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Spoiler - the ten spell combinations


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#1
nOObonian

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I only know a few. Name them and I'll add them to the list.

Link: http://dragonage.wik...ll_Combinations



Spell class
Combo name
Spells required to activate
Result

Primal
Grease Fire
Grease + Any Fire Spell
The grease is set on fire causing minor damage to anyone within while they remain in the area, but the grease effect is lost.  Friendly fire is possible.


Flame Quencher
Grease Fire + Blizzard
Grease Fire is eliminated.


Storm of the Century
Spellmight + Blizzard + Tempest
Same effect but with larger radius.


Shattering
Petrified/Frozen Enemy + Critical hit/Stone Fist/Crushing Prison
Instant kill (higher levels can resist)

Creation
Paralysis Explosion
Overlapping Glyph of Paralysis + Glyph of Repulsion
An instant, large radius, long duration paralysis AOE.  Both the glyphs are consumed in the process.  Friendly fire is possible.

Entropy
Nightmare
Sleep + Horror
The target takes heavy spirit damage, but the sleep effect is lost


Improved Drain
Vulnerability Hex + Drain Life/Drain Mana
Drain Life/Drain Mana do 2x the damage.


Entropic Death
Death Hex + Death Cloud
Truly massive spirit damage

Spirit
Shockwave
Force Field + Crushing Prison
Damages and knocks back everyone except force-field target, very hard to resist. Effective counter to crushing prison on one of your PCs.

Advanced Reanimation
Spell Might + Animate Dead
More powerful skeleton with special abilities

Others?

Modifié par nOObonian, 15 novembre 2009 - 04:59 .


#2
Flamin Jesus

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There's also Sleep and horror, which does some good damage, and Sleep and waking nightmare, though I don't know if that's an "officially listed" combo.



Storm of the Century is Spell Might + Blizzard + whatsitsname, one of the other AOE elemental effects, not Firestorm, the other...

#3
PhoenixSet

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Cone of cold first, then hit one target with Stonefist to shatter the target.

#4
Zilod

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storm of the century... spell might+ blizzard+storm

i nuke you for a crapload of dmg: hex of death + death cloud

i nuke you for good dmg: sleep + horror

shatter: cone of cold/petrify + a critical or stone fist

mage skel should be spell might + sunno skel

#5
nOObonian

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delete me

Modifié par nOObonian, 15 novembre 2009 - 06:00 .


#6
SomeoneStoleMyName

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Flame Quencher
Grease Fire + Blizzard
Grease Fire is eliminated.


Ok... you cast grease+fireball. The burning grease does PITIFULL damage allready, who would waste mana and time to also cast BLIZZARD which wastes even more time since you cant go through without knockdown?

I see no benefit whatsoever with this fail combo.

#7
Arttis

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So no earthquake combo.

#8
Duck and Cover

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why does shatter not work sometimes?



I can't believe I only discovered 2 of these on my own. I had to look in the spoilers. Good thing, as it was unlikely I would ever use those combos. Many of those spells I don't even have.



one more ? Does it work if one mages casts the spell (such as Morrigan), then Wynn casts the other spell?

#9
orberoz

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well shatter doenst work on yellow mobs or harder at list not on nightmare seting ...

and if you cast fire spell or something like that on frozen mobs, the shatter doenst work ....:)

#10
Forumtroll

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Bull****. I've gotten a shatter on a yellow mob on Nightmare. It's something like one out of every ten yellow mobs.

#11
SomeoneStoleMyName

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orberoz wrote...

well shatter doenst work on yellow mobs or harder at list not on nightmare seting ...
and if you cast fire spell or something like that on frozen mobs, the shatter doenst work ....:)


I shattered the redcliffe revenant on hard difficulty. They just have very high resist.

#12
Narial

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isnt there a force field+crushing prison combo?

#13
nOObonian

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Yes spirit shockwave

#14
Zilod

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shatter doesnt always work because it seem that it requires a saving throw and of course on bigger mobs is more difficult to land (eventually it can also depend by the target's hps but just speculation)

#15
kab

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Yes spirit shockwave




It's just called "Shockwave".



Sometimes Shatter doesn't even work on a normal mob, it's all in the luck of the draw. Both Stonefist and Crushing Prison have a chance to Shatter. Your party can also do it through those spells or with a critical hit.



These combos have been posted a dozen times over, at least, might want to try a search instead.

#16
congokurtz

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I'm not sure if Sleep + Waking Nightmare counts but it is one of the best crowd control combos I have come across. Shale's Slam on a frozen target has close to a 100% success rate of a shatter for me.

#17
SpideyKnight

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Shield Bash is near 100% shatter as well.

#18
Yakko77

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SomeoneStoleMyName wrote...

Flame Quencher
Grease Fire + Blizzard
Grease Fire is eliminated.


Ok... you cast grease+fireball. The burning grease does PITIFULL damage allready, who would waste mana and time to also cast BLIZZARD which wastes even more time since you cant go through without knockdown?

I see no benefit whatsoever with this fail combo.


Well, they slip on the grease and take more damage as they'e tryingto get up.  Plus, if you're playing on nightmare and want to cast an area effect spell without damaging your own party, have them hold back and cast more spells as your targets are trying to get up and a couple paralysis spells thrown in might also give you a bit more time.  So to me, the benefit of grease is it's knockdown effect, not the damage it does when its caught on fire.  Not saying you're wrong, just my take.

#19
xGoblinlordx

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Yakko77 wrote...

SomeoneStoleMyName wrote...

Flame Quencher
Grease Fire + Blizzard
Grease Fire is eliminated.


Ok... you cast grease+fireball. The burning grease does PITIFULL damage allready, who would waste mana and time to also cast BLIZZARD which wastes even more time since you cant go through without knockdown?

I see no benefit whatsoever with this fail combo.


Well, they slip on the grease and take more damage as they'e tryingto get up.  Plus, if you're playing on nightmare and want to cast an area effect spell without damaging your own party, have them hold back and cast more spells as your targets are trying to get up and a couple paralysis spells thrown in might also give you a bit more time.  So to me, the benefit of grease is it's knockdown effect, not the damage it does when its caught on fire.  Not saying you're wrong, just my take.


Actually, if I remember right... when you put out the grease fire... the grease disappears.  So... it is a worthless combo if you are trying to use it offensively.  Defensively... it is still kind of worthless because now instead of grease you have a bigger radius that you have to worry about blizz status effects in.  It seems more of a gimmick honestly.

#20
Necroe-

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i wonder if cone of cold and earthquake would work as mass shatter?

#21
Lughsan35

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Necroe- wrote...

i wonder if cone of cold and earthquake would work as mass shatter?

It doesn't

#22
NightLad

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Spellbloom + Cleansing Aura = cuts cleansing aura's upkeep in half from 6 to 3 while SB is in effect.

Not an 'official' combo, but it works.

Modifié par NightLad, 20 novembre 2009 - 02:56 .


#23
SBJ

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Spell-combinatins are some really gruesome stuff. After entertaining most of these with Morrigan, I begin to see the charm of playing a Mage. Only reason to play Warrior, is for the Achievement IMHO.



Rogue felt much more udefull than a warrior, and bow I see there might be some amusement in Mage, even if they can't disable traps or open locks.

#24
Kinaori

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Can shatter with Below the Belt too. Not 100% of the time but I expect that applies to other ways too.

#25
The Capital Gaultier

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Storm of the Century does not have the effects of just Blizzard and Tempest. It's more like a super-damaging, wide-area Tempest.