Level Cap
#1
Posté 28 octobre 2009 - 03:49
Also, if you kill all the monster in one area, do they respawn or is that it?
Thanks in advance.
Weed. Legalize it already you fcuking morons.
#2
Posté 28 octobre 2009 - 03:52
#3
Posté 28 octobre 2009 - 03:57
#4
Posté 28 octobre 2009 - 04:05
Blazeno wrote...
80hours for the 8 endings or was it so? or 80hours per playthrough? ;P
80 - 100 hours each playthrough, varying wether you make alot or few, or no side quests at all. I believe that 90 hours is the estimated average.
Oh, and there is not a level cap as far as I know, but I've heard that the devs expect the very devoted players to reach level 18-20.
#5
Posté 28 octobre 2009 - 04:09
#6
Posté 28 octobre 2009 - 05:07
1. No hard level cap, but there's only so many experience points in the game. If you do everything, kill everything and see everything, your level will be in the low 20's; 22 has been bandied about as the effective max level. The game will last anywhere from 20 to 80+ hours. A dev recently posted that the fastest time at Bioware is somewhere just under 14 hours (well, somewhere between 13 and 15) - that's with God Mode and tons of crazy insta-kill cheats and skipping all the dialogue and speeding through the main quest only.
2. Very limited respawns. What you kill stays dead for the most part. There may be story reasons why certain areas have monsters if you visit them again, but those are the exceptions.
#7
Posté 28 octobre 2009 - 11:56
MrGOH wrote...
I have the distinct feeling that I've seen this thread before.
1. No hard level cap, but there's only so many experience points in the game. If you do everything, kill everything and see everything, your level will be in the low 20's; 22 has been bandied about as the effective max level. The game will last anywhere from 20 to 80+ hours.
i don't get why people always say 60 if you do main story and 80 if you do all sidequests. i'd be guessing that there's 30-40 hours of story and another 40 worth of sidequests.
in short, i agree with your estimate.
#8
Posté 28 octobre 2009 - 03:44
#9
Posté 28 octobre 2009 - 05:56
JonnyHavoc wrote...
Bet you i end up with about 120hrs or so. I always end up just looking at trees.
Hahaha, nothing wrong with being a log head. Lol
Weed. Legalize it already you fcuking morons.
#10
Posté 29 octobre 2009 - 10:29
#11
Posté 29 octobre 2009 - 01:04
I mean we have random encounters, right?
#12
Posté 29 octobre 2009 - 01:41
Also, doing all the stuff that one character can should have you ending the game @ ~22 (this was from a dev I believe) I am tacking on an additional 20 hours for my first play through for codex entry reading time!
Modifié par jrastaban, 29 octobre 2009 - 01:42 .
#13
Posté 29 octobre 2009 - 02:45
Max EXP was 8.5 million in BG2 i believe which usually ended up as a level 40 or 50 if you didn't multiclass, Max level in nwn was 40 for players, 60 for NPCs. I'd expect level 40 or so to be your level cap.
#14
Posté 29 octobre 2009 - 09:06
#15
Posté 29 octobre 2009 - 10:40
#16
Posté 20 novembre 2009 - 07:00
Modifié par T-9, 20 novembre 2009 - 07:00 .
#17
Posté 20 novembre 2009 - 07:09
#18
Posté 20 novembre 2009 - 07:30
That said, if you simply do all the quests you'll end up somewhere around 21-23.
#19
Posté 20 novembre 2009 - 07:36
Anyway, anyone know of a way to mod away the level cap? Just for ****s n giggles.
#20
Posté 20 novembre 2009 - 07:51
jimmyw404 wrote...
I'm guessing that velmyn is referring to buying elf root and trading them for xp? But not sure.
Anyway, anyone know of a way to mod away the level cap? Just for ****s n giggles.
That I was...I don't know, it just cheapens the game. If you save up some gold, finish Brecilian Forest asap...then you can simply sit at level 25 for the next half/two-thirds of the game, WITHOUT CHEATING. (orly) It would have been better if it was just one of those turn-in quests that you do once and are done with.
I'm playing a rogue right now and I've decided that I'm just going to stay away from turn-ins. I suspect I'll end up somewhere around 21-22 as before, and will be much more satisfied.
#21
Posté 20 novembre 2009 - 08:03
#22
Posté 20 novembre 2009 - 08:14
jimmyw404 wrote...
Just curious, about how much XP does it give for a full stack (99) elf root?
I'm not sure because I only tried this mechanic once. However, I do remember comparing the value of 1 gp's worth of mats and the Redcliffe cash turn-in.
Now, don't trust me on this but...I think, 30g for Redcliffe gave 850 xp, 1g's worth of Elfroots, which is a bit less than 2 stacks(I think) gave 890-ish xp, and 1g's worth of Deathroots gave roughly the same. I didn't bother with runes and gems because they aren't available in substantial(unlimited) quantities, and I doubt that they come close to roots.
Yeah, those elves are cheap bastards.
#23
Posté 20 novembre 2009 - 11:42
#24
Posté 20 décembre 2009 - 07:21
nice of them to hide it like that.
#25
Posté 20 décembre 2009 - 07:27





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