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GDC 2011: Dragon Age II Significantly Shorter and More Cinematic


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#76
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This might be simply a shift in the labor market of the video game industry. Perhaps (decent) voice actors are in shortage while animators are in excess (no offense to animators).

johannes1212 wrote...
Because judging by trends, in 10 years time or even less, the average single player game length will barely be 1 hour or less. THAT is a frightening thought.

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Modifié par iOnlySignIn, 01 mars 2011 - 05:23 .


#77
shnizzler93

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Lovely that the newly signed-up trolls are out in full force. there's one that signed up three days ago and one that signed up today!


On topic: I'm fine with it being shorter, as long as it isn't too chopped. Besides, as others have countless times before have sead, just because these numbers are less,it doesn't mean that anything of value has been reduced. We just don't know yet.

#78
Gentle Leviathan

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Wait, wait, wait, how is DAO only 60 hours? My play through took a little over 100 hours wITHOUT any DLC, around 111 with DLC and my Awkenings playthrough is at around 38 hours, and I'm not even finished yet.

#79
shnizzler93

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iOnlySignIn wrote...

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That looks strangely like the graph from An Inconvenient Truth. In my opinion, at least

#80
meeho

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shnizzler93 wrote...

Lovely that the newly signed-up trolls are out in full force. there's one that signed up three days ago and one that signed up today!


On topic: I'm fine with it being shorter, as long as it isn't too chopped. Besides, as others have countless times before have sead, just because these numbers are less,it doesn't mean that anything of value has been reduced. We just don't know yet.

yes, people that disagree with you are trolls.... retard

#81
marshalleck

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Brockololly wrote...

Of course we don't know how they arrive at these numbers,


By counting.

but it doesn't really seem to add up that you'd have far fewer spoken lines when you have the voiced PC, with all the personality dialogues for the voiced PC and maybe taking into account the male/female Hawke lines variation.

Guess we'll find out soon enough though at this point.

Simple. Only one "origin" in DA2. 

#82
Typical Forum Sycophant

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johannes1212 wrote...

I say just think of DA2 as a glorified expansion pack to DA:O and you'll feel much more satisfied with the end product.

i think of it as a side adventure or simply fleshing out the history of Thedas before a more "Origins-like" DA3 comes around with its epic plot full of epicness.

#83
keginkc

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I have no problem at all with half the text and double the cinematics. They've gotten quite good with those cinematics. The transition they've made from BG 1/2 to KotOR to Jade Empire to ME1/2 is almost staggering. These latest generation cinematic games are incredibly immersive, in my opinion. Games are becoming art forms.

#84
Altima Darkspells

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Less content is less content, regardless of reasonings like DA2 doesn't include origin stories (and why doesn't it? Those were fun--and now we're playing the missing Human Commoner one).

Though, perhaps, DA2 will be more accessable in replays. Obsidian games tend to be short, but that's made up for the fact that they tend to have a metric crapload of content that one wouldn't normally see in a single playthrough.

Though I hope DA3 doesn't have to make decisions between (what BioWare considers) quality and quantity.

#85
AlanC9

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KelsieKatt wrote...
I've even seen some critics who have even started criticizing games for being too long in some cases. In the case of Dragon Age specifically, Gametrailers actually bashed on it for being too long of a game.

Personally, I really don't get it, and I sure as hell don't support this idea, but that's 'apparently' what the majority wants.

Why is finishing stuff quickly such a big deal? Not to mention, if you're able to finish something quickly and don't intend to replay it, why in the world would anyone pay full price for it?


Well, I won't pretend to speak for anyone but me, but I prefer to finish a particular run of a game within a month or so of starting it; I find the experience gets too dilute if it stretches out longer. Since I can't really average much more than an hour or so of gaming a day over a long period -- assuming I'm working, have a social life, etc. -- 30 hours or so is about the max length I want.

#86
Harcken

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I love how they completely minimize DA:O down to 60 hours and (I'm assuming here) maximize DA2 at 40 hours. Based on the early numbers from Bioware being thrown out about DAO's length (80-120 hours); I'm going to assume that DA2's average playthrough is probably around the 30 hour mark. We'll see next week.

