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gibbed mods 1+2: CC, inventory, maps and difficulty selection in demo


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#276
LuluLyssa

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Count Viceroy wrote...

LuluLyssa wrote...

It's so upsetting how I don't have a computer that can handle the demo, I really hate my Xbox right now.
I'm hanging off every CC Hawke being put up in this thread.


My female walkthrough is processing on youtube now and the male one is rendering.


Thank you very much! Image IPB

#277
Count Viceroy

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Right, female is up



Male one is in progress.

Modifié par Count Viceroy, 01 mars 2011 - 05:35 .


#278
PrinceOfFallout13

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Count Viceroy wrote...

Right, female is up



Male one is in progress.

thanks and will the male one show the beard options?

#279
Count Viceroy

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PrinceOfFallout13 wrote...

Count Viceroy wrote...

Right, female is up



Male one is in progress.

thanks and will the male one show the beard options?


Yes sir.

#280
Ziggeh

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Ooh, I like nightmare. I had to use a heal.

#281
The Elder King

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Thank you Count Viceroy :)

#282
NovenseiWarden

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 Is the nightmare setting working for you guys? AoE damage? 

#283
HeartRage

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Still no good pony tails :(

#284
PrinceOfFallout13

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Count Viceroy wrote...

PrinceOfFallout13 wrote...

Count Viceroy wrote...

Right, female is up



Male one is in progress.

thanks and will the male one show the beard options?


Yes sir.

thank you good sir

#285
Gvaz

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Hrm so, avaline and carver certainly die fast. Not sure what's up with that.

I found the best way to kill the ogre was to either:

1. not kill any mobs at all until the ogre dies, start killing little hurlocks. Once they're dead, heal through any Grunt (sword and board) damage and survive. It doesn't matter if anyone dies after during the swarm part. You only need to kill like 5 mobs.
or:
2. Kill hurlocks but not grunts. mobs swarm. Kill hurlocks but not grunt. Try to stun ogre every chance you get, mostly just attack him.

I did the first one, and had a swarm and died right as the ogre was at like 1%. Second time, carver died to something and I couldn't use potions because of the global cooldown (frustrating). Might have been able to save him had I just ejected him from combat but whatever. Basically it was just Avaline and my mage (at range) hanging back while avaline chugged potions and I healed when necessary which was way too long for my tastes. I've got this hugeass mana bar I want to spend on healing and I can't even do so because the cooldown is so restrictive. Took like 5 minutes to down the stupid thing, PLINK PLINK PLINK. 2hp, 4hp, 1hp, etc

Timeskip:

somehow even with tons of cunning, the flanking passive, bravery, heroic aura, and the shield wall thing, avaline died really fast to something (probably two 2H enemy abilities in a short span of time) because I literally turned around and she was dead. Oops?

Also it's amusing how Isabella can't die. Carver was literally...CARVING HER (herf derp) and she didn't go below 1HP.

Anyways I had to change tactics around (the tactics menu ****ing blows) but even then it wasn't enough because I had to change my mage from aggressive to ranged, Carver to defensive instead of aggressive, etc.

Anyways Avaline and Carver died pretty quicky and with everything on cooldown (seriously 60s cooldown? what the ****? Specing into it shouldn't heal 20% more, it should reduce the cooldown on Heal instead. Ideally like 30s, especially if you're going to have a GCD on potions) so it was just my mage and Varric. I don't know why they auto assigned skills into creation (I wouldn't have taken the glyphs, I'd want some sort of group heal instead.)

The cool part is I went in going "glyphs? **** I'll never use these" then when avaline and carver died I went WELP and started using them and just kited the enemies around, while Isabella took aggro and tanked Hayder (very well I might add, 50% hp for a while). I basically just ran around the whole room and stopped to do pinning shot on a dude, or throw a flask and keep kiting. Sometimes I'd drop a para glyph, but that tended to be a crapshoot since I needed it to target more than one enemy. Repulsion was great though, because it took up the whole isle so i'd kite around and then have my mage drop it right behind varric, and they'd just stand there while we killed the mobs from range, and did this until they all died.

Then we unloaded on Hayder (about 30% at this point) and he died pretty fast.

