Do you ever get emotionally invested in games?
#1
Posté 28 février 2011 - 03:51
into it? I find this happening to myself with other media too sometimes,
such as when I was watching about 6 hours worth of X-Files episodes a
day. Well I noticed that when playing Mass Effect and Mass Effect 2, I
was really into the game, and from playing it for the past 36 hours with
but a few short breaks, I feel like I was really into the game. Into
the story, into the characters, into the romances, into everything about
the game. The Mass Effect series is so far the only game in which I've
gotten this involved with, and so I'm definitely going to check out more
BioWare games such as the KOTOR series. Anyone have any recommendations
of other emotionally involving, preferably long, video games? Anyway,
does this ever happen to anyone else, where you actually almost start to
think like you're in the game?
#2
Posté 28 février 2011 - 03:55
Thats when a game has succeeded.
Oh someones gonna come in here and say "its just a game whats the point of getting invested in pixels or whatever"
I say whats the point of playing them at all if you can't care enough?
#3
Posté 28 février 2011 - 03:56
This x 1000Rockworm503 wrote...
All the time.
Thats when a game has succeeded.
Oh someones gonna come in here and say "its just a game whats the point of getting invested in pixels or whatever"
I say whats the point of playing them at all if you can't care enough?
#4
Posté 28 février 2011 - 04:01
Rockworm503 wrote...
All the time.
Thats when a game has succeeded.
Oh someones gonna come in here and say "its just a game whats the point of getting invested in pixels or whatever"
I say whats the point of playing them at all if you can't care enough?
They have no point in coming on these forums let alone play the game lol. Completely agree.
#5
Posté 28 février 2011 - 04:03
To a lesser extent, the Uncharted series causes you to really believe in and care about the characters.
Even though it is a FPS, I found myself enthralled with the world of Rapture in Bioshock and the story behind the mysterious characters.
And if all else fails, pick from almost any Bioware game.
Modifié par crusadeonacid, 28 février 2011 - 04:04 .
#6
Posté 28 février 2011 - 04:55
Others include "Oblivion," "Fallout 3," "Bioshock," Dead Space" (as weird as that sounds, being that it's a survival-horror game), and also almost all of the "Silent Hill" series and some of the "Resident Evil" games (like the Gamecube remake, and "2"). Regarding "Silent Hill," the main games I was invested in the most were the first one, the second, and also the third; most of the ones that came after just weren't as good, but still enjoyable.
#7
Posté 28 février 2011 - 05:05
#8
Posté 28 février 2011 - 05:30
As for some of the games that are applicable, they include:
Dragon Age: Origins--seeing that Morrigan felt "regret" after everything made her distant attitude more tolerable.
Mass Effect 2--hearing Tali feel concern for my Shepard was well appreciated.
The World Ends With You--hearing Shiki say "Once you see the real me, will we still be friends?" was a strangely powerful moment.
Modifié par shnizzler93, 28 février 2011 - 05:31 .
#9
Posté 28 février 2011 - 06:29
#10
Posté 28 février 2011 - 07:26
#11
Posté 28 février 2011 - 09:20
#12
Posté 28 février 2011 - 10:01
But it's really rare that I'm emotionally invested in the sense that I *really* care about the characters so much that I can't roleplay an evil douchebag against them (talking of roleplaying games here of course). I think Planescape: Torment is the only game where I've really felt so much for the characters (not just companions, but a lot of the other NPCs as well) that I actually have trouble doing the evil path.
#13
Posté 28 février 2011 - 10:28
Heck even the trailer for Mirror's Edge made me cry >.> And let's not get into the mess i was in after the ending of Bioshock 2 lol
(SPOILER AHEAD FOR ME2)
On the subject of Bioware games that can draw an emotion out of me i remember on ME2 when you get Legion and talk to him and eventually you get him to play a recording of a Geth asking it's master if it has a soul at that moment i just broke down over these things that i hated in the first game now suddenly i felt sorry for them.
#14
Posté 28 février 2011 - 10:42
I find that it adds to my experience while playing...same goes for other Media as well.
Of course, there are some Games/Movies/Television shows that are just impossible to become emotionally invested in because they aren't very good.
#15
Posté 28 février 2011 - 01:56
#16
Posté 28 février 2011 - 02:10
#17
Posté 28 février 2011 - 02:22
#18
Posté 28 février 2011 - 02:44
That's like asking, Do you ever get emotionally invested in books or movies? and those require zero participation from the viewer.
Why even bother with any work of fiction if you're going to detach yourself from it?
#19
Posté 28 février 2011 - 02:47
Ah my old adversary and I have an unexpected accordRockworm503 wrote...
All the time.
Thats when a game has succeeded.
Oh someones gonna come in here and say "its just a game whats the point of getting invested in pixels or whatever"
I say whats the point of playing them at all if you can't care enough?
#20
Posté 28 février 2011 - 02:49
I actually remember my first time that I became emotionally invested in a game. It was the Shining Force series on the genesis. It was my first rpg and it was sweet. Zylo and Peter tore **** up!
#21
Posté 28 février 2011 - 03:03
BioWare have a habit of making me become very attached to characters, but not usually to the point of tears.
#22
Posté 28 février 2011 - 03:06
#23
Guest_LesEnfantsTerribles_*
Posté 28 février 2011 - 03:32
Guest_LesEnfantsTerribles_*
I think this is due to the fact that I often develop an authentic connection to characters that care about and empathise with, especially when they endure struggles that I believe to be sympathetic. Akin to any movie, book or television programme, if a video game possesses writing of a sufficient enough standard, I tend to become emotionally invested.
#24
Posté 28 février 2011 - 03:45
#25
Posté 28 février 2011 - 04:14
Just like good book or movie I expect games to move me. I don't mean that every game has to bring me on the brink of crying to be good, but it needs to have something I can emotionally attach to.





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