Herr Uhl wrote...
RPGamer13 wrote...
Print screen is not working, how are you guys taking pics?
Fraps probably.
I took my screens with print screen just fine. There's a screenshots folder in the da2 demo folder even.
Herr Uhl wrote...
RPGamer13 wrote...
Print screen is not working, how are you guys taking pics?
Fraps probably.
Darji wrote...
Personally for me its clear
that i just cant play it on nightmare and many people also wpoont be
able to because the combat is so damn fast. Thats one of the reasons why
the cobat in Origins was slow paced. ´So people actually could keep up
with their actions.
NamiraWilhelm wrote...
Count Viceroy wrote...
http://mod.gib.me/dr...demo/chargen.7z
might have to save as.
Thanks for linkbut It wont let me get that far. I click on it, it says invalid, then the DA updater rears its head lol
Argh im torturing myself by looking at the pretty custom Hawkes!
Modifié par PhrosniteAgainROFL, 01 mars 2011 - 06:04 .
Oh yes. I loved knocking Bethany over with my mind blast.Ziggeh wrote...
Ooh, I like nightmare. I had to use a heal.
awesome lookingPhrosniteAgainROFL wrote...
http://media.giantbo...awke_family.png
http://media.giantbo...5-da2_amy_r.png
My Lady Hawke![]()
PhrosniteAgainROFL wrote...
media.giantbomb.com/uploads/2/21017/1722066-amy_hawke_family.png
http://media.giantbo...5-da2_amy_r.png
My Lady Hawke![]()



Darji wrote...
Guess i will post it here again. How the hell can you keep up with the combat speed on nightmare?
Ok thx to some mod now its not only possible to change your appearence
and choose the background story from Origins but also play the demo on
every difficulty.
Here is my experience so far.
First of
all yes it is more tactical but also its almost impossible to handle
the tactical aspect because everything is moving so damn fast. You
basicly need to pause 2 times every second or you cant keep up with the
action that is going on. Not only you need to time your AOE attacks
infront because everything is running so fast but you also need to try
to keep your other party members away which is almost impossible.
Also
the AI is so dumb that everytime your skill is ready to go they use it.
This means that you need to check every second if one of the skills is
rdy and then control this memeber or they will use it. And it doesnt
matter if your members are in the way or not they will use it and so
kill almost your whole meele partymember. Yes this is on default and
maybe you can change it in their tactics commands but why the hell is
the AI so dumb on default tactics?
Personally for me its clear
that i just cant play it on nightmare and many people also wpoont be
able to because the combat is so damn fast. Thats one of the reasons why
the cobat in Origins was slow paced. ´So people actually could keep up
with their actions.
Yes of course its great also with friendly fire but the action is so damn fast that you really cant plan everything,. In Origins you had time. It needed some time to cast a spell, it needed some time to use a special ability etc. Here its skill, skill skill skill skill skilll and so on.Ultimecia wrote...
Darji wrote...
Personally for me its clear
that i just cant play it on nightmare and many people also wpoont be
able to because the combat is so damn fast. Thats one of the reasons why
the cobat in Origins was slow paced. ´So people actually could keep up
with their actions.
That's what they wanted though. If you can't be bothered learning the subtleties of the mechanics will fail.
Tactics are meant for Hard and lower; where you spend 90% of your time as Hawke and let tactics do the rest (which works just fine, even better than in Origins even), there aren't enough slots to properly set up enough conditions.
You can pull of AoE in Nightmare, but it requires careful positioning and timing.
Nightmare felt very Baldur's Gate like, tell everyone what to do every turn or get slaughtered. Good stuff
Modifié par Darji, 01 mars 2011 - 06:01 .
NovenseiWarden wrote...
Is the nightmare setting working for you guys? AoE damage?
Darji wrote...
Yes of course its great also with friendly fire but the action is so damn fast that you really cant plan everything,. In Origins you had time. It needed some time to cast a spell, it needed some time to use a special ability etc. Here its skill, skill skill skill skill skilll and so on.
I guess i need to try it more later but so far its way too fast for m and thats what I had feared with this actionoriented combat.
And yes i need to actually disable the tactic tree because its stupid otherwise^^
NamiraWilhelm wrote...
Thanks Count, that allowed me extra it. But now its not working in game lol, the CC is still disabled... what a noob i am
sweet shame theres no duncan beardCount Viceroy wrote...
Male one is finished.
And here's the female one again.
NamiraWilhelm wrote...
Thanks Count, that allowed me extra it. But now its not working in game lol, the CC is still disabled... what a noob i am
So it doesn't work with the Steam version?Count Viceroy wrote...
Do you have the steam version by any chance?NamiraWilhelm wrote...
Thanks Count, that allowed me extra it. But now its not working in game lol, the CC is still disabled... what a noob i am
JohnEpler wrote...
Bear in mind, of course, that Nightmare was not balanced at the time of this build. The fact that some of you folks are taking a difficulty option that was unlocked via fan mods as 'this is how it'll be in the final game', well, I'd be careful about doing so.
NamiraWilhelm wrote...
Count - no steam
DraC i tried moving the preset bar and thats disabled too
Modifié par Count Viceroy, 01 mars 2011 - 06:25 .