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Super-Spoiler Discussion Thread (HEAVY HEAVY SPOILERS IN OP)


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#4926
Fallstar

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When you say that Meredith orders the Right of Annulment on every mage in Kirkwall, can we still side with the mages and let Anders blow the chantry up, and get rid of the templars? Basically I'm asking if we let Anders blow the chantry up, can we still side with the mages and get rid of the chantry?

#4927
LilyasAvalon

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Malja wrote...

I love the concept of it yes. It adds a more serious undertone where you have to make a decision about those you surround yourself with on a personal level, not just an easy way out. I mean, Origins had Loghain/Alistair, but you really didn't have any means to be attached to Loghain unless you read the books. Even then, this choice is likely to have more impact than that event.

I love the concept of it too. But why oh why did it ultimately have to be between my dear Sebastian and Anders? Posted Image

#4928
Rinji the Bearded

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It was always my guess that someone wouldn't make it with you in the end. They have made this game so much more about consequences than the others. Funny how you can somehow get everyone (but one person) to stick with you in the end, though.

Personally, even if I romance Anders, it's really going to depend on my character's feelings towards the Chantry... Too bad I can't side with the Arishok and blow the Mages and Templars both to hell, hehe.

#4929
Malja

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Zanallen wrote...

Rovay wrote...

I'm already prepared for the worst outcome... Hit me.


Well, as we should all know, if you don't take your sibling with you to the Deep Roads, they leave the group (Carver to Templars and Bethany to the Circle). If you take them, they get tainted and die. However, if Anders is with your party, you get the option to have them become Grey Wardens. Your sibling then leaves the group. The guide then lists a series of quests that you need to do by the end of the game. If you do them, your sibling will be there at the start of the final act and you can have them join you again.

As for Anders and Seb. If you don't kill Anders after the whole Chantry thing, Seb leaves. The guide says that you can't talk him out of it. So, its either Anders or Seb.


Looks like I'll be seeing Seb on my second playthrough.

#4930
The Elder King

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Thank you for the sibling info, Zanallen.
Anyway, it seems that Seb is going to leave in my first playthough.

#4931
LilyasAvalon

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SirLogical wrote...

When you say that Meredith orders the Right of Annulment on every mage in Kirkwall, can we still side with the mages and let Anders blow the chantry up, and get rid of the templars? Basically I'm asking if we let Anders blow the chantry up, can we still side with the mages and get rid of the chantry?

The more we hear about the chantry blowing up, the more I'm beginning to think it's unavoidable being, ya know, the whole plot and everything.

#4932
The Elder King

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SirLogical wrote...

When you say that Meredith orders the Right of Annulment on every mage in Kirkwall, can we still side with the mages and let Anders blow the chantry up, and get rid of the templars? Basically I'm asking if we let Anders blow the chantry up, can we still side with the mages and get rid of the chantry?


You decide which side supports after the Chantry blown-up

#4933
LilyasAvalon

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RinjiRenee wrote...

It was always my guess that someone wouldn't make it with you in the end. They have made this game so much more about consequences than the others. Funny how you can somehow get everyone (but one person) to stick with you in the end, though.

Personally, even if I romance Anders, it's really going to depend on my character's feelings towards the Chantry... Too bad I can't side with the Arishok and blow the Mages and Templars both to hell, hehe.

Why is this not an opition? I want to side with the Arishok damnit! Posted Image

#4934
Zanallen

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RinjiRenee wrote...

I see, and I guess that's the same for that Justice quest.  No details at all on what you have to do?  Consequences and etc?
BTW, thanks for all this info and effort. :wizard:


It basically says; Go here for first item, here for second, here for third. You go back to clinic. Then you need to distract the grand cleric for a bit and then the game heads back to the clinic. Consequences listed are a rivalry bonus for Fenris and Seb if you agree to help Anders and they are in your party. Anders will gain friendship if you help him or rivalry if you decline either at the beginning of the quest or the distraction part. The quest ends immediately if you decline.

#4935
Malja

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LilyasAvalon wrote...

Malja wrote...

I love the concept of it yes. It adds a more serious undertone where you have to make a decision about those you surround yourself with on a personal level, not just an easy way out. I mean, Origins had Loghain/Alistair, but you really didn't have any means to be attached to Loghain unless you read the books. Even then, this choice is likely to have more impact than that event.

I love the concept of it too. But why oh why did it ultimately have to be between my dear Sebastian and Anders? Posted Image


To stick it to all those who mocked Dragon Age's replayability, maybe. ;) At least I'm getting PC, so I expect to see some really awkward mods to help me out with this.

#4936
Rinji the Bearded

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LilyasAvalon wrote...

SirLogical wrote...

When you say that Meredith orders the Right of Annulment on every mage in Kirkwall, can we still side with the mages and let Anders blow the chantry up, and get rid of the templars? Basically I'm asking if we let Anders blow the chantry up, can we still side with the mages and get rid of the chantry?

The more we hear about the chantry blowing up, the more I'm beginning to think it's unavoidable being, ya know, the whole plot and everything.


Oh yeah, it's unavoidable.  It's what gets everything set in motion.  It's really going to have to depend on who you choose in the end... Another Alistiar/Loghain, to the nth degree it seems like.  All revolutions must start somewhere... or else nothing will change.

#4937
LilyasAvalon

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Hooray for awkward plot defying mods!

#4938
LilyasAvalon

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RinjiRenee wrote...

LilyasAvalon wrote...

SirLogical wrote...

When you say that Meredith orders the Right of Annulment on every mage in Kirkwall, can we still side with the mages and let Anders blow the chantry up, and get rid of the templars? Basically I'm asking if we let Anders blow the chantry up, can we still side with the mages and get rid of the chantry?

