HolyJellyfish wrote...
Shale was very much a part of the whole game, but was pulled to make more money.
Before you go around saying how much you hate this business strategy and that business tactic, get your facts straight. (I hope I'm not coming off antagonistic or malicious as that's not my intent)
Shale was being made to be part of the main game, but eventually had to be cut due to time constraints(much like the Human Commoner Origin that was to be part of DAO).
This was at the time when DAO was to be PC only. When they decided to port it to consoles, they had many extra months till the new release date.
In that time, they decided to bring back Shale, finish up her story and everything that had to do with her integration to the plot, and added her in as Day One DLC(since the PC version was already complete so they couldn't just put her into the existing game).
That's why she was free to those who bought the game new.
The reason some people had to pay for her is because the devs had to do extra work to get her ready in time, and they deserve compensation. And what better compensation than money?
As for Sebastian, Sebastian seems to be a character that was supposed to be included in the main game outright.
Since he is Day One DLC and free for those who pre-ordered in time, I am inclined to believe that this is a similar case to Shale's situation.
As any game developer will tell you, DLC's are not taken out of the main game so they can sell them separately.
(If you want to see DLC that is taken out of the game for an extra buck, look up the Black Dye issue with Fable III where you had to pay extra just to use the color black for your clothes)
Early DLC's like Sebastian are DLC's that were supposed to be part of the main game but couldn't make the cut. Rather than ditch them entirely, they decided to finish them up and release them later. The free charge being a thank you to those who pre-order/buy new(which makes sense since they were supposed to be part of the game anyway) and the charges of $5-7 being there for those who buy later(which makes sense because the devs are putting in extra work they wouldn't of had to to get the DLC's out).
Later DLC's like Awakening are DLC's that were definitely not meant to be part of the main game but were made to keep fans interested in the game and playing said game. Obviously those aren't free, but I don't need to reiterate why.
So before you go around saying, "I hate this" and "I hate that", you might want to see the situation from a game developer's point of view.
Gamers aren't the only ones a business has to think about when selling games.