The Ethereal Writer Redux wrote...
Sandy2009 wrote...
The Ethereal Writer Redux wrote...
As far as I can recall, Duncan gives the City Elf, the choice to either rot in a dungeon or WILLINGLY go with him. If you say no, he conscripts you because you've shown traits that all Grey Wardens should have. Strength, compassion, honesty, etc.
I don't know if you belong to one of the writer's group and had any influence on writing or you are just a player (like me). However, you are looking at the story from just one angle. Look at the other angle too, you will see other side of story.
What you have described is not called a choice (even by a teenager, let alone an adult). Let me give you example of choice from literature. In LoTR, in that meeting when they are discussing what to do with the ring, Frodo just sits at the back. They started screeming at each other, Frodo is not involved in anything. Then he offers to carry the ring to Mt. Doom if somebody can show him the way. He choses to do this from his sweet will, not because somebody offered him either/or proposition (both of which are sh*ty propositions). In many ways, his choice is also his strength when he finds himself in impossible circumstances.
One more example. Neo (matrix) was offered red/blue pills by Morpheus. If he takes the other pill, he will just wake up in his bed as if nothing happened. So out of his own sweet will, Neo choses the life he gets. Morpheus even warns him "I only offer the truth... nothing more".
This game is linear and if you are offered any real choice at the time of joining, players may chose the easier way. The problem is that game ends right there, there is nothing more to explore, nothing to do. It is a problem of linear game design, you have to push the player through. First time when I played the game, Duncan seemed more dangerous than any dark spawn I had met at that time. He commits murder in front of your eyes and then want me to drink poison. He looks and behaves lika a mafia chief.
Don't be surprised different people look at the same story from different angles.
actually, I'm a writer myself. not a fanfic writer, as I'm writing my own story. but that's for another day.
I am looking at it from all the angles. Jory attacked Duncan first and Duncan had to defend himself (though I always take jory's weapons and armor, so how he got that longsword is beyond me). Was it murder? yes, but justifiable murder. Do I feel bad for Jory? Yea but he had been told like 5 times that there was no turning back and he said a few times that he would see it through too. Duncan even said he felt bad for killing Jory and that he didn't want to do it.
As for the choice argument, I have to say this. Not saying you don't know what a choice is, but the definition of a choice is deciding which of multiple options to pick based on the merits of each one. So it is very much a choice for the City Elf. Is it a ****ty and very locked choice? Yes, but still a choice nonetheless.
Also, I've never seen The Matrix movies. I think I only have one of the movies, and I never really watched it. Meh...
Jory doesn't actually attack Duncan. He refuses to drink the taint-shot, backs away and draws his sword when Duncan advances on him.





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