Junri wrote...
Well, you got to consider that Dragon Age: Origins had unique lines for each race and gender combination as well, while DA:2 is a focused storyline with only one character. The sheer scale of DA:O is still much larger despite this fact, just pointing out so it seems less bleak :X
junri, i thought about this too as soon as i looked at the numbers. think about it, were going to ultimately have nearly the same length of content and detail, (actually much more detail per square inch), of a single playthrough of DAO, minus all the extra DLC. scrub return to ostagar, wardens keep, stuff like that that was in campaign DLC, adn were almost looking at a 60hour game in DAO and a, lets just say 45 hour game in DA2.
its pretty close, but because there isnt 6 different origins, that takes away from some of those numbers referenced at the top. think of hawkes story as another origin, it kinda is. and it will play almost as long as a human noble rogue, or elf warrior dalish etc. only because theres more focus on one city, we will see that city brought to life like no other bioware game ever.
mark my words, by the time were done with DA2, we will know the politics of Kirkwall, we'll know what races the city is comprised of, we'll know the majority of religion found within the city. we'll know about secret factions, the citie's policies and laws, and many other things that, compared to some of bioware's other games, you wouldnt have the time/dev power to experience a city so detailed, because you would have to make 5 or 6 cities within a game.
now we get to see a city up close and personal, we get to see its underbelly, and its day and night iterations. we get to truly see a day in the life of a person living in the world of Thedas, across the sea, north of Ferelden, in the landscape known as the Free Marches.
it will feel like a wholly new experience, one in which we have never seen from bioware, it should be interesting!!!