Sparroww wrote...
MGS4's ending. "This is good isn't it?"
*salutes Big Boss*
Guest_LesEnfantsTerribles_*
Sparroww wrote...
MGS4's ending. "This is good isn't it?"
Thanks for writing my post for me, VralVralenalien wrote...
All the time. I get really attached to my characters and very strongly at that. It isn't odd for me to shed tears when something bad happen to my characters or if there's something sweet and beautiful happening in their virtual lives. I've become so used to feeling emotionally towards my characters that if the game lacks that I feel it's incomplete.
Just like good book or movie I expect games to move me. I don't mean that every game has to bring me on the brink of crying to be good, but it needs to have something I can emotionally attach to.
Guest_Gemaphrodite_*
Guest_randumb vanguard_*
This!ADLegend21 wrote...
Kingdom hearts games get to me all the time. They're just so deep and you get attached to the characters.
I agree with this as well.Systemlord Baal wrote...
Thanks for writing my post for me, VralVralenalien wrote...
All the time. I get really attached to my characters and very strongly at that. It isn't odd for me to shed tears when something bad happen to my characters or if there's something sweet and beautiful happening in their virtual lives. I've become so used to feeling emotionally towards my characters that if the game lacks that I feel it's incomplete.
Just like good book or movie I expect games to move me. I don't mean that every game has to bring me on the brink of crying to be good, but it needs to have something I can emotionally attach to.
Guest_randumb vanguard_*
Jade5233 wrote...
I agree with this as well.Systemlord Baal wrote...
Thanks for writing my post for me, VralVralenalien wrote...
All the time. I get really attached to my characters and very strongly at that. It isn't odd for me to shed tears when something bad happen to my characters or if there's something sweet and beautiful happening in their virtual lives. I've become so used to feeling emotionally towards my characters that if the game lacks that I feel it's incomplete.
Just like good book or movie I expect games to move me. I don't mean that every game has to bring me on the brink of crying to be good, but it needs to have something I can emotionally attach to.
I never was a gamer until the past year or two. I've always loved stories that I can get myself invested in--the world, the characters, the story. The difference with these games by BioWare is that you have choices in them, so I'm even more invested in the characters and the stories than if I watched a movie or read a book.
I was distraught with Virmire.
I hated losing Legion (stupid Zaeed).
Horizon tears me up every time--having Kaidan (the best LI in a VG ever IMO) so hurt and so hurtful to my femSheps. I need a good, happy resolution for my Shepards and their one true love, or the end of the story will just feel empty and incomplete.
So yeah. I'm invested in this series.
Modifié par blothulfur, 28 février 2011 - 04:55 .
Matchy Pointy wrote...
Hell, I cried when your parents dies in the human noble origin, and you don't even really know them that much, and I'm still clsoe to tears whenever I do that scene in a "real" playthrough.
Matchy Pointy wrote...
Hell, I cried when your parents dies in the human noble origin, and you don't even really know them that much, and I'm still clsoe to tears whenever I do that scene in a "real" playthrough.
Modifié par Mystic dream, 28 février 2011 - 07:24 .
Modifié par that_one_guy02, 28 février 2011 - 07:34 .
Icomp wrote...
What a funny thing, I was just sitting here thinking about just this.
Any
game Bioware develops seems to get me emotionally involved, I really
get attached to them. And I really appreciate the developers for making
the best games around.
I'm so glad Bioware is around.
Matchy Pointy wrote...
Hell, I cried when your parents dies in the human noble origin, and you don't even really know them that much, and I'm still clsoe to tears whenever I do that scene in a "real" playthrough.
Modifié par Spazztik, 28 février 2011 - 08:56 .