Adrenaline Rush.  Adrenaline Rush is almost cheating

Lastly, there are MANY ways to play the Soldier, and this is truly why I like it so much.  I've played Soldiers as a "Sniper", "Designated Marksman", and as "Line Infantry".  My Line Infantry soldier uses the Mattock, which is an epic facestomping weapon for general use, and often chooses the Claymore for CQC.  My Sniper Soldier uses the Widow most of the time, with the Vindicator and a decent shotgun as backup weapons.  My Designated Marksman uses the Viper sniper rifle and the Revenant for CQC.

#137
jamesp81

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Oh yeah, and as for the "God Among Insects" thing in the OP.....

They don't look so godly when they're laying face down in a pool of their own blood from the grapefruit sized wound I left with my Widow SR.

#138
danitiwa

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BECAUSE GUNZZZZZZZZZZZ :)

I picked it because the name sounded cool and I really love sniping. Although the other classes did look badass I feel like my Shepard is cool because she doesn't need any fancy biotics to take down enemies... She uses raw muscle and ammo, It makes her more human and it fits with her alliance/spacer past.

Maybe I'll try infiltrator next time, but I've gotten really comfortable playing soldier. I like Vanguard, I use it for my maleshep. The rest I haven't actually tried. *Is ashamed*

Modifié par danitiwa, 01 mars 2011 - 04:49 .


#139
Rawke

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For me, the soldier class represents the fact that Shepard is just a human, not some kind of superhero. I like all the other classes, but for me, the "real" Shepard will always be a simple soldier.

#140
Biotic_Warlock

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I find the soldier class easiest.
Followed by (in order - easiest to toughest):
Infiltrator, Engineer, Sentinel, Vanguard, Adept

#141
kumquats

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For me the Soldier is the "Fighter" class for Mass Effect.
I always pick the "Fighter" for my first playthrough, just to get a feeling for the combatsystem. Maybe I should be more adventurous for ME3, because I love the Combatsystem so much. But it's just my experience with RPGs.
The Soldier got me pretty good through Insanity, but it isn't by far my favorite class.

#142
jasonsantanna

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Lunatic LK47 wrote...

Uh, because combat is easy to get into without requiring excessive micromanagement and to avoid stylized kills? The one reason why I avoid Adepts is because the cooldowns still take an eternity to execute, not to mention in ME2, the defenses made half of the skills useless, forcing me to rely on my teammates for Debuffs. With the Soldier, I can just fire special ammo to whittle down the Armor and shields while killing them as efficiently as possible.

BTW, I'm more of the Batman/Punisher type of person rather than Superman or the X-Men just because I don't relate to demi-Gods.




I feel the same way ,out of the JLA Batman gets the most respect even though all the other members could rip him to pcs. He is cunning skilled calculating and a bad as without powers Default Shep which is soldier class seems that same way , just look at the CGI battle on the opening screen Shep Grunt and Thane its epic and thrilling without tech or Biotics , Samara I think said it best he is an artist on the battle field all those concepts make him deadly soldier , the under dog , but with the will to persevere.
Its like those marine commercials on tv , they all make them out to look elite, cool and kick ass.
In fact for me I have an easier time play the game as a caster than a soldier and I play soldier 90% of the time , soldier just seems more challenging . But ppl say its the easiest to play thur on insanity, I found infiltrator and sentinel the easiest. But that's my opinion, all hail the soldier

#143
WJC3688

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I don't agree with the concept that soldiers are more of a "normal person" class with no special powers.  The class description says that they are outfitted with "ocular synaptic processors that allow them to focus on targets with lethal accuracy."  I don't know about you, but for me when I turned the game on the first time and read that, it translated to "cool high-tech special ability," and ARush is indeed very, very powerful during gameplay.