The more we hear about the chantry blowing up, the more I'm beginning to think it's unavoidable being, ya know, the whole plot and everything.


Oh yeah, it's unavoidable.  It's what gets everything set in motion.  It's really going to have to depend on who you choose in the end... Another Alistiar/Loghain, to the nth degree it seems like.  All revolutions must start somewhere... or else nothing will change.

That choice was obvious for me though. Loghain did not have sexy sexy time. D<

#4939
Rovay

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Zanallen wrote...

Rovay wrote...

I'm already prepared for the worst outcome... Hit me.


Well, as we should all know, if you don't take your sibling with you to the Deep Roads, they leave the group (Carver to Templars and Bethany to the Circle). If you take them, they get tainted and die. However, if Anders is with your party, you get the option to have them become Grey Wardens. Your sibling then leaves the group. The guide then lists a series of quests that you need to do by the end of the game. If you do them, your sibling will be there at the start of the final act and you can have them join you again.

As for Anders and Seb. If you don't kill Anders after the whole Chantry thing, Seb leaves. The guide says that you can't talk him out of it. So, its either Anders or Seb.


Thanks for the info! Posted Image Now I know what my party will be in the Deep Roads.

Also, they will rejoin you no matter what group they get recruited into and no matter whom you decide to support in the end? Or will they try to oppose you?

#4940
Zanallen

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Oh, I do want to point out that the guide says that, at one point in the fight, Orsino will rip off his own arm and beat you with it.

#4941
Rinji the Bearded

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LilyasAvalon wrote...

RinjiRenee wrote...

LilyasAvalon wrote...

SirLogical wrote...

When you say that Meredith orders the Right of Annulment on every mage in Kirkwall, can we still side with the mages and let Anders blow the chantry up, and get rid of the templars? Basically I'm asking if we let Anders blow the chantry up, can we still side with the mages and get rid of the chantry?

The more we hear about the chantry blowing up, the more I'm beginning to think it's unavoidable being, ya know, the whole plot and everything.


Oh yeah, it's unavoidable.  It's what gets everything set in motion.  It's really going to have to depend on who you choose in the end... Another Alistiar/Loghain, to the nth degree it seems like.  All revolutions must start somewhere... or else nothing will change.

That choice was obvious for me though. Loghain did not have sexy sexy time. D<


Well, if Seb is as chaste as everyone says he is, then then you won't have sexy time with him either!

*rim shot*

Mages vs Templars.  Pick your side.

Zanallen wrote...

Oh, I do want to point out that the
guide says that, at one point in the fight, Orsino will rip off his own
arm and beat you with it.


Oh, how lovely!

Modifié par RinjiRenee, 06 mars 2011 - 12:55 .


#4942
Malja

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LilyasAvalon wrote...

Hooray for awkward plot defying mods!


Hahah I actually want that as a sig, completely verbatim. D: Must work on this later.

Really appreciate this, Zanallen. You're being really helpful. And odds are I'm going to get that guide now. Haven't had a helpful one in ages.

#4943
Calla S

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Dude, the mages are so screwed in my first run. (Sorry Anders.) Even if Meredith is a crazy, power-hungry psychopath.

Not that my sig made it obvious which side I was going to pick or anything.

Modifié par Calla S, 06 mars 2011 - 12:55 .


#4944
salemslot

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Zanallen wrote...

As for Anders and Seb. If you don't kill Anders after the whole Chantry thing, Seb leaves. The guide says that you can't talk him out of it. So, its either Anders or Seb.


What if you don't have Seb DLC?

#4945
ankuu

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hhh89 wrote...

LilyasAvalon wrote...

Rovay wrote...

So... Is there ANY way of keeping all your companions by the end game?

As we know of, no, not yet. So far, it sounds like you will lose at LEAST 4 of your companions, regardless.

This blows my plans for Team Harem out of the water now.


Four? Klace lost Isabela, Bethany and Anders. He had Varric, Merrill, Fenris and Aveline


Well i will lose Isabela too! I'm giving the book to the Arishok. At least he can be trusted. Hopefully i can keep the rest alive...

#4946
Rovay

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Zanallen wrote...

Oh, I do want to point out that the guide says that, at one point in the fight, Orsino will rip off his own arm and beat you with it.


Well, with him turning into a Harvester it's somewhat expected.Posted Image

Maker, I hated that attack in GoA... Posted Image

#4947
Zanallen

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Rovay wrote...

Thanks for the info! Posted Image Now I know what my party will be in the Deep Roads.

Also, they will rejoin you no matter what group they get recruited into and no matter whom you decide to support in the end? Or will they try to oppose you?


It looks like they can rejoin you either way.

#4948
Rinji the Bearded

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Chantry is screwed in my first run. King Alistair said not to trust Meredith! WHATEVER MY ALIBEAR SAYS, GOES.

*totally missing the point*

Oh... does the guide say that you have to fight both Orsino and Meredith?

Modifié par RinjiRenee, 06 mars 2011 - 12:57 .


#4949
LilyasAvalon

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Malja wrote...

LilyasAvalon wrote...

Hooray for awkward plot defying mods!


Hahah I actually want that as a sig, completely verbatim. D: Must work on this later.

Really appreciate this, Zanallen. You're being really helpful. And odds are I'm going to get that guide now. Haven't had a helpful one in ages.

Send me a copy if you get one done. Posted Image

And thanks a bunch, Zanallen. I'll probably pick up a copy of the collector's edition if they have one when I pick up my Signature Edition of the game.

#4950
ankuu

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LilyasAvalon wrote...

I can understand why Varric stays with you, regardless, but why Aveline?


She has been with you from day 1, and she wouldn't have survived (or get into Kirkwall) if it weren't for Hawke.