#286
Calla S

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Hrgh, I extracted the file to where it's supposed to be, but now my demo won't start. When I click on the demo for it to start, it goes to the Dragon Age 2 page in the Steam browser. I suppose I could try downloading it again off of here. Is anyone else having Steam problems?

#287
Drowsy0106

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Avalla'ch wrote...

Glorious. Even the quick mashup faces look miles better than in Origins. But then again, that's just logical.
Also, funny that I noticed the pearly white teeth just now.
Imagine the toolset possibilities. *drools* :o

Image IPB
Image IPB


Awesome screenies! - Though like with most men, better if they don't talk :lol:

#288
Herr Uhl

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GvazElite wrote...

Hrm so, avaline and carver certainly die fast. Not sure what's up with that.

I found the best way to kill the ogre was to either:

1. not kill any mobs at all until the ogre dies, start killing little hurlocks. Once they're dead, heal through any Grunt (sword and board) damage and survive. It doesn't matter if anyone dies after during the swarm part. You only need to kill like 5 mobs.
or:
2. Kill hurlocks but not grunts. mobs swarm. Kill hurlocks but not grunt. Try to stun ogre every chance you get, mostly just attack him.


When I played a mage, keeping the ogre on Aveline and killing all the mobs with Carver and Mage worked like a charm. Think I gave Carver one potion.

#289
Brockololly

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Kind of underwhelmed by the choices (or lack thereof) in the CC. Just having messed around with the female version, everyone ends up with the same sort of blocky face structure no matter what.

Just another reason to hope the toolset gets updated.

#290
Guest_Guest12345_*

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Wow, there are some great looking Hawkes in this thread!

#291
Drowsy0106

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TriviaAeducan wrote...

I wanted to use the default as a base but I guess this would do... I present you, Moe Hawke! Dwarf-lover and occasional archer.
Image IPB


:wub:

#292
Darji

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Guess i will post it here again. How the hell can you keep up with the combat speed on nightmare?

Ok thx to some mod now its not only possible to change your appearence
and choose the background story from Origins but also play the demo on
every difficulty.

Here is my experience so far.

First of
all yes it is more tactical but also its almost impossible to handle
the tactical aspect because everything is moving so damn fast. You
basicly need to pause 2 times every second or you cant keep up with the
action that is going on. Not only you need to time your AOE attacks 
infront because everything is running so fast  but you also need to try
to keep your other party members away which is almost impossible.

Also
the AI is so dumb that everytime your skill is ready to go they use it.
This means that you need to check every second if one of the skills is
rdy and then control this memeber or they will use it. And it doesnt
matter if your members are in the way or not they will use it and so
kill almost your whole meele partymember. Yes this is on default and
maybe you can change it in their tactics commands but why the hell is
the AI so dumb on default tactics?

Personally for me its clear
that i just cant play it on nightmare and many people also wpoont be
able to because the combat is so damn fast. Thats one of the reasons why
the cobat in Origins was slow paced. ´So people actually could keep up
with their actions.

#293
NamiraWilhelm

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okay im being stupid and cant find the original link, can someone post it? Dload not working for me. It says 'Invalid line command ignored'

#294
Count Viceroy

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http://mod.gib.me/dr...demo/chargen.7z

might have to save as.

#295
RiverLucky

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So...

I made their color black...it reflected that on their faces...

but their bodies were still white.

Try it out.

It's quite funny bug. :P

#296
RPGamer13

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Print screen is not working, how are you guys taking pics?

#297
NamiraWilhelm

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Count Viceroy wrote...

http://mod.gib.me/dr...demo/chargen.7z

might have to save as.


Thanks for link :) but It wont let me get that far. I click on it, it says invalid, then the DA updater rears its head lol

Argh im torturing myself by looking at the pretty custom Hawkes!

#298
Herr Uhl

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RPGamer13 wrote...

Print screen is not working, how are you guys taking pics?


Fraps probably.

#299
Annarl

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pruxoid wrote...

Anyone notice inconsistencies in the saved game import 'plot summaries'? The save I imported had both Connor and Loghain alive and well, but the summary states that they were both killed. What gives?


I noticed this too.  In some of my saves Loghain dies when in fact he did not.:blink: Same with Connor.  But let's hope its fixed for the game.

#300
Ulathar

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RPGamer13 wrote...

Print screen is not working, how are you guys taking pics?

I use Fraps for that.