I think the class's popularity stems from how simple it is.  You turn on your equip-and-forget ammo power, then spam the ARush button as needed while pointing and holding or repeatedly tapping the fire button.  You don't have to worry about doing anything with your squad either, or even about switching weapons, squadmate support and weapon management aren't needed because assault rifles are well-rounded and powerful enough to be effective against all defenses and (in the case of the Vindicator/Mattock) accurate at nearly all ranges.  This is much different from a class like Adept where the PC has a noticeable weakness against a particular enemy type (in this case, shielded enemies) which requires use of teammate powers to fully compensate for.

classes which rely on strategic management of powers actually have a learning curve and require some time and thought to learn how to play effectively, and in general, people do not choose things that requires more effort in order to achieve the same result (with the desired result here being progressing through the game).

Modifié par WJC3688, 02 mars 2011 - 10:36 .


#144
Guest_NewMessageN00b_*

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There's more magic involved for the other classes, and I don't believe in magic. Playing for story reasons anyway; the more "magical" powers are only good for cringes, as there's zero understanding in how it works involved.

If you ask me, the magic is very generic... wave hands, make a silly look, glow here, glow there, boom. Wow. The weapons actually do the same thing, just without the silly look and random glow.

Modifié par NewMessageN00b, 02 mars 2011 - 12:12 .


#145
wizardryforever

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NewMessageN00b wrote...

There's more magic involved for the other classes, and I don't believe in magic. Playing for story reasons anyway; the more "magical" powers are only good for cringes, as there's zero understanding in how it works involved.

If you ask me, the magic is very generic... wave hands, make a silly look, glow here, glow there, boom. Wow. The weapons actually do the same thing, just without the silly look and random glow.


I'm guessing you never read the codex entries on Eezo, Mass Effect fields, and Biotics, nor the secondary entry on life as a biotic.  It makes just as much sense as FTL travel and artificial gravity, so if you can handwave those, why not biotics?

#146
Guest_NewMessageN00b_*

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wizardryforever wrote...

NewMessageN00b wrote...

There's more magic involved for the other classes, and I don't believe in magic. Playing for story reasons anyway; the more "magical" powers are only good for cringes, as there's zero understanding in how it works involved.

If you ask me, the magic is very generic... wave hands, make a silly look, glow here, glow there, boom. Wow. The weapons actually do the same thing, just without the silly look and random glow.


I'm guessing you never read the codex entries on Eezo, Mass Effect fields, and Biotics, nor the secondary entry on life as a biotic.  It makes just as much sense as FTL travel and artificial gravity, so if you can handwave those, why not biotics?


You guessed wrong. Yes, the eezo is also a source for the cringes, but not so much as the visual execution with "wave hands, make a silly look, glow here, glow there, boom". As generic as it can be.

#147
Bozorgmehr

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NewMessageN00b wrote...

There's more magic involved for the other classes, and I don't believe in magic. Playing for story reasons anyway; the more "magical" powers are only good for cringes, as there's zero understanding in how it works involved.

If you ask me, the magic is very generic... wave hands, make a silly look, glow here, glow there, boom. Wow. The weapons actually do the same thing, just without the silly look and random glow.


And you think the ability to **** with Einstein and manipulate time and space, plus, when hitting an enemy, they shoot themselves in the head as damage bonus - ain't magic? Biotic powers at least obey the basic laws of physics, ARush does not. It's the most absurd power in the Mass Effect universe.

Also, I think it's a bit lame to suggest some guy next door without any notable skill takes on the most dangerous threat ever by him/herself. Why would anyone join his/her cause if there's nothing special about that person? Just because they're called Shep maybe?

All Sheps are soldiers btw, some can only shoot. Others can shoot and use cool tech / biotic powers to mess with the enemy. A lot more fun playing IMHO and it gives the player the feeling (s)he's someone special - not some ordinary space marine aka canon fodder.

#148
termokanden

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NewMessageN00b wrote...

There's more magic involved for the other classes, and I don't believe in magic. Playing for story reasons anyway; the more "magical" powers are only good for cringes, as there's zero understanding in how it works involved.


It's fiction. I don't believe in magic. I don't believe in the physics of Mass Effect. But I still enjoy the games.

You really expected more realism in a sci-fi computer RPG?.

#149
Bozorgmehr

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Mass Effect isn't completely fictional : The Science of Mass Effect ;)

#150
Locutus_of_BORG

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^Huh, Mass Effect is only mostly fiction. Try finding THAT on gov't papers.