#87
upsettingshorts

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Altima Darkspells wrote...

Less content is less content, regardless of reasonings


I don't consider anything the Warden "said" in DAO "content." 

Harcken wrote...

 We'll see next week.


Considering how wildly different the self-reported playing times for DAO, ME1-2, etc are on this forum and elsewhere I think we'll all have to see for ourselves.  

Modifié par Upsettingshorts, 01 mars 2011 - 05:43 .


#88
Merced652

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Upsettingshorts wrote...

Altima Darkspells wrote...

Less content is less content, regardless of reasonings


I don't consider anything the Warden "said" in DAO "content." 

Harcken wrote...

 We'll see next week.


Considering how wildly different the self-reported playing times for DAO, ME1-2, etc are on this forum and elsewhere I think we'll all have to see for ourselves.  



I suupose by that same measure i don't view cut scenes as content? I mean not to be completely arbitrary. <_<

#89
Ziggeh

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Harcken wrote...

I love how they completely minimize DA:O down to 60 hours and (I'm assuming here) maximize DA2 at 40 hours.

I love how that's confirmed your bias.

#90
upsettingshorts

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Merced652 wrote...
I suupose by that same measure i don't view cut scenes as content? I mean not to be completely arbitrary. <_<


You're free to not consider those content too.  It's subjective.  Content isn't really content if the player doesn't appreciate it.

Modifié par Upsettingshorts, 01 mars 2011 - 05:46 .


#91
slimgrin

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This isn't surprising at all, especially given how enamored video game devs have become with crafting cut scenes. Maybe they should should focus on dialog and gameplay instead of trying to be amateur film makers.

#92
ifanator

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It also has to do with DAO has 6 origins, the variations of dialogues and characters could be from different protagonist

#93
Querne

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Doesn´t matter HOW they play it through, as long they play both the same way - DA II is bout 1/3 shorter and they surely dont count all Origins for the same DA:O playth.
Thats what most reviews had in common and has nothing to do with some players enjoying starring at a tree for 7 hours.

Modifié par Querne, 01 mars 2011 - 05:50 .


#94
Icinix

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I haven't read many of the previous posts...

..ok..I haven't read ANY of the previous posts.

But let me just say that those numbers...made me very happy. To me that looks like that content that is in game is going to be richer, with less throwaway characters etc.

#95
upsettingshorts

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ifanator wrote...

It also has to do with DAO has 6 origins, the variations of dialogues and characters could be from different protagonist


The origins were fairly substantial, but the differences in dialogue between the various origins once reaching Ostagar felt like it was in the hundreds at best, not the tens of thousands.   It doubt it makes up for the difference in number of lines in any truly significant way. 

#96
AlanC9

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At least we have real numbers for ME2, thanks to data tracking. 30 hours.

#97
Purple People Eater

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Wow. There is just so much aimless ****ing on this forum, and for absolutely no cause. Some of you peoples perceived measure of content, based on number of words, and NPCs is so damn ridiculous its laughable. Especially considering a number of those things alot of you deem so important in Origins was just fluff. Maybe DA2 is just more focused and to the point, which would be a positive for the narrative. Not to mention, without all the Origin stories, and charcters exclusive to those origins, you naturally wont have as much dialogue.
Its like kindergarten in here sometimes.

#98
White_Buffalo94

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Great, I was expecting this and I am pleasantly surprised by the amount of time per gameplay. Sometimes when I wanted to play through Origins was too long after a dozen playthroughs anyway

#99
Querne

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Icinix wrote...

But let me just say that those numbers...made me very happy. To me that looks like that content that is in game is going to be richer, with less throwaway characters etc.


To me that looks like its shorter and tells absolutely nothing else.

#100
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50 hours can be a plenty long game IMO, I don't see what the big deal is. It depends on the story they want to tell. Some books are 300 pages and some books are over 1000, does that mean the 300 page books are all horrible streamlined piles of ****?

Granted, it may end up feeling "too short," but I wouldn't write it off as such just based on this. Wait